#3d #game-engine #engine #gamedev

BearishSun 14808b7447 Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git il y a 11 ans
BansheeEditor cbacc12172 Removed a bunch of obsolete files, or files that shouldn't be versioned il y a 11 ans
BansheeEditorExec d55f242a1c Using std::function and std::bind instead of boost il y a 11 ans
BansheeEngine d90564156f GUI refactor done - most of stuff works il y a 11 ans
BansheeForwardRenderer d55f242a1c Using std::function and std::bind instead of boost il y a 11 ans
BansheeMono d55f242a1c Using std::function and std::bind instead of boost il y a 11 ans
BansheeOctreeSM d55f242a1c Using std::function and std::bind instead of boost il y a 11 ans
CamelotCore 4547c9fa58 Using std static_assert and type traits il y a 11 ans
CamelotD3D11RenderSystem d55f242a1c Using std::function and std::bind instead of boost il y a 11 ans
CamelotD3D9Renderer d55f242a1c Using std::function and std::bind instead of boost il y a 11 ans
CamelotFBXImporter d55f242a1c Using std::function and std::bind instead of boost il y a 11 ans
CamelotFontImporter d55f242a1c Using std::function and std::bind instead of boost il y a 11 ans
CamelotFreeImgImporter d55f242a1c Using std::function and std::bind instead of boost il y a 11 ans
CamelotGLRenderer 1c696e40a9 Added documentation to various utility classes il y a 11 ans
CamelotOISInput d55f242a1c Using std::function and std::bind instead of boost il y a 11 ans
CamelotUtility 14808b7447 Merge branch 'master' of https://github.com/BearishSun/BansheeEngine.git il y a 11 ans
MBansheeEditor ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization il y a 11 ans
MBansheeEngine caf9bb3152 GUI refactor - everything compiles and runs il y a 11 ans
SBansheeEditor d55f242a1c Using std::function and std::bind instead of boost il y a 11 ans
SBansheeEngine caf9bb3152 GUI refactor - everything compiles and runs il y a 11 ans
.gitignore cbacc12172 Removed a bunch of obsolete files, or files that shouldn't be versioned il y a 11 ans
BansheeEngine.sln 17204b8447 Serializing SerializableObject works il y a 11 ans
CSharpWrap.txt 13f93f07b1 TabbedTitleBar no longer uses layout il y a 12 ans
Dependencies.txt e51cbce52c Started work on scripting il y a 12 ans
DrawHelper.txt 200d516c80 Added AABox debug draw rendering il y a 12 ans
EditorWindowDock.txt 053df91815 Better modal window test case il y a 11 ans
GameObjectSerialization.txt 42b20759ef Refactored Module startUp (does not compile because of a weird linker error ATM) il y a 11 ans
Inspector.txt 1c696e40a9 Added documentation to various utility classes il y a 11 ans
MonoIntegrationGuide.txt ce8a58d25b C# single-dimensional array serialization works il y a 11 ans
Notes.txt 2c7f1c7b3d Prototyping the Inspector il y a 11 ans
Opts.txt 99f545b06f Added frame allocator il y a 12 ans
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) il y a 12 ans
ProjectLibrary.txt 942eb008db EditorWidgetManager il y a 11 ans
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) il y a 12 ans
ResourceBundles.txt e51cbce52c Started work on scripting il y a 12 ans
SpriteTexture.txt c58b45571a Added managed HString il y a 12 ans
TODO.txt 17204b8447 Serializing SerializableObject works il y a 11 ans
TODODoc.txt 47682e394e Work on GUIMenuBar il y a 12 ans
TransformUpdatesAndRenderer.txt 3d06f8271c SerializableObjects are no serialized properly il y a 11 ans
TreeView.txt 6824ae90d6 Added VirtualInput (still WIP but working) il y a 12 ans
UndoRedo.txt 88c83017de Started work on undo/redo system il y a 12 ans