BearishSun e55e173aed Fixed infinite loop when deleting multiple meshes 10 лет назад
..
Win32 95b85ee642 Documentation 10 лет назад
BsBuildDataRTTI.h 2c35a0c825 Removed all the unused allocators 10 лет назад
BsBuildManager.h fb10aa71f2 Project Load/Unload (not tested) 10 лет назад
BsBuiltinEditorResources.h e55e173aed Fixed infinite loop when deleting multiple meshes 10 лет назад
BsCmdCloneSO.h 1c1c6aeba0 Documentation 10 лет назад
BsCmdCreateSO.h 09bbc8848d Added C# Undo/redo (untested) 10 лет назад
BsCmdDeleteSO.h 09bbc8848d Added C# Undo/redo (untested) 10 лет назад
BsCmdInputFieldValueChange.h 09bbc8848d Added C# Undo/redo (untested) 10 лет назад
BsCmdInstantiateSO.h 09bbc8848d Added C# Undo/redo (untested) 10 лет назад
BsCmdRecordSO.h 09bbc8848d Added C# Undo/redo (untested) 10 лет назад
BsCmdReparentSO.h 09bbc8848d Added C# Undo/redo (untested) 10 лет назад
BsCmdUtility.h 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test 10 лет назад
BsCodeEditor.h a2124e6be1 Default code editor is hooked up at editor startup 10 лет назад
BsDockManager.h 05bcc32e89 EditorWindow maximize/restore works 10 лет назад
BsDockManagerLayout.h 05bcc32e89 EditorWindow maximize/restore works 10 лет назад
BsDockManagerLayoutRTTI.h 05bcc32e89 EditorWindow maximize/restore works 10 лет назад
BsDropDownWindow.h 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 лет назад
BsDropDownWindowManager.h 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 лет назад
BsEditorApplication.h 3209476868 Save project on editor exit 10 лет назад
BsEditorCommand.h 6f6648e223 Lots of fixes related to list/dictionary GUI refactor 10 лет назад
BsEditorPrerequisites.h a2124e6be1 Default code editor is hooked up at editor startup 10 лет назад
BsEditorSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 лет назад
BsEditorSettingsRTTI.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 лет назад
BsEditorTestSuite.h 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test 10 лет назад
BsEditorUtility.h baa64d1449 Documentation 10 лет назад
BsEditorWidget.h c9a85f77da Added a (working) way to specify default size for editor windows 10 лет назад
BsEditorWidgetContainer.h 97d3129728 Added settings window 10 лет назад
BsEditorWidgetLayout.h fedd162d57 Various bug fixes relating to new project loading system: 10 лет назад
BsEditorWidgetLayoutRTTI.h 2c35a0c825 Removed all the unused allocators 10 лет назад
BsEditorWidgetManager.h fedd162d57 Various bug fixes relating to new project loading system: 10 лет назад
BsEditorWindow.h 05bcc32e89 EditorWindow maximize/restore works 10 лет назад
BsEditorWindowBase.h 4704613fa4 Modified profiler overlay so it doesn't render under the geometry 10 лет назад
BsEditorWindowManager.h 7ff9dee1ec Documentation 10 лет назад
BsGUIColor.h a393b43fc3 Hooked up color picker to the color field 10 лет назад
BsGUIColorField.h a393b43fc3 Hooked up color picker to the color field 10 лет назад
BsGUIDockSlider.h 060f7589a4 Documentation 10 лет назад
BsGUIDropButton.h 060f7589a4 Documentation 10 лет назад
BsGUIFieldBase.h 060f7589a4 Documentation 10 лет назад
BsGUIFloatField.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 лет назад
BsGUIHoverHitBox.h d1c685013d Fixed an issue with non-client mouse events not having proper coordinates 10 лет назад
BsGUIIntField.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 лет назад
BsGUIListBoxField.h f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps 10 лет назад
BsGUIMenuBar.h a13e94a825 Added ability to toggle toolbar items on or off 10 лет назад
BsGUIResourceTreeView.h 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 лет назад
BsGUISceneTreeView.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 лет назад
BsGUISliderField.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 лет назад
BsGUIStatusBar.h d3b00942e8 In-editor compilation 10 лет назад
BsGUITabButton.h 1755c6baeb Modified GUIContent so it can accept separate images for different GUI element states 10 лет назад
BsGUITabbedTitleBar.h 0ddc6c09b5 Working on new UI 10 лет назад
BsGUITextField.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 лет назад
BsGUIToggleField.h ef747c6872 Documentation 10 лет назад
BsGUITreeView.h 94bd57914c Changing scene object selection no longer triggers the selection change event twice 10 лет назад
BsGUITreeViewEditBox.h 734b56a97d In renderer update per-object buffers just before rendering so that a single buffer can be shared by multiple objects 10 лет назад
BsGUIVector2Field.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 лет назад
BsGUIVector3Field.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 лет назад
BsGUIVector4Field.h 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 лет назад
BsGUIWindowFrame.h f12949f26d Documentation 10 лет назад
BsGUIWindowFrameWidget.h a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows 10 лет назад
BsGUIWindowFrameWidgetRTTI.h a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows 10 лет назад
BsGizmoManager.h b8d2d25e1d Properly unregister various core rendering managers when they are destroyed 10 лет назад
BsHandleDrawManager.h eea035e168 Documentation 10 лет назад
BsHandleManager.h 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 лет назад
BsHandleSlider.h eea035e168 Documentation 10 лет назад
BsHandleSliderDisc.h eea035e168 Documentation 10 лет назад
BsHandleSliderLine.h eea035e168 Documentation 10 лет назад
BsHandleSliderManager.h 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 лет назад
BsHandleSliderPlane.h eea035e168 Documentation 10 лет назад
BsMainEditorWindow.h fcbefc5c89 Added editor's dirty resource management system 10 лет назад
BsModalWindow.h d123f1b676 Documentation 10 лет назад
BsPlatformInfo.h d8d5034b30 Added a way to add basic 3D primitives to the scene 10 лет назад
BsPlatformInfoRTTI.h 7c655205d8 Added icons to windows platform info 10 лет назад
BsProjectLibrary.h 3631a75828 Prevent project library from deleting its own manifest 10 лет назад
BsProjectLibraryEntries.h d123f1b676 Documentation 10 лет назад
BsProjectLibraryEntriesRTTI.h 17afc600a7 Massive Cm->Bs file rename 11 лет назад
BsProjectResourceMeta.h 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 лет назад
BsProjectResourceMetaRTTI.h 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 лет назад
BsProjectSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 лет назад
BsProjectSettingsRTTI.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 лет назад
BsSceneCameraController.h b64a0482e7 Various Gizmo rendering fixes 11 лет назад
BsSceneEditorWidget.h 46eb1edb0f WIP Scene window 11 лет назад
BsSceneGrid.h 6c9390b79b Dock overlay no longer uses the sim thread rendering callback 10 лет назад
BsScenePicking.h 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 лет назад
BsSceneViewHandler.h d8d5034b30 Added a way to add basic 3D primitives to the scene 10 лет назад
BsSelection.h 2021c91753 Fixing resource Ping 10 лет назад
BsSelectionRenderer.h b8d2d25e1d Properly unregister various core rendering managers when they are destroyed 10 лет назад
BsSettings.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 лет назад
BsSettingsRTTI.h 2efd26a9a3 Added project-specific properties to EditorSettings 10 лет назад
BsShaderIncludeHandler.h ecfe9ff397 Project library dependant resource import (untested) 10 лет назад
BsUndoRedo.h 6f6648e223 Lots of fixes related to list/dictionary GUI refactor 10 лет назад