BsScriptGUITexture.cpp 3.6 KB

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  1. #include "BsScriptGUITexture.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsSpriteTexture.h"
  7. #include "BsMonoUtil.h"
  8. #include "BsGUILayout.h"
  9. #include "BsGUITexture.h"
  10. #include "BsGUIOptions.h"
  11. #include "BsScriptSpriteTexture.h"
  12. #include "BsScriptGUIElementStyle.h"
  13. #include "BsScriptGUILayout.h"
  14. #include "BsScriptGUIArea.h"
  15. #include "BsScriptHString.h"
  16. #include "BsScriptGUIContent.h"
  17. namespace BansheeEngine
  18. {
  19. ScriptGUITexture::ScriptGUITexture(GUITexture* texture)
  20. :mTexture(texture), mIsDestroyed(false)
  21. {
  22. }
  23. void ScriptGUITexture::initMetaData()
  24. {
  25. metaData = ScriptMeta(BansheeEngineAssemblyName, "BansheeEngine", "GUITexture", &ScriptGUITexture::initRuntimeData);
  26. MonoManager::registerScriptType(&metaData);
  27. }
  28. void ScriptGUITexture::initRuntimeData()
  29. {
  30. metaData.scriptClass->addInternalCall("Internal_CreateInstance", &ScriptGUITexture::internal_createInstance);
  31. metaData.scriptClass->addInternalCall("Internal_DestroyInstance", &ScriptGUITexture::internal_destroyInstance);
  32. metaData.scriptClass->addInternalCall("Internal_SetTexture", &ScriptGUITexture::internal_setTexture);
  33. metaData.scriptClass->addInternalCall("Internal_Destroy", &ScriptGUITexture::internal_destroy);
  34. metaData.scriptClass->addInternalCall("Internal_SetVisible", &ScriptGUITexture::internal_setVisible);
  35. metaData.scriptClass->addInternalCall("Internal_SetParent", &ScriptGUITexture::internal_setParent);
  36. }
  37. void ScriptGUITexture::destroy()
  38. {
  39. if(!mIsDestroyed)
  40. {
  41. GUIElement::destroy(mTexture);
  42. mTexture = nullptr;
  43. mIsDestroyed = true;
  44. }
  45. }
  46. void ScriptGUITexture::internal_createInstance(MonoObject* instance, MonoObject* texture,
  47. GUIImageScaleMode scale, MonoString* style, MonoArray* guiOptions)
  48. {
  49. GUIOptions options;
  50. UINT32 arrayLen = (UINT32)mono_array_length(guiOptions);
  51. for(UINT32 i = 0; i < arrayLen; i++)
  52. options.addOption(mono_array_get(guiOptions, GUIOption, i));
  53. HSpriteTexture nativeTexture;
  54. if(texture != nullptr)
  55. nativeTexture = ScriptSpriteTexture::toNative(texture)->getInternalValue();
  56. GUITexture* guiTexture = GUITexture::create(nativeTexture, scale, options, toString(MonoUtil::monoToWString(style)));
  57. ScriptGUITexture* nativeInstance = new (cm_alloc<ScriptGUITexture>()) ScriptGUITexture(guiTexture);
  58. nativeInstance->createInstance(instance);
  59. metaData.thisPtrField->setValue(instance, &nativeInstance);
  60. }
  61. void ScriptGUITexture::internal_setTexture(ScriptGUITexture* nativeInstance, MonoObject* texture)
  62. {
  63. HSpriteTexture nativeTexture;
  64. if(texture != nullptr)
  65. nativeTexture = ScriptSpriteTexture::toNative(texture)->getInternalValue();
  66. nativeInstance->getInternalValue()->setTexture(nativeTexture);
  67. }
  68. void ScriptGUITexture::internal_destroy(ScriptGUITexture* nativeInstance)
  69. {
  70. nativeInstance->destroy();
  71. }
  72. void ScriptGUITexture::internal_destroyInstance(ScriptGUITexture* nativeInstance)
  73. {
  74. nativeInstance->destroy();
  75. cm_delete(nativeInstance);
  76. }
  77. void ScriptGUITexture::internal_setVisible(ScriptGUITexture* nativeInstance, bool visible)
  78. {
  79. if(visible)
  80. nativeInstance->getInternalValue()->enableRecursively();
  81. else
  82. nativeInstance->getInternalValue()->disableRecursively();
  83. }
  84. void ScriptGUITexture::internal_setParent(ScriptGUITexture* nativeInstance, MonoObject* parentLayout)
  85. {
  86. ScriptGUILayout* scriptLayout = ScriptGUILayout::toNative(parentLayout);
  87. GUILayout* nativeLayout = scriptLayout->getInternalValue();
  88. nativeLayout->addElement(nativeInstance->getInternalValue());
  89. }
  90. }