#3d #game-engine #engine #gamedev

Marko Pintera 134a6a2a82 More documentation vor 11 Jahren
BansheeEditor 4221419a6b Modules can be created by passing parameters instead of constructing the instances externally vor 11 Jahren
BansheeEditorExec 4221419a6b Modules can be created by passing parameters instead of constructing the instances externally vor 11 Jahren
BansheeEngine 4221419a6b Modules can be created by passing parameters instead of constructing the instances externally vor 11 Jahren
BansheeForwardRenderer 8bfe4ef813 Ported to VS2013 and removed boost completely vor 11 Jahren
BansheeMono 4221419a6b Modules can be created by passing parameters instead of constructing the instances externally vor 11 Jahren
BansheeOctreeSM 4221419a6b Modules can be created by passing parameters instead of constructing the instances externally vor 11 Jahren
CamelotCore 134a6a2a82 More documentation vor 11 Jahren
CamelotD3D11RenderSystem 87c63a50e6 Added Occlusion queries vor 11 Jahren
CamelotD3D9Renderer 134a6a2a82 More documentation vor 11 Jahren
CamelotFBXImporter 8bfe4ef813 Ported to VS2013 and removed boost completely vor 11 Jahren
CamelotFontImporter 75b0d168ec OpenGL finally works again vor 11 Jahren
CamelotFreeImgImporter 75b0d168ec OpenGL finally works again vor 11 Jahren
CamelotGLRenderer 87c63a50e6 Added Occlusion queries vor 11 Jahren
CamelotOISInput c454e2d14f VS 2013 port stage 1 vor 11 Jahren
CamelotUtility 4221419a6b Modules can be created by passing parameters instead of constructing the instances externally vor 11 Jahren
MBansheeEditor ae856ed0f4 WIP UndoRedo group system vor 11 Jahren
MBansheeEngine 27d6c98bb2 Fixed various issues with Inspector element areas vor 11 Jahren
SBansheeEditor 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related vor 11 Jahren
SBansheeEngine 1bf66e8e93 Fix crash on exit but not automatically deleting GUI objects that would be otherwise be deleted from native code vor 11 Jahren
.gitignore cbacc12172 Removed a bunch of obsolete files, or files that shouldn't be versioned vor 11 Jahren
BansheeEngine.sln 87c63a50e6 Added Occlusion queries vor 11 Jahren
CSharpWrap.txt 13f93f07b1 TabbedTitleBar no longer uses layout vor 12 Jahren
Dependencies.txt c454e2d14f VS 2013 port stage 1 vor 11 Jahren
DrawHelper.txt 200d516c80 Added AABox debug draw rendering vor 12 Jahren
EditorWindowDock.txt 053df91815 Better modal window test case vor 11 Jahren
GameObjectSerialization.txt 42b20759ef Refactored Module startUp (does not compile because of a weird linker error ATM) vor 11 Jahren
Inspector.txt 927fb6c3e5 More documentation vor 11 Jahren
MonoIntegrationGuide.txt 8bfe4ef813 Ported to VS2013 and removed boost completely vor 11 Jahren
Notes.txt 87c63a50e6 Added Occlusion queries vor 11 Jahren
Opts.txt 99f545b06f Added frame allocator vor 12 Jahren
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) vor 12 Jahren
ProjectLibrary.txt 942eb008db EditorWidgetManager vor 11 Jahren
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) vor 12 Jahren
ResourceBundles.txt e51cbce52c Started work on scripting vor 12 Jahren
SpriteTexture.txt c58b45571a Added managed HString vor 12 Jahren
TODO.txt 87c63a50e6 Added Occlusion queries vor 11 Jahren
TODODoc.txt cb6ba8a6f5 Fixed deserialization issue when deserializing/serializing between release and debug mode vor 11 Jahren
TransformUpdatesAndRenderer.txt 3d06f8271c SerializableObjects are no serialized properly vor 11 Jahren
TreeView.txt 6824ae90d6 Added VirtualInput (still WIP but working) vor 12 Jahren
UndoRedo.txt 88c83017de Started work on undo/redo system vor 12 Jahren