Marko Pintera 0bec47140b More documentation 11 yıl önce
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Win32 8bfe4ef813 Ported to VS2013 and removed boost completely 11 yıl önce
BsCommonStructs.h d57adc4344 Added custom UUID generation in order to replace boost 11 yıl önce
BsGPUProfiler.h b349c98754 Work on GPUProfiler 11 yıl önce
BsProfilerFwd.h b349c98754 Work on GPUProfiler 11 yıl önce
BsRenderStats.h b349c98754 Work on GPUProfiler 11 yıl önce
BsThreadPolicy.h b95193a9b4 Added start/shutdown policy to ThreadPool 11 yıl önce
CmApplication.h 3196cff881 DX9, DX11 and OpenGL shader refactor done - No more separation between high and low level shaders, they're all high level now 11 yıl önce
CmBindableGpuParamBlock.h 05fffba579 More documentation 11 yıl önce
CmBindableGpuParams.h 05fffba579 More documentation 11 yıl önce
CmBlendState.h 86c5ca2934 More documentation 11 yıl önce
CmBlendStateRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any 11 yıl önce
CmCPUProfiler.h b349c98754 Work on GPUProfiler 11 yıl önce
CmCommandQueue.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 yıl önce
CmCommonEnums.h d19ac30b58 VAO management to OpenGL (untested) 11 yıl önce
CmComponent.h 0bec47140b More documentation 11 yıl önce
CmComponentRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 yıl önce
CmCoreObject.h 7689bd6785 Shared ptr construction now forwards arguments directly 11 yıl önce
CmCoreObjectManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 yıl önce
CmCoreThread.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 yıl önce
CmCoreThreadAccessor.h 59cb02050e More documentation 11 yıl önce
CmDefaultRenderQueue.h 927fb6c3e5 More documentation 11 yıl önce
CmDeferredCallManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 yıl önce
CmDepthStencilState.h 86c5ca2934 More documentation 11 yıl önce
CmDepthStencilStateRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any 11 yıl önce
CmDrawOps.h 32c45ecb8e New VideoModeInfo changes compile 11 yıl önce
CmEventQuery.h 87c63a50e6 Added Occlusion queries 11 yıl önce
CmFolderMonitor.h 236f028298 Lots more work on ProjectLibrary, plus work on ResourceTreeView 12 yıl önce
CmFont.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 yıl önce
CmFontDesc.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 yıl önce
CmFontImportOptions.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 yıl önce
CmFontImportOptionsRTTI.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 yıl önce
CmFontManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 yıl önce
CmFontRTTI.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 yıl önce
CmGameObject.h 0bec47140b More documentation 11 yıl önce
CmGameObjectHandle.h 0bec47140b More documentation 11 yıl önce
CmGameObjectHandleRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 yıl önce
CmGameObjectManager.h 0bec47140b More documentation 11 yıl önce
CmGameObjectRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 yıl önce
CmGpuBuffer.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 yıl önce
CmGpuBufferView.h 35243f5eba Updating documentation added in previous commit 11 yıl önce
CmGpuParam.h b60ea8260c All render systems work after shader refactor 11 yıl önce
CmGpuParamBlock.h b237180972 More documentation 11 yıl önce
CmGpuParamBlockBuffer.h b237180972 More documentation 11 yıl önce
CmGpuParamDesc.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 yıl önce
CmGpuParams.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 yıl önce
CmGpuProgInclude.h 2a6fb1a9be More documentation 11 yıl önce
CmGpuProgIncludeImporter.h e73983da31 Moved everything to new Path system 11 yıl önce
CmGpuProgram.h 4ac20c7df5 More documentation 11 yıl önce
CmGpuProgramImportOptions.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 yıl önce
CmGpuProgramImportOptionsRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 yıl önce
CmGpuProgramImporter.h e73983da31 Moved everything to new Path system 11 yıl önce
CmGpuProgramManager.h 4ac20c7df5 More documentation 11 yıl önce
CmGpuProgramRTTI.h b237180972 More documentation 11 yıl önce
CmGpuResource.h 2a6fb1a9be More documentation 11 yıl önce
CmGpuResourceData.h 644f28f7db Fixed GpuResourceData assignment so ownership is not incorrectly transfered 11 yıl önce
CmGpuResourceDataRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 yıl önce
CmGpuResourceRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 yıl önce
CmHardwareBuffer.h d19ac30b58 VAO management to OpenGL (untested) 11 yıl önce
CmHardwareBufferManager.h 4ac20c7df5 More documentation 11 yıl önce
CmImportOptions.h 4584a86530 More documentation 11 yıl önce
CmImportOptionsRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 yıl önce
CmImporter.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 yıl önce
CmIndexBuffer.h 6a28795343 More documentation 11 yıl önce
CmIndexData.h 6a28795343 More documentation 11 yıl önce
CmInput.h c454e2d14f VS 2013 port stage 1 11 yıl önce
CmInputFwd.h 0c1054455e Refactored importer & input to make it clearer which methods are internal 11 yıl önce
CmMaterial.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 yıl önce
CmMaterialManager.cpp b4a4f95110 Added TaskScheduler and ported Resources to it (untested) 11 yıl önce
CmMaterialManager.h 59cb02050e More documentation 11 yıl önce
CmMaterialRTTI.h 4ac20c7df5 More documentation 11 yıl önce
CmMesh.h 75b0d168ec OpenGL finally works again 11 yıl önce
CmMeshBase.h 75b0d168ec OpenGL finally works again 11 yıl önce
CmMeshBaseRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 yıl önce
CmMeshData.h 57d22576dd More documentation 11 yıl önce
CmMeshDataRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 yıl önce
CmMeshHeap.h 57d22576dd More documentation 11 yıl önce
CmMeshManager.h 7efb8dcfcd More documentation 11 yıl önce
CmMultiRenderTexture.h 7efb8dcfcd More documentation 11 yıl önce
CmOSInputHandler.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 yıl önce
CmOcclusionQuery.h 87c63a50e6 Added Occlusion queries 11 yıl önce
CmPass.h 59cb02050e More documentation 11 yıl önce
CmPassRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 yıl önce
CmPixelBuffer.h 134a6a2a82 More documentation 11 yıl önce
CmPixelData.h bdd14c8080 More documentation 11 yıl önce
CmPixelDataRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 yıl önce
CmPixelUtil.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 yıl önce
CmPixelVolume.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 yıl önce
CmPlatform.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 yıl önce
CmPlatformWndProc.h 0c1054455e Refactored importer & input to make it clearer which methods are internal 11 yıl önce
CmPrerequisites.h f9f157ec22 WIP video modes 11 yıl önce
CmProfiler.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 yıl önce
CmQueryManager.h 87c63a50e6 Added Occlusion queries 11 yıl önce
CmRasterizerState.h 134a6a2a82 More documentation 11 yıl önce
CmRasterizerStateRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any 11 yıl önce
CmRawInputHandler.h c454e2d14f VS 2013 port stage 1 11 yıl önce
CmRenderOperation.h 927fb6c3e5 More documentation 11 yıl önce
CmRenderQueue.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 yıl önce
CmRenderStateManager.h b349c98754 Work on GPUProfiler 11 yıl önce
CmRenderSystem.h f9f157ec22 WIP video modes 11 yıl önce
CmRenderSystemCapabilities.h cf1081eeeb More documentation 11 yıl önce
CmRenderSystemFactory.h cf1081eeeb More documentation 11 yıl önce
CmRenderSystemManager.h cf1081eeeb More documentation 11 yıl önce
CmRenderTarget.h cf1081eeeb More documentation 11 yıl önce
CmRenderTexture.h cf1081eeeb More documentation 11 yıl önce
CmRenderWindow.h 32c45ecb8e New VideoModeInfo changes compile 11 yıl önce
CmRenderWindowManager.h cf1081eeeb More documentation 11 yıl önce
CmRenderer.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 yıl önce
CmRendererFactory.h 927fb6c3e5 More documentation 11 yıl önce
CmRendererManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 yıl önce
CmResource.h bdd14c8080 More documentation 11 yıl önce
CmResourceHandle.h bdd14c8080 More documentation 11 yıl önce
CmResourceHandleRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 yıl önce
CmResourceManifest.h bdd14c8080 More documentation 11 yıl önce
CmResourceManifestRTTI.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 yıl önce
CmResourceRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 yıl önce
CmResources.h bdd14c8080 More documentation 11 yıl önce
CmSamplerState.h cf1081eeeb More documentation 11 yıl önce
CmSamplerStateRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any 11 yıl önce
CmSceneManager.h 0bec47140b More documentation 11 yıl önce
CmSceneObject.h 0bec47140b More documentation 11 yıl önce
CmSceneObjectRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 yıl önce
CmShader.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 yıl önce
CmShaderRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 yıl önce
CmSpecificImporter.h e73983da31 Moved everything to new Path system 11 yıl önce
CmSubMesh.h cf1081eeeb More documentation 11 yıl önce
CmTechnique.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 yıl önce
CmTechniqueRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 yıl önce
CmTextData.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 yıl önce
CmTexture.h bdd14c8080 More documentation 11 yıl önce
CmTextureManager.h bdd14c8080 More documentation 11 yıl önce
CmTextureRTTI.h bdd14c8080 More documentation 11 yıl önce
CmTextureView.h 57d22576dd More documentation 11 yıl önce
CmTimerQuery.h 87c63a50e6 Added Occlusion queries 11 yıl önce
CmTransientMesh.h bdd14c8080 More documentation 11 yıl önce
CmUUID.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 yıl önce
CmVertexBuffer.h d19ac30b58 VAO management to OpenGL (untested) 11 yıl önce
CmVertexData.h 57d22576dd More documentation 11 yıl önce
CmVertexDataDesc.h bdd14c8080 More documentation 11 yıl önce
CmVertexDataDescRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 yıl önce
CmVertexDeclaration.h 4782475448 VertexDeclaration is now immutable 11 yıl önce
CmVertexDeclarationRTTI.h 4782475448 VertexDeclaration is now immutable 11 yıl önce
CmVideoModeInfo.h f9f157ec22 WIP video modes 11 yıl önce
CmViewport.h c454e2d14f VS 2013 port stage 1 11 yıl önce
CmWin32Defs.h 3e75d9cf94 Added WIP OS drag and drop functionality 12 yıl önce
CmWin32FolderMonitor.h c454e2d14f VS 2013 port stage 1 11 yıl önce
stdafx.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 yıl önce
targetver.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 yıl önce