BearishSun 046cd0b6a2 Neater GpuBuffer creation 9 anni fa
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GL 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 anni fa
Win32 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 anni fa
BsGLBuffer.h e2b1582a6e Various fixes to the OpenGL render backend 9 anni fa
BsGLCommandBuffer.h c6e8badad9 (WIP) Adding command buffer support to OpenGL 9 anni fa
BsGLCommandBufferManager.h a872e35e8f Adding command buffer support to DX11 9 anni fa
BsGLContext.h f5a83f2a98 More work on improving documentation for doxygen generation 10 anni fa
BsGLEventQuery.h f5a83f2a98 More work on improving documentation for doxygen generation 10 anni fa
BsGLFrameBufferObject.h aa06514ff9 Added support for texture arrays 9 anni fa
BsGLGpuBuffer.h 046cd0b6a2 Neater GpuBuffer creation 9 anni fa
BsGLGpuParamBlockBuffer.h b48081c63c Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread 9 anni fa
BsGLHardwareBufferManager.h 046cd0b6a2 Neater GpuBuffer creation 9 anni fa
BsGLIndexBuffer.h 12cb86711c Updating docs to reflect the render API changes 9 anni fa
BsGLOcclusionQuery.h cdaaa8e6da More work on improving documentation for Doxygen generation 10 anni fa
BsGLPixelBuffer.h e2fcd6419d Cleaning up render API 9 anni fa
BsGLPixelFormat.h deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 anni fa
BsGLPrerequisites.h c6e8badad9 (WIP) Adding command buffer support to OpenGL 9 anni fa
BsGLQueryManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 anni fa
BsGLRenderAPI.h 8ab4660f21 OpenGL updated so it uses the new combined GPU parameter design 9 anni fa
BsGLRenderAPIFactory.h cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 10 anni fa
BsGLRenderTexture.h 9bfe9675a3 Getting rid of MultiRenderTexture as implementation is now merged into RenderTexture class since modern APIs don't make the distinction between the two 9 anni fa
BsGLRenderWindowManager.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 anni fa
BsGLSupport.h 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 10 anni fa
BsGLTexture.h aa06514ff9 Added support for texture arrays 9 anni fa
BsGLTextureManager.h 9bfe9675a3 Getting rid of MultiRenderTexture as implementation is now merged into RenderTexture class since modern APIs don't make the distinction between the two 9 anni fa
BsGLTimerQuery.h f5a83f2a98 More work on improving documentation for doxygen generation 10 anni fa
BsGLUtil.h f5a83f2a98 More work on improving documentation for doxygen generation 10 anni fa
BsGLVertexArrayObjectManager.h c6e8badad9 (WIP) Adding command buffer support to OpenGL 9 anni fa
BsGLVertexBuffer.h 12cb86711c Updating docs to reflect the render API changes 9 anni fa