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- #pragma once
- #include "BsScriptEnginePrerequisites.h"
- #include "BsScriptObject.h"
- namespace BansheeEngine
- {
- /**
- * @brief Interop class between C++ & CLR for ManagedSerializableObject.
- */
- class BS_SCR_BE_EXPORT ScriptSerializableObject : public ScriptObject<ScriptSerializableObject>
- {
- public:
- SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "SerializableObject")
- /**
- * @brief Creates a new serializable object interop object from the data in the
- * provided property.
- */
- static ScriptSerializableObject* create(const ScriptSerializableProperty* parentProperty);
- private:
- ScriptSerializableObject(MonoObject* instance, const ManagedSerializableTypeInfoPtr& typeInfo);
- /**
- * @brief Creates a new interop object for a serializable object from an existing managed instance and
- * an object info structure describing the type of the managed instance.
- *
- * @param instance Managed instance the interop object will reference.
- * @param objInfo Data about the type of the provided managed instance.
- */
- static ScriptSerializableObject* createInternal(MonoObject* instance, const ManagedSerializableObjectInfoPtr& objInfo);
- ManagedSerializableTypeInfoPtr mTypeInfo;
- static MonoField* FieldsField;
- /************************************************************************/
- /* CLR HOOKS */
- /************************************************************************/
- static void internal_createInstance(MonoObject* instance, MonoReflectionType* type);
- };
- }
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