Marko Pintera 0630c3c17e Scale handle functional 10 jaren geleden
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Win32 95b85ee642 Documentation 10 jaren geleden
BsBuildManager.cpp e6b22c9586 Getting ScriptCompiler to work 10 jaren geleden
BsBuiltinEditorResources.cpp ade33f8b54 Added drag and drop functionality for prefabs (save & load) 10 jaren geleden
BsCmdRecordSO.cpp 734f25c36c Deferred destruction of game objects 11 jaren geleden
BsCmdReparentSO.cpp 17afc600a7 Massive Cm->Bs file rename 11 jaren geleden
BsCodeEditor.cpp 43c78bc4d0 WIP shader includes 10 jaren geleden
BsDbgTestGameObjectRef.cpp 17afc600a7 Massive Cm->Bs file rename 11 jaren geleden
BsDockManager.cpp c837851f80 Documentation 10 jaren geleden
BsDockManagerLayout.cpp d61a7ecffd A lot more work on C# scene window 11 jaren geleden
BsDropDownWindow.cpp 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances 10 jaren geleden
BsDropDownWindowManager.cpp 64b31cf1e5 Added DropDownWindow (WIP) 10 jaren geleden
BsEditorApplication.cpp dc03bfa1f2 Fixing a scene object transform issue when re-parenting objects 10 jaren geleden
BsEditorCommand.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 jaren geleden
BsEditorSettings.cpp 0630c3c17e Scale handle functional 10 jaren geleden
BsEditorTestSuite.cpp 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances 10 jaren geleden
BsEditorUtility.cpp e9fc86930e A lot more work on handles (WIP) 11 jaren geleden
BsEditorWidget.cpp 2f97794d25 Fixed shutdown so that all managed objects are unloaded before various script manager they may reference are shutdown 10 jaren geleden
BsEditorWidgetContainer.cpp 10657f775c Added proper names for C# editor windows 10 jaren geleden
BsEditorWidgetLayout.cpp 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 jaren geleden
BsEditorWidgetManager.cpp ed523bc01d Scene view movement is now only active while in focus 10 jaren geleden
BsEditorWindow.cpp 7f224d0279 Fixed an issue where editor window non-client areas were not properly set up right after creation 10 jaren geleden
BsEditorWindowBase.cpp 3230a75a52 Re-enabled resize for main window 10 jaren geleden
BsEditorWindowManager.cpp 09ea24b888 C# DialogBox class ready to use 10 jaren geleden
BsGUIColor.cpp baf74e865e Fixing various GUI issues to get it back to working state after the recent refactors 10 jaren geleden
BsGUIColorField.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 jaren geleden
BsGUIComponentFoldout.cpp 005da72c82 Better way of calculating GUI clip rectangle 10 jaren geleden
BsGUIDockSlider.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 jaren geleden
BsGUIDropButton.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 jaren geleden
BsGUIFieldBase.cpp 005da72c82 Better way of calculating GUI clip rectangle 10 jaren geleden
BsGUIFloatField.cpp c2015dd039 Int/Float fields now properly trigger on changed events when their values are changed by mouse drag 10 jaren geleden
BsGUIFoldout.cpp 005da72c82 Better way of calculating GUI clip rectangle 10 jaren geleden
BsGUIIntField.cpp c2015dd039 Int/Float fields now properly trigger on changed events when their values are changed by mouse drag 10 jaren geleden
BsGUIMenuBar.cpp 9f802264bf Clicking on a parent of a GUI menu item now properly closes the sub menu if its currently open 10 jaren geleden
BsGUIResourceTreeView.cpp 22cf8a4b76 More optimized GUI element bound calculations (WIP) 10 jaren geleden
BsGUISceneTreeView.cpp ade33f8b54 Added drag and drop functionality for prefabs (save & load) 10 jaren geleden
BsGUITabButton.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 jaren geleden
BsGUITabbedTitleBar.cpp 10657f775c Added proper names for C# editor windows 10 jaren geleden
BsGUITextField.cpp 005da72c82 Better way of calculating GUI clip rectangle 10 jaren geleden
BsGUIToggleField.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 jaren geleden
BsGUITreeView.cpp adee486455 More work on the Project Window 10 jaren geleden
BsGUITreeViewEditBox.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 jaren geleden
BsGUIVector2Field.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 jaren geleden
BsGUIVector3Field.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 jaren geleden
BsGUIVector4Field.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 jaren geleden
BsGUIWindowDropArea.cpp 22cf8a4b76 More optimized GUI element bound calculations (WIP) 10 jaren geleden
BsGUIWindowFrame.cpp 22cf8a4b76 More optimized GUI element bound calculations (WIP) 10 jaren geleden
BsGUIWindowFrameWidget.cpp 36dd4706af WIP changing all uses of GUIArea to GUIPanel 10 jaren geleden
BsGizmoManager.cpp 246f5b3acb Added better handle/gizmo shaders 10 jaren geleden
BsHandleDrawManager.cpp 246f5b3acb Added better handle/gizmo shaders 10 jaren geleden
BsHandleManager.cpp 24f99ac96e Various fixes in order to get handles operational 11 jaren geleden
BsHandleSlider.cpp 25467d81a7 Fixing handles so their deltas don't scale with distance of camera to handle 10 jaren geleden
BsHandleSliderDisc.cpp fa5e36a9fe Fixing incorrect normals with disc slider 10 jaren geleden
BsHandleSliderLine.cpp 17e7648476 Work on handles: 11 jaren geleden
BsHandleSliderManager.cpp 24f99ac96e Various fixes in order to get handles operational 11 jaren geleden
BsHandleSliderPlane.cpp 9fea88e795 Better slider plane handling 10 jaren geleden
BsMainEditorWindow.cpp 53dc112890 Fixed an issue where GUI widget depth wasn't being used 10 jaren geleden
BsModalWindow.cpp 3b445b8888 Updated GUI panel depth so it's signed and accepts both minimum and maximum ranges 10 jaren geleden
BsPlatformInfo.cpp 558bba0c05 Added runtime script compiling (untested) 10 jaren geleden
BsProjectLibrary.cpp bc5f01ff6e Improved ProjectWindow label look slightly 10 jaren geleden
BsProjectLibraryEntries.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 jaren geleden
BsProjectResourceMeta.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 jaren geleden
BsResourceImporter.cpp 1b1895f796 WIP VisualStudio project syncing 10 jaren geleden
BsSceneCameraController.cpp b64a0482e7 Various Gizmo rendering fixes 11 jaren geleden
BsSceneEditorWidget.cpp 46eb1edb0f WIP Scene window 11 jaren geleden
BsSceneGrid.cpp 104413fc4a Fixed GUI layout so it doesn't incorrectly set its minimum size range based on its children, therefore potentially expanding other children out of bounds 10 jaren geleden
BsScenePicking.cpp d0793ab046 Shader default values (untested) 10 jaren geleden
BsSceneViewHandler.cpp 0eb7d2b417 Bulk of the work for Project Window drop down (WIP) 10 jaren geleden
BsSelection.cpp 13b511ed32 Clicking on empty space deselects the selected scene object 11 jaren geleden
BsSelectionRenderer.cpp 2ed4268993 Added a priority to call custom render callbacks 10 jaren geleden
BsShaderIncludeHandler.cpp fbbe8659aa Refactored how builtin resources are processed and loaded 10 jaren geleden
BsTestTextSprite.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 jaren geleden
BsUndoRedo.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 jaren geleden
DbgEditorWidget1.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 jaren geleden
DbgEditorWidget2.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 jaren geleden