Selection.bsl 533 B

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  1. #include "$EDITOR$\SelectionBase.bslinc"
  2. #define USE_SKELETON
  3. #include "$EDITOR$\SelectionBase.bslinc"
  4. #undef USE_SKELETON
  5. #define USE_BLEND_SHAPES
  6. #include "$EDITOR$\SelectionBase.bslinc"
  7. #define USE_SKELETON
  8. #include "$EDITOR$\SelectionBase.bslinc"
  9. technique Selection1
  10. {
  11. mixin Selection;
  12. };
  13. technique Selection2
  14. {
  15. mixin SelectionSkinned;
  16. tags = { "Skinned" };
  17. };
  18. technique Selection3
  19. {
  20. mixin SelectionMorph;
  21. tags = { "Morph" };
  22. };
  23. technique Selection4
  24. {
  25. mixin SelectionSkinnedMorph;
  26. tags = { "SkinnedMorph" };
  27. };