BsCMeshCollider.h 2.0 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970
  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #pragma once
  4. #include "BsCorePrerequisites.h"
  5. #include "Physics/BsMeshCollider.h"
  6. #include "Components/BsCCollider.h"
  7. namespace bs
  8. {
  9. /** @addtogroup Components-Core
  10. * @{
  11. */
  12. /**
  13. * @copydoc MeshCollider
  14. *
  15. * @note Wraps MeshCollider as a Component.
  16. */
  17. class BS_CORE_EXPORT BS_SCRIPT_EXPORT(m:Physics,n:MeshCollider) CMeshCollider : public CCollider
  18. {
  19. public:
  20. CMeshCollider(const HSceneObject& parent);
  21. /** @copydoc MeshCollider::setMesh */
  22. BS_SCRIPT_EXPORT(n:Mesh,pr:setter)
  23. void setMesh(const HPhysicsMesh& mesh);
  24. /** @copydoc MeshCollider::getMesh */
  25. BS_SCRIPT_EXPORT(n:Mesh,pr:getter)
  26. HPhysicsMesh getMesh() const { return mMesh; }
  27. /** @name Internal
  28. * @{
  29. */
  30. /** Returns the mesh collider that this component wraps. */
  31. MeshCollider* _getInternal() const { return static_cast<MeshCollider*>(mInternal.get()); }
  32. /** @} */
  33. /************************************************************************/
  34. /* COMPONENT OVERRIDES */
  35. /************************************************************************/
  36. protected:
  37. friend class SceneObject;
  38. /** @copydoc CCollider::createInternal */
  39. SPtr<Collider> createInternal() override;
  40. /** @copydoc CCollider::isValidParent */
  41. bool isValidParent(const HRigidbody& parent) const override;
  42. protected:
  43. HPhysicsMesh mMesh;
  44. /************************************************************************/
  45. /* RTTI */
  46. /************************************************************************/
  47. public:
  48. friend class CMeshColliderRTTI;
  49. static RTTITypeBase* getRTTIStatic();
  50. RTTITypeBase* getRTTI() const override;
  51. protected:
  52. CMeshCollider() {} // Serialization only
  53. };
  54. /** @} */
  55. }