BearishSun fc1af92adf Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method 6 anos atrás
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BsScriptGUIColorField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anos atrás
BsScriptGUIColorField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anos atrás
BsScriptGUIEnumField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anos atrás
BsScriptGUIEnumField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anos atrás
BsScriptGUIFloatField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anos atrás
BsScriptGUIFloatField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anos atrás
BsScriptGUIGameObjectField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anos atrás
BsScriptGUIGameObjectField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anos atrás
BsScriptGUIIntField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anos atrás
BsScriptGUIIntField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anos atrás
BsScriptGUIListBoxField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anos atrás
BsScriptGUIListBoxField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anos atrás
BsScriptGUIResourceField.cpp 8ab791f7f0 Refactor: GUITextureField now accepts both sprite and normal texture 6 anos atrás
BsScriptGUIResourceField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anos atrás
BsScriptGUISceneTreeView.cpp ec9bc3160e Feature: Added a way to retrieve and set expand/collapse state of the scene hierarchy view 6 anos atrás
BsScriptGUISceneTreeView.h ec9bc3160e Feature: Added a way to retrieve and set expand/collapse state of the scene hierarchy view 6 anos atrás
BsScriptGUISliderField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anos atrás
BsScriptGUISliderField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anos atrás
BsScriptGUITextField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anos atrás
BsScriptGUITextField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anos atrás
BsScriptGUITextureField.cpp c45cd7247f Build: Updated 'bsf' version 6 anos atrás
BsScriptGUITextureField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anos atrás
BsScriptGUIToggleField.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself 7 anos atrás
BsScriptGUIToggleField.h c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 anos atrás