Marko Pintera 4cb382b7f3 Updated glew to 4.4 há 12 anos atrás
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GL 4cb382b7f3 Updated glew to 4.4 há 12 anos atrás
CmGLContext.h aa46b8b57a Overhauled OpenGL context handling há 12 anos atrás
CmGLEventQuery.h 7214304ace Added Timer queries há 12 anos atrás
CmGLFrameBufferObject.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmGLGpuBuffer.h a2ca5247a4 Added NoOverwrite support for all render system index/buffers há 12 anos atrás
CmGLGpuParamBlockBuffer.h b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better há 12 anos atrás
CmGLGpuProgramManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmGLHardwareBufferManager.h b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better há 12 anos atrás
CmGLIndexBuffer.h a2ca5247a4 Added NoOverwrite support for all render system index/buffers há 12 anos atrás
CmGLMultiRenderTexture.h 1e0c79d624 Made getCustomAttribute const há 12 anos atrás
CmGLOcclusionQuery.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmGLPixelBuffer.h 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect há 12 anos atrás
CmGLPixelFormat.h fde4ac7233 Mono scripting start and first Script class há 12 anos atrás
CmGLPrerequisites.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmGLQueryManager.h 04132bc6d9 Queries WIP há 12 anos atrás
CmGLRenderSystem.h 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect há 12 anos atrás
CmGLRenderSystemFactory.h ea7362503f Added wide strings há 12 anos atrás
CmGLRenderTexture.h 044b85e1e0 Ensuring that texture fields are immutable (WIP for DX9 and DX11) há 12 anos atrás
CmGLRenderWindowManager.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmGLSLProgramRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmGLSupport.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes há 12 anos atrás
CmGLTexture.h d8d41821ad Improved performance of static Texture write updates há 12 anos atrás
CmGLTextureManager.h 8737226e5f Added a dummy texture and a dummy mesh há 12 anos atrás
CmGLTimerQuery.h 7214304ace Added Timer queries há 12 anos atrás
CmGLVertexBuffer.h a2ca5247a4 Added NoOverwrite support for all render system index/buffers há 12 anos atrás
CmWin32Context.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmWin32GLSupport.h d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes há 12 anos atrás
CmWin32Prerequisites.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace há 12 anos atrás
CmWin32Window.h 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect há 12 anos atrás