BearishSun 0d7ee2ee0e Managed joints and rigidbodies now properly reference their parent components 9 年之前
..
BoxCollider.cs e9c446939c Fixed an issue where child SO transforms would be incorrectly restored after deserialization 9 年之前
CapsuleCollider.cs 0edcf18610 Fixing collider gizmos scale 9 年之前
CharacterController.cs 2c4a2b30d4 Fixing various issue with assigning colliders to rigidbodies 9 年之前
Collider.cs 2c4a2b30d4 Fixing various issue with assigning colliders to rigidbodies 9 年之前
D6Joint.cs 82fef4f0ff More work on improving documentation for doxygen generation 9 年之前
DistanceJoint.cs 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 年之前
FixedJoint.cs 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 年之前
HingeJoint.cs 82fef4f0ff More work on improving documentation for doxygen generation 9 年之前
Joint.cs 0d7ee2ee0e Managed joints and rigidbodies now properly reference their parent components 9 年之前
MeshCollider.cs 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 年之前
NativeBoxCollider.cs 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 年之前
NativeCapsuleCollider.cs 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 年之前
NativeCharacterController.cs 0d7ee2ee0e Managed joints and rigidbodies now properly reference their parent components 9 年之前
NativeCollider.cs 0d7ee2ee0e Managed joints and rigidbodies now properly reference their parent components 9 年之前
NativeD6Joint.cs 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 年之前
NativeDistanceJoint.cs 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 年之前
NativeFixedJoint.cs 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 年之前
NativeHingeJoint.cs 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 年之前
NativeJoint.cs 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 年之前
NativeMeshCollider.cs 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 年之前
NativePlaneCollider.cs 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 年之前
NativeRigidbody.cs 0d7ee2ee0e Managed joints and rigidbodies now properly reference their parent components 9 年之前
NativeSliderJoint.cs 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 年之前
NativeSphereCollider.cs 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 年之前
NativeSphericalJoint.cs 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 年之前
Physics.cs 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 年之前
PhysicsCommon.cs 0d7ee2ee0e Managed joints and rigidbodies now properly reference their parent components 9 年之前
PhysicsMaterial.cs 82fef4f0ff More work on improving documentation for doxygen generation 9 年之前
PhysicsMesh.cs 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 年之前
PlaneCollider.cs 0edcf18610 Fixing collider gizmos scale 9 年之前
Rigidbody.cs 0d7ee2ee0e Managed joints and rigidbodies now properly reference their parent components 9 年之前
SliderJoint.cs 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 年之前
SphereCollider.cs e9c446939c Fixed an issue where child SO transforms would be incorrectly restored after deserialization 9 年之前
SphericalJoint.cs 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 年之前