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BansheeCore
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8531a656fd
Bulk of code for deferred rendering MSAA
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8 lat temu |
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BansheeD3D11RenderAPI
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f4dd2fc1b2
MSAA support fully working on DirectX, OpenGL and Vulkan
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8 lat temu |
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BansheeEditor
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770c91d0a3
Automatically update builtin resource data lists when resources are added/removed from their folders
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9 lat temu |
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BansheeEditorExec
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 lat temu |
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BansheeEngine
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8531a656fd
Bulk of code for deferred rendering MSAA
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8 lat temu |
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BansheeFBXImporter
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9f961b9358
FBX import: Fixing an issue with invalid animation that was caused by FBX files in which animation had certain curve components missing
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9 lat temu |
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BansheeFMOD
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b82e9e33bb
Improving build find module functions
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9 lat temu |
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BansheeFontImporter
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7fa57750e4
Getting rid of core thread accessors as they were confusing and of little practical use
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9 lat temu |
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BansheeFreeImgImporter
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7cbf69f663
Dropping support for rarely used pixel formats
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9 lat temu |
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BansheeGLRenderAPI
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f4dd2fc1b2
MSAA support fully working on DirectX, OpenGL and Vulkan
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8 lat temu |
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BansheeMono
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 lat temu |
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BansheeOISInput
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 lat temu |
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BansheeOpenAudio
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 lat temu |
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BansheePhysX
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aa226e61ce
Massive namespace rename BansheeEngine -> bs
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9 lat temu |
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BansheeSL
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3703a767a6
Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import)
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9 lat temu |
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BansheeUtility
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0f35b1f2cb
More work on user manuals
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8 lat temu |
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BansheeVulkanRenderAPI
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8531a656fd
Bulk of code for deferred rendering MSAA
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8 lat temu |
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CMake
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aa3da03dd4
Fixing findglslang build module
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9 lat temu |
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ExampleLowLevelRendering
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83b40c0c88
Minor cleanup (mostly style)
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9 lat temu |
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ExampleProject
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a4a8a242bb
Added a new low-level rendering example project
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9 lat temu |
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Game
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5496a2e79a
Fixing Windows build for some helper projects
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9 lat temu |
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MBansheeEditor
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b2dd0ffa03
Work on transparent rendering path
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9 lat temu |
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MBansheeEngine
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8531a656fd
Bulk of code for deferred rendering MSAA
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8 lat temu |
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RenderBeast
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f4dd2fc1b2
MSAA support fully working on DirectX, OpenGL and Vulkan
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8 lat temu |
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SBansheeEditor
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c90bcb072b
Added cubemap import with support for list, cross, spherical and cylindrical sources (untested)
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9 lat temu |
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SBansheeEngine
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cb9b2ae6d4
Exposed skybox field on Camera to C# code and editor
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9 lat temu |
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CMakeLists.txt
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a4a8a242bb
Added a new low-level rendering example project
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9 lat temu |