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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- using System;
- using System.Runtime.CompilerServices;
- namespace BansheeEngine
- {
- /** @cond INTEROP */
- /// <summary>
- /// Projection type to use by the camera.
- /// </summary>
- public enum ProjectionType // Note: Must match C++ enum ProjectionType
- {
- /// <summary>
- /// Projection type where object size remains constant and parallel lines remain parallel.
- /// </summary>
- Orthographic,
- /// <summary>
- /// Projection type that emulates human vision. Objects farther away appear smaller.
- /// </summary>
- Perspective
- }
- /// <summary>
- /// Flags that specify which portions, if any, of the viewport are to be cleared before rendering.
- /// </summary>
- [Flags]
- public enum ClearFlags // Don't reorder, used by native code
- {
- None = 0, Color = 0x01, Depth = 0x02, Stencil = 0x04
- }
- /// <summary>
- /// Wrapper around the native Camera class.
- /// <see cref="Camera"/>
- /// </summary>
- internal class NativeCamera : ScriptObject
- {
- internal float aspectRatio
- {
- get { return Internal_GetAspect(mCachedPtr); }
- set { Internal_SetAspect(mCachedPtr, value); }
- }
- internal float nearClipPlane
- {
- get { return Internal_GetNearClip(mCachedPtr); }
- set { Internal_SetNearClip(mCachedPtr, value); }
- }
- internal float farClipPlane
- {
- get { return Internal_GetFarClip(mCachedPtr); }
- set { Internal_SetFarClip(mCachedPtr, value); }
- }
- internal Degree fieldOfView
- {
- get { Degree value; Internal_GetFieldOfView(mCachedPtr, out value); return value; }
- set { Internal_SetFieldOfView(mCachedPtr, ref value); }
- }
- internal Rect2 viewportRect
- {
- get
- {
- Rect2 value;
- Internal_GetViewportRect(mCachedPtr, out value);
- return value;
- }
- set { Internal_SetViewportRect(mCachedPtr, ref value); }
- }
- internal ProjectionType projectionType
- {
- get { return Internal_GetProjectionType(mCachedPtr); }
- set { Internal_SetProjectionType(mCachedPtr, value); }
- }
- internal float orthoHeight
- {
- get { return Internal_GetOrthographicHeight(mCachedPtr); }
- set { Internal_SetOrthographicHeight(mCachedPtr, value); }
- }
- internal float orthoWidth
- {
- get { return Internal_GetOrthographicWidth(mCachedPtr); }
- }
- internal Color clearColor
- {
- get
- {
- Color value;
- Internal_GetClearColor(mCachedPtr, out value);
- return value;
- }
- set { Internal_SetClearColor(mCachedPtr, ref value); }
- }
- internal float clearDepth
- {
- get { return Internal_GetDepthClearValue(mCachedPtr); }
- set { Internal_SetDepthClearValue(mCachedPtr, value); }
- }
- internal ushort clearStencil
- {
- get { return Internal_GetStencilClearValue(mCachedPtr); }
- set { Internal_SetStencilClearValue(mCachedPtr, value); }
- }
- internal ClearFlags clearFlags
- {
- get { return Internal_GetClearFlags(mCachedPtr); }
- set { Internal_SetClearFlags(mCachedPtr, value); }
- }
- internal int priority
- {
- get { return Internal_GetPriority(mCachedPtr); }
- set { Internal_SetPriority(mCachedPtr, value); }
- }
- internal RenderSettings RenderSettings
- {
- get { return Internal_GetRenderSettings(mCachedPtr); }
- set { Internal_SetRenderSettings(mCachedPtr, value); }
- }
- internal ulong layers
- {
- get { return Internal_GetLayers(mCachedPtr); }
- set { Internal_SetLayers(mCachedPtr, value); }
- }
- internal Matrix4 projMatrix
- {
- get
- {
- Matrix4 value;
- Internal_GetProjMatrix(mCachedPtr, out value);
- return value;
- }
- }
- internal Matrix4 projMatrixInv
- {
- get
- {
- Matrix4 value;
- Internal_GetProjMatrixInv(mCachedPtr, out value);
- return value;
- }
- }
- internal Matrix4 viewMatrix
- {
- get
- {
- Matrix4 value;
- Internal_GetViewMatrix(mCachedPtr, out value);
- return value;
- }
- }
- internal Matrix4 viewMatrixInv
- {
- get
- {
- Matrix4 value;
- Internal_GetViewMatrixInv(mCachedPtr, out value);
- return value;
- }
- }
- internal int widthPixels
- {
- get { return Internal_GetWidthPixels(mCachedPtr); }
- }
- internal int heightPixels
- {
- get { return Internal_GetHeightPixels(mCachedPtr); }
- }
- internal RenderTarget target
- {
- get
- {
- return _target;
- }
- set
- {
- _target = value;
- IntPtr targetPtr = IntPtr.Zero;
- if (_target != null)
- targetPtr = _target.mCachedPtr;
- Internal_SetRenderTarget(mCachedPtr, targetPtr);
- }
- }
- internal bool main
- {
- get { return Internal_GetMain(mCachedPtr); }
- set { Internal_SetMain(mCachedPtr, value); }
- }
- internal Vector2I WorldToViewport(Vector3 value)
- {
- Vector2I output;
- Internal_WorldToViewport(mCachedPtr, ref value, out output);
- return output;
- }
- internal Vector2 WorldToNDC(Vector3 value)
- {
- Vector2 output;
- Internal_WorldToNDC(mCachedPtr, ref value, out output);
- return output;
- }
- internal Vector3 WorldToView(Vector3 value)
- {
- Vector3 output;
- Internal_WorldToView(mCachedPtr, ref value, out output);
- return output;
- }
- internal Vector2I ScreenToViewport(Vector2I value)
- {
- Vector2I output;
- Internal_ScreenToViewport(mCachedPtr, ref value, out output);
- return output;
- }
- internal Vector3 ViewportToWorld(Vector2I value, float depth)
- {
- Vector3 output;
- Internal_ViewportToWorld(mCachedPtr, ref value, depth, out output);
- return output;
- }
- internal Vector3 ViewportToView(Vector2I value, float depth)
- {
- Vector3 output;
- Internal_ViewportToView(mCachedPtr, ref value, depth, out output);
- return output;
- }
- internal Vector2 ViewportToNDC(Vector2I value)
- {
- Vector2 output;
- Internal_ViewportToNDC(mCachedPtr, ref value, out output);
- return output;
- }
- internal Vector3 ViewToWorld(Vector3 value)
- {
- Vector3 output;
- Internal_ViewToWorld(mCachedPtr, ref value, out output);
- return output;
- }
- internal Vector2I ViewToViewport(Vector3 value)
- {
- Vector2I output;
- Internal_ViewToViewport(mCachedPtr, ref value, out output);
- return output;
- }
- internal Vector2 ViewToNDC(Vector3 value)
- {
- Vector2 output;
- Internal_ViewToNDC(mCachedPtr, ref value, out output);
- return output;
- }
- internal Vector3 NDCToWorld(Vector2 value, float depth)
- {
- Vector3 output;
- Internal_NDCToWorld(mCachedPtr, ref value, depth, out output);
- return output;
- }
- internal Vector3 NDCToView(Vector2 value, float depth)
- {
- Vector3 output;
- Internal_NDCToView(mCachedPtr, ref value, depth, out output);
- return output;
- }
- internal Vector2I NDCToViewport(Vector2 value)
- {
- Vector2I output;
- Internal_NDCToViewport(mCachedPtr, ref value, out output);
- return output;
- }
- internal Ray ViewportToWorldRay(Vector2I value)
- {
- Ray output;
- Internal_ViewportToWorldRay(mCachedPtr, ref value, out output);
- return output;
- }
- internal Ray ScreenToWorldRay(Vector2I value)
- {
- Ray output;
- Internal_ScreenToWorldRay(mCachedPtr, ref value, out output);
- return output;
- }
- internal Vector3 ProjectPoint(Vector3 value)
- {
- Vector3 output;
- Internal_ProjectPoint(mCachedPtr, ref value, out output);
- return output;
- }
- internal Vector3 UnprojectPoint(Vector3 value)
- {
- Vector3 output;
- Internal_UnprojectPoint(mCachedPtr, ref value, out output);
- return output;
- }
- private RenderTarget _target;
- public NativeCamera(SceneObject sceneObject)
- {
- IntPtr sceneObjPtr = IntPtr.Zero;
- if (sceneObject != null)
- sceneObjPtr = sceneObject.GetCachedPtr();
- Internal_Create(this, sceneObjPtr);
- }
- internal void UpdateView(SceneObject sceneObject)
- {
- Internal_UpdateView(mCachedPtr, sceneObject.mCachedPtr);
- }
- internal void OnDestroy()
- {
- Internal_OnDestroy(mCachedPtr);
- }
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_Create(NativeCamera instance, IntPtr parentSO);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern float Internal_GetAspect(IntPtr instance);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_SetAspect(IntPtr instance, float value);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern float Internal_GetNearClip(IntPtr instance);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_SetNearClip(IntPtr instance, float value);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern float Internal_GetFarClip(IntPtr instance);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_SetFarClip(IntPtr instance, float value);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_GetFieldOfView(IntPtr instance, out Degree value);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_SetFieldOfView(IntPtr instance, ref Degree value);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_GetViewportRect(IntPtr instance, out Rect2 value);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_SetViewportRect(IntPtr instance, ref Rect2 value);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern ProjectionType Internal_GetProjectionType(IntPtr instance);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_SetProjectionType(IntPtr instance, ProjectionType value);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern float Internal_GetOrthographicHeight(IntPtr instance);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_SetOrthographicHeight(IntPtr instance, float value);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern float Internal_GetOrthographicWidth(IntPtr instance);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_GetClearColor(IntPtr instance, out Color value);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_SetClearColor(IntPtr instance, ref Color value);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern float Internal_GetDepthClearValue(IntPtr instance);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_SetDepthClearValue(IntPtr instance, float value);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern ushort Internal_GetStencilClearValue(IntPtr instance);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_SetStencilClearValue(IntPtr instance, UInt16 value);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern ClearFlags Internal_GetClearFlags(IntPtr instance);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_SetClearFlags(IntPtr instance, ClearFlags value);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern int Internal_GetPriority(IntPtr instance);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_SetPriority(IntPtr instance, int value);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern RenderSettings Internal_GetRenderSettings(IntPtr instance);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_SetRenderSettings(IntPtr instance, RenderSettings value);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern ulong Internal_GetLayers(IntPtr instance);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_SetLayers(IntPtr instance, UInt64 value);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_GetProjMatrix(IntPtr instance, out Matrix4 output);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_GetProjMatrixInv(IntPtr instance, out Matrix4 output);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_GetViewMatrix(IntPtr instance, out Matrix4 output);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_GetViewMatrixInv(IntPtr instance, out Matrix4 output);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern int Internal_GetWidthPixels(IntPtr instance);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern int Internal_GetHeightPixels(IntPtr instance);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_WorldToViewport(IntPtr instance, ref Vector3 value, out Vector2I output);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_WorldToNDC(IntPtr instance, ref Vector3 value, out Vector2 output);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_WorldToView(IntPtr instance, ref Vector3 value, out Vector3 output);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_ScreenToViewport(IntPtr instance, ref Vector2I value, out Vector2I output);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_ViewportToWorld(IntPtr instance, ref Vector2I value, float depth, out Vector3 output);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_ViewportToView(IntPtr instance, ref Vector2I value, float depth, out Vector3 output);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_ViewportToNDC(IntPtr instance, ref Vector2I value, out Vector2 output);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_ViewToWorld(IntPtr instance, ref Vector3 value, out Vector3 output);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_ViewToViewport(IntPtr instance, ref Vector3 value, out Vector2I output);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_ViewToNDC(IntPtr instance, ref Vector3 value, out Vector2 output);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_NDCToWorld(IntPtr instance, ref Vector2 value, float depth, out Vector3 output);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_NDCToView(IntPtr instance, ref Vector2 value, float depth, out Vector3 output);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_NDCToViewport(IntPtr instance, ref Vector2 value, out Vector2I output);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_ViewportToWorldRay(IntPtr instance, ref Vector2I value, out Ray output);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_ScreenToWorldRay(IntPtr instance, ref Vector2I value, out Ray output);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_ProjectPoint(IntPtr instance, ref Vector3 value, out Vector3 output);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_UnprojectPoint(IntPtr instance, ref Vector3 value, out Vector3 output);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_SetRenderTarget(IntPtr instance, IntPtr rt);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern bool Internal_GetMain(IntPtr instance);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_SetMain(IntPtr instance, bool main);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_UpdateView(IntPtr instance, IntPtr parentSO);
- [MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void Internal_OnDestroy(IntPtr thisPtr);
- }
- /** @endcond */
- }
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