BearishSun 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload %!s(int64=10) %!d(string=hai) anos
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BsMonoArray.cpp 50bcd9e76d Added a GUIListBoxField and a GUIEnumField %!s(int64=10) %!d(string=hai) anos
BsMonoAssembly.cpp 7729dfa933 Load assemblies from memory so that their files aren't locked and can be replaced by the compiler %!s(int64=10) %!d(string=hai) anos
BsMonoClass.cpp 29ddb80a56 Added ability to register custom inspectors for managed types %!s(int64=10) %!d(string=hai) anos
BsMonoField.cpp d61a7ecffd A lot more work on C# scene window %!s(int64=11) %!d(string=hai) anos
BsMonoManager.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload %!s(int64=10) %!d(string=hai) anos
BsMonoMethod.cpp 77ab742482 Engine compiles after Gizmo modifications (still untested) %!s(int64=11) %!d(string=hai) anos
BsMonoPlugin.cpp e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload %!s(int64=10) %!d(string=hai) anos
BsMonoProperty.cpp b4b3842050 More documentation %!s(int64=11) %!d(string=hai) anos
BsMonoUtil.cpp c12b03a92f Moved all Script stuff to separate libraries %!s(int64=12) %!d(string=hai) anos
BsScriptMeta.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine %!s(int64=11) %!d(string=hai) anos