#3d #game-engine #engine #gamedev

Marko Pintera 08443277be Added line list 2D to draw helper 12 years ago
BansheeEngine 08443277be Added line list 2D to draw helper 12 years ago
BansheeForwardRenderer 36d9a44c79 Added basic support for 2D line & aliased polygon drawing 12 years ago
BansheeOctreeSM 1265f65506 Reorganized how renderer works (using RenderOperations) 12 years ago
CamelotClient 0fee942b2b Slight modifications to the draw helper 12 years ago
CamelotCore a3234b2fed Added automatic conversion of RGBA color to BGRA for DirectX9 vertex color 12 years ago
CamelotD3D11RenderSystem 9d279ed662 Fixed heap corruption that would happen when a Material was destroyed but GpuParamBlockBuffer was still being used on the core thread. Material was incorrectly force destroying the buffer without regard for its reference count. 12 years ago
CamelotD3D9Renderer a3234b2fed Added automatic conversion of RGBA color to BGRA for DirectX9 vertex color 12 years ago
CamelotEditor b19b034abb Added DebugRelease build 12 years ago
CamelotFBXImporter 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) 12 years ago
CamelotFontImporter 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) 12 years ago
CamelotFreeImgImporter 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) 12 years ago
CamelotGLRenderer 4ddd9e2995 Added separate clear methods for clearing active render target and active viewport 12 years ago
CamelotOISInput 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) 12 years ago
CamelotUtility c8d859fa7b Tested and fixed normalized and pixel coordinates 12 years ago
BansheeEngine.sln 1265f65506 Reorganized how renderer works (using RenderOperations) 12 years ago
CSharpWrap.txt 3856bcb79d Refactored D3D9 RenderWindow a bit 12 years ago
Dependencies.txt eecdc1b68e Made all GUI textures relative to the bin folder 12 years ago
DrawHelper.txt 0fee942b2b Slight modifications to the draw helper 12 years ago
EditorWindowDock.txt 78d44de269 Started work on DX11 sub-region Clear 12 years ago
Notes.txt c477bb4e76 Working scroll view (only vertical) 12 years ago
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 years ago
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 years ago
TODO.txt 36d9a44c79 Added basic support for 2D line & aliased polygon drawing 12 years ago
TODODoc.txt 3856bcb79d Refactored D3D9 RenderWindow a bit 12 years ago
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 years ago
TODO_2D_GUI.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 years ago