BearishSun bc4501a8f2 Fixing list view: 10 vuotta sitten
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BsEngineScriptLibrary.cpp 9cc9e61eb7 WIP console window 10 vuotta sitten
BsGameResourceManager.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 vuotta sitten
BsManagedComponent.cpp 95cea2ed0b Prefab diff now properly handles the case when a component added by the diff already exists 10 vuotta sitten
BsManagedDiff.cpp 4474b5f0c1 Encoded managed diffs are now in a format appropriate for querying and modifying game object handles 10 vuotta sitten
BsManagedResource.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 vuotta sitten
BsManagedResourceManager.cpp c369197bb8 Fixed an issue where event connections weren being properly released in some cases 10 vuotta sitten
BsManagedResourceMetaData.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 vuotta sitten
BsManagedSerializableArray.cpp 2c35a0c825 Removed all the unused allocators 10 vuotta sitten
BsManagedSerializableDictionary.cpp 2c35a0c825 Removed all the unused allocators 10 vuotta sitten
BsManagedSerializableDiff.cpp 8042c0b9e3 Don't record an empty managed serializable diff if no changes are detected 10 vuotta sitten
BsManagedSerializableField.cpp c46c7f741a Finding resource dependencies will now properly consider resource handles that aren't loaded yet 10 vuotta sitten
BsManagedSerializableList.cpp 2c35a0c825 Removed all the unused allocators 10 vuotta sitten
BsManagedSerializableObject.cpp 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated 10 vuotta sitten
BsManagedSerializableObjectInfo.cpp d3b00942e8 In-editor compilation 10 vuotta sitten
BsScriptAssemblyManager.cpp d3b00942e8 In-editor compilation 10 vuotta sitten
BsScriptAsyncOp.cpp 4667ba6cc9 Making blockUntilComplete an internal method 11 vuotta sitten
BsScriptBoneWeight.cpp 42f50ced62 Added C# Renderable and Mesh interfaces 10 vuotta sitten
BsScriptBuiltin.cpp d8d5034b30 Added a way to add basic 3D primitives to the scene 10 vuotta sitten
BsScriptCamera.cpp 5efdd7772b Added Camera inspector 10 vuotta sitten
BsScriptColor.cpp d5d2171319 Added C# PixelData 11 vuotta sitten
BsScriptComponent.cpp 95cea2ed0b Prefab diff now properly handles the case when a component added by the diff already exists 10 vuotta sitten
BsScriptContextMenu.cpp 2c35a0c825 Removed all the unused allocators 10 vuotta sitten
BsScriptCursor.cpp d5d2171319 Added C# PixelData 11 vuotta sitten
BsScriptDebug.cpp 9cc9e61eb7 WIP console window 10 vuotta sitten
BsScriptEnginePlugin.cpp e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload 10 vuotta sitten
BsScriptFont.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 vuotta sitten
BsScriptFontBitmap.cpp 2116ef0d9f Added a simpler way to specify renderer materials 10 vuotta sitten
BsScriptGUIButton.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 vuotta sitten
BsScriptGUIContent.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 vuotta sitten
BsScriptGUIElement.cpp bc4501a8f2 Fixing list view: 10 vuotta sitten
BsScriptGUIElementStateStyle.cpp bb3af44595 Added a generic way to create new instance of serializable objects 10 vuotta sitten
BsScriptGUIElementStyle.cpp bb3af44595 Added a generic way to create new instance of serializable objects 10 vuotta sitten
BsScriptGUIFixedSpace.cpp d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope 10 vuotta sitten
BsScriptGUIFlexibleSpace.cpp d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope 10 vuotta sitten
BsScriptGUIInputBox.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 vuotta sitten
BsScriptGUILabel.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 vuotta sitten
BsScriptGUILayout.cpp 770cb6bd2e Assembly refresh: 10 vuotta sitten
BsScriptGUILayoutUtility.cpp 22cf8a4b76 More optimized GUI element bound calculations (WIP) 10 vuotta sitten
BsScriptGUIListBox.cpp e99b926919 Added multi-select list boxes (untested) 10 vuotta sitten
BsScriptGUIProgressBar.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 vuotta sitten
BsScriptGUIRenderTexture.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 vuotta sitten
BsScriptGUIScrollArea.cpp 770cb6bd2e Assembly refresh: 10 vuotta sitten
BsScriptGUISkin.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 vuotta sitten
BsScriptGUISlider.cpp bf16de13f1 Added a GUISliderField and extended normal sliders with a range and step increment 10 vuotta sitten
BsScriptGUITexture.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 vuotta sitten
BsScriptGUIToggle.cpp 200ca8179a WIP project window 10 vuotta sitten
BsScriptGUIToggleGroup.cpp 8cc7fecd61 Saving a scene properly re-loads the scene 10 vuotta sitten
BsScriptGameObject.cpp 778de71b66 Reverting game object finalizer fix as another solution is needed 10 vuotta sitten
BsScriptGameObjectManager.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 vuotta sitten
BsScriptHString.cpp fedd162d57 Various bug fixes relating to new project loading system: 10 vuotta sitten
BsScriptInput.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 vuotta sitten
BsScriptInputConfiguration.cpp eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 10 vuotta sitten
BsScriptLight.cpp 0ddc6c09b5 Working on new UI 10 vuotta sitten
BsScriptManagedResource.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 vuotta sitten
BsScriptMaterial.cpp 7b1e1aa99c Folder monitor now works properly after assembly refresh 10 vuotta sitten
BsScriptMesh.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 vuotta sitten
BsScriptMeshData.cpp 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation 10 vuotta sitten
BsScriptObject.cpp 3aa329733b Assembly refresh (WIP - Does not run) 11 vuotta sitten
BsScriptObjectImpl.cpp b59b26a228 Fixed a crash when re-opening the scene window due to finalizer incorrectly cleaning up the active window 10 vuotta sitten
BsScriptObjectManager.cpp 770cb6bd2e Assembly refresh: 10 vuotta sitten
BsScriptPixelData.cpp 2c35a0c825 Removed all the unused allocators 10 vuotta sitten
BsScriptPixelUtility.cpp 2c35a0c825 Removed all the unused allocators 10 vuotta sitten
BsScriptPlainText.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 vuotta sitten
BsScriptPrefab.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 vuotta sitten
BsScriptProfilerOverlayInternal.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 vuotta sitten
BsScriptRenderTarget.cpp 93e2eff9b6 Added C# RenderTarget 11 vuotta sitten
BsScriptRenderTexture.cpp 93e2eff9b6 Added C# RenderTarget 11 vuotta sitten
BsScriptRenderTexture2D.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 vuotta sitten
BsScriptRenderable.cpp 14446f8f12 SceneObject world transform is now constructed from individual TRS components 10 vuotta sitten
BsScriptResource.cpp d3b00942e8 In-editor compilation 10 vuotta sitten
BsScriptResourceManager.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 vuotta sitten
BsScriptResources.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 vuotta sitten
BsScriptScene.cpp a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows 10 vuotta sitten
BsScriptSceneObject.cpp 059d757ac5 Added a way to find scene objects by name 10 vuotta sitten
BsScriptScriptCode.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 vuotta sitten
BsScriptSerializableArray.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 vuotta sitten
BsScriptSerializableDictionary.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 vuotta sitten
BsScriptSerializableField.cpp d0a35f68a3 Tested and fixed InspectableObject partially 11 vuotta sitten
BsScriptSerializableList.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 vuotta sitten
BsScriptSerializableObject.cpp 153a11a96e Material inspector 10 vuotta sitten
BsScriptSerializableProperty.cpp 6f6648e223 Lots of fixes related to list/dictionary GUI refactor 10 vuotta sitten
BsScriptSerializableUtility.cpp bb3af44595 Added a generic way to create new instance of serializable objects 10 vuotta sitten
BsScriptShader.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 vuotta sitten
BsScriptShaderInclude.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 vuotta sitten
BsScriptSpriteTexture.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 vuotta sitten
BsScriptStringTable.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 vuotta sitten
BsScriptStringTableManager.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 vuotta sitten
BsScriptTexture.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded 10 vuotta sitten
BsScriptTexture2D.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 vuotta sitten
BsScriptTexture3D.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 vuotta sitten
BsScriptTextureCube.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload 10 vuotta sitten
BsScriptTime.cpp ddef406ac9 C# profiler overlay 10 vuotta sitten
BsScriptVector.cpp 42f50ced62 Added C# Renderable and Mesh interfaces 10 vuotta sitten
BsScriptVector2I.cpp 474830fefa C# input and virtual input work 11 vuotta sitten
BsScriptVirtualButton.cpp 474830fefa C# input and virtual input work 11 vuotta sitten
BsScriptVirtualInput.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 vuotta sitten