BearishSun 7184765d9d Properly calculate bounds for managed Renderable components 10 years ago
..
BsApplication.h a3ab47f92a Fixing renderer initialization so that active renderer is known before importing builtin resources as BSLFX importer requires it 10 years ago
BsBuiltinResources.h 67445e3525 Move default shader into a separate file 10 years ago
BsCCamera.h 6c9390b79b Dock overlay no longer uses the sim thread rendering callback 10 years ago
BsCCameraRTTI.h 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 years ago
BsCGUIWidget.h 9d54de245b Fixed a memory corruption issue in GUIManager that happened when a widget was deleted 10 years ago
BsCGUIWidgetRTTI.h 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 years ago
BsCLight.h 6c9390b79b Dock overlay no longer uses the sim thread rendering callback 10 years ago
BsCLightRTTI.h 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 years ago
BsCRenderable.h 7184765d9d Properly calculate bounds for managed Renderable components 10 years ago
BsCRenderableRTTI.h 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 years ago
BsCamera.h 2fd89957eb Refactored core object sync so it is faster by not iterating over all core objects every frame (WIP) 10 years ago
BsCameraRTTI.h 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 years ago
BsCursor.h d5d2171319 Added C# PixelData 11 years ago
BsDragAndDropManager.h ddef406ac9 C# profiler overlay 10 years ago
BsDrawHelper.h 298de470a6 Refactored draw helper so it can sort meshes based on distance from camera 11 years ago
BsDrawHelperTemplate.h 0dac075862 Refactored draw helpers so they are fully static and just provide geometry data and don't do any drawing 11 years ago
BsDropDownAreaPlacement.h 9f802264bf Clicking on a parent of a GUI menu item now properly closes the sub menu if its currently open 10 years ago
BsEnums.h 65cdd2a30a Removed all uses of GUIArea (WIP) 10 years ago
BsGUIButton.h 2c35a0c825 Removed all the unused allocators 10 years ago
BsGUIButtonBase.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 years ago
BsGUICommandEvent.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 years ago
BsGUIContent.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 years ago
BsGUIContextMenu.h 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 years ago
BsGUIDimensions.h 33ab6e3f79 Refactored GUILayoutOptions: 10 years ago
BsGUIDropDownBoxManager.h 9f802264bf Clicking on a parent of a GUI menu item now properly closes the sub menu if its currently open 10 years ago
BsGUIDropDownContent.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 years ago
BsGUIDropDownHitBox.h d1c685013d Fixed an issue with non-client mouse events not having proper coordinates 10 years ago
BsGUIDropDownMenu.h 0e88d4f0cb Various fixes to multi-select list boxes 10 years ago
BsGUIElement.h bc4501a8f2 Fixing list view: 10 years ago
BsGUIElementBase.h c4e5e86f41 Added a (still unused) "disabled" flag to GUIElement 10 years ago
BsGUIElementContainer.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 years ago
BsGUIElementStyle.h 28dde26bec Documentation 10 years ago
BsGUIElementStyleRTTI.h 2c35a0c825 Removed all the unused allocators 10 years ago
BsGUIHelper.h d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 years ago
BsGUIInputBox.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 years ago
BsGUIInputCaret.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 years ago
BsGUIInputSelection.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 years ago
BsGUIInputTool.h 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 years ago
BsGUILabel.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 years ago
BsGUILayout.h b489b88a5a Fixed a GUI layout squishing issue that was caused by GUI panels not having their minimal layout size calculated 10 years ago
BsGUILayoutData.h baf74e865e Fixing various GUI issues to get it back to working state after the recent refactors 10 years ago
BsGUILayoutUtility.h 57cc31e562 Documentation 10 years ago
BsGUILayoutX.h b489b88a5a Fixed a GUI layout squishing issue that was caused by GUI panels not having their minimal layout size calculated 10 years ago
BsGUILayoutY.h b489b88a5a Fixed a GUI layout squishing issue that was caused by GUI panels not having their minimal layout size calculated 10 years ago
BsGUIListBox.h f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps 10 years ago
BsGUIManager.h 9d54de245b Fixed a memory corruption issue in GUIManager that happened when a widget was deleted 10 years ago
BsGUIMaterialInfo.h 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 years ago
BsGUIMaterialManager.h 6b920a90d8 - Moved all shaders to BSL 10 years ago
BsGUIMenu.h 4f0d194556 Documentation 10 years ago
BsGUIMouseEvent.h 2b0aadfb00 Int/Float field drag to increment/decrement works again 10 years ago
BsGUIOptions.h 57cc31e562 Documentation 10 years ago
BsGUIPanel.h b489b88a5a Fixed a GUI layout squishing issue that was caused by GUI panels not having their minimal layout size calculated 10 years ago
BsGUIProgressBar.h 57cc31e562 Documentation 10 years ago
BsGUIRenderTexture.h 57cc31e562 Documentation 10 years ago
BsGUIScrollArea.h bc4501a8f2 Fixing list view: 10 years ago
BsGUIScrollBar.h 555fb8e97a GUI element tint now responds to element's disabled state 10 years ago
BsGUIScrollBarHorz.h 7798f0d4a7 Various ProjectWindow fixes, mostly relating to drag and drop functionality 10 years ago
BsGUIScrollBarVert.h d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 years ago
BsGUISkin.h bb3af44595 Added a generic way to create new instance of serializable objects 10 years ago
BsGUISkinRTTI.h 2c35a0c825 Removed all the unused allocators 10 years ago
BsGUISlider.h bf16de13f1 Added a GUISliderField and extended normal sliders with a range and step increment 10 years ago
BsGUISliderHandle.h 555fb8e97a GUI element tint now responds to element's disabled state 10 years ago
BsGUISpace.h 38c4bc107a Fixing an issue with GameObject finalization - Objects that were finalized were still being retrievable from game object manager for a single frame 10 years ago
BsGUITextInputEvent.h 60ee2232d7 More documentation 11 years ago
BsGUITexture.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 years ago
BsGUIToggle.h 8cc7fecd61 Saving a scene properly re-loads the scene 10 years ago
BsGUIToggleGroup.h 8cc7fecd61 Saving a scene properly re-loads the scene 10 years ago
BsGUIViewport.h 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 years ago
BsGUIVirtualButtonEvent.h 60ee2232d7 More documentation 11 years ago
BsHEString.h cd3174bc2a Localized strings no longer use a callback to notify owners about changes 10 years ago
BsImageSprite.h c1d0163465 Minimized allocations when updating TextSprite 10 years ago
BsInputConfiguration.h 0ddc6c09b5 Working on new UI 10 years ago
BsLight.h 3882f40373 Added bounds meshes to lights in the renderer 10 years ago
BsLightRTTI.h 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 years ago
BsPlainText.h 1f31bf9385 Documentation 10 years ago
BsPlainTextImporter.h d195e06084 Added prefab importer so that prefabs are recognized by the project library 10 years ago
BsPlainTextRTTI.h e366d25700 WIP VS project generation 10 years ago
BsPrerequisites.h e99b926919 Added multi-select list boxes (untested) 10 years ago
BsProfilerOverlay.h 1f31bf9385 Documentation 10 years ago
BsProfilerOverlayRTTI.h 4704613fa4 Modified profiler overlay so it doesn't render under the geometry 10 years ago
BsRectOffset.h 55d20b27b9 Added RTTI for GUISkin and GUIElementStyle 10 years ago
BsRenderQueue.h 0f7c76eb01 When rendering reduce state switching when possible 10 years ago
BsRenderable.h 14446f8f12 SceneObject world transform is now constructed from individual TRS components 10 years ago
BsRenderableElement.h 6c12ea130c Sampler state overrides working 10 years ago
BsRenderableHandler.h fc73944aef Better renderer param buffer binding 10 years ago
BsRenderableRTTI.h 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 years ago
BsRenderer.h 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 years ago
BsRendererMaterial.h 4cdd9f1871 Project library will no longer try to unload resources during reimport, unless project library was the system that loaded them 10 years ago
BsRendererMaterialManager.h 4cdd9f1871 Project library will no longer try to unload resources during reimport, unless project library was the system that loaded them 10 years ago
BsSceneManager.h 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 years ago
BsScriptCode.h 7a6945b210 Added ScriptCode inspector 10 years ago
BsScriptCodeImportOptions.h 4f0d194556 Documentation 10 years ago
BsScriptCodeImportOptionsRTTI.h 2c35a0c825 Removed all the unused allocators 10 years ago
BsScriptCodeImporter.h d195e06084 Added prefab importer so that prefabs are recognized by the project library 10 years ago
BsScriptCodeRTTI.h 1b1895f796 WIP VisualStudio project syncing 10 years ago
BsScriptManager.h e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload 10 years ago
BsShapeMeshes2D.h 0dac075862 Refactored draw helpers so they are fully static and just provide geometry data and don't do any drawing 11 years ago
BsShapeMeshes3D.h 3882f40373 Added bounds meshes to lights in the renderer 10 years ago
BsShortcutKey.h eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 10 years ago
BsShortcutManager.h eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 10 years ago
BsSplashScreen.h 9993f27e60 Splash screen functional 10 years ago
BsSprite.h c1d0163465 Minimized allocations when updating TextSprite 10 years ago
BsSpriteTexture.h 2fd89957eb Refactored core object sync so it is faster by not iterating over all core objects every frame (WIP) 10 years ago
BsSpriteTextureRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 years ago
BsTextSprite.h c1d0163465 Minimized allocations when updating TextSprite 10 years ago
BsVirtualInput.h 24bfe213ef Added serialization for SceneObject transform 10 years ago