BearishSun 19ebd1e824 Fixed issue where color picking doesn't work properly 9 anni fa
..
BsEngineScriptLibrary.cpp 19ebd1e824 Fixed issue where color picking doesn't work properly 9 anni fa
BsManagedComponent.cpp a419f4cb4f Postprocessing WIP 9 anni fa
BsManagedDiff.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 anni fa
BsManagedResource.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsManagedResourceManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
BsManagedResourceMetaData.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
BsManagedSerializableArray.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsManagedSerializableDictionary.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsManagedSerializableDiff.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 anni fa
BsManagedSerializableField.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsManagedSerializableList.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsManagedSerializableObject.cpp 7074585593 No longer call constructor after managed object deserialization (no guarantees the class will have one) 9 anni fa
BsManagedSerializableObjectInfo.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsPlayInEditorManager.cpp 15dc008c90 Added a way to pause the physics simulation 9 anni fa
BsScriptAssemblyManager.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptAsyncOp.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 anni fa
BsScriptBoneWeight.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptBoxCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 anni fa
BsScriptBuiltin.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
BsScriptCamera.cpp eb5d33c976 Post processing: 9 anni fa
BsScriptCapsuleCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 anni fa
BsScriptCharacterController.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 anni fa
BsScriptCollider.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
BsScriptCollisionData.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptColor.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptComponent.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptContextMenu.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 anni fa
BsScriptControllerCollision.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptCursor.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 anni fa
BsScriptD6Joint.cpp 36cb81dc6d All joints tested and working 9 anni fa
BsScriptD6Joint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 anni fa
BsScriptDebug.cpp a993962372 More work on improving documentation for doxygen generation 9 anni fa
BsScriptDistanceJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 anni fa
BsScriptEnginePlugin.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings 9 anni fa
BsScriptFixedJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 anni fa
BsScriptFixedJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 anni fa
BsScriptFont.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
BsScriptFontBitmap.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 anni fa
BsScriptGUI.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 anni fa
BsScriptGUIButton.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptGUIContent.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
BsScriptGUIContentImages.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
BsScriptGUIElement.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 anni fa
BsScriptGUIElementStateStyle.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
BsScriptGUIElementStyle.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 anni fa
BsScriptGUIFixedSpace.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 anni fa
BsScriptGUIFlexibleSpace.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 anni fa
BsScriptGUIInputBox.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptGUILabel.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptGUILayout.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptGUILayoutUtility.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
BsScriptGUIListBox.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptGUIProgressBar.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptGUIRenderTexture.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptGUIScrollArea.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptGUISkin.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
BsScriptGUISlider.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptGUITexture.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptGUIToggle.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptGUIToggleGroup.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 anni fa
BsScriptGUIWidget.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 anni fa
BsScriptGameObject.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 anni fa
BsScriptGameObjectManager.cpp 3fa4d3de58 Calling Managed OnInitialize/OnEnable/etc methods will now properly call them if they're defined on a base class 9 anni fa
BsScriptHString.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 anni fa
BsScriptHingeJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 anni fa
BsScriptHingeJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 anni fa
BsScriptInput.cpp 75e2114721 Better way of converting screen position to world ray 9 anni fa
BsScriptInputConfiguration.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 anni fa
BsScriptJoint.cpp 8d394ebd50 Finishing up work on Joint initialization refactor 9 anni fa
BsScriptJointCommon.cpp 36cb81dc6d All joints tested and working 9 anni fa
BsScriptLight.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 anni fa
BsScriptLogEntry.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
BsScriptManagedResource.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 anni fa
BsScriptMaterial.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 anni fa
BsScriptMesh.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptMeshCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 anni fa
BsScriptMeshData.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 anni fa
BsScriptObject.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
BsScriptObjectImpl.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
BsScriptObjectManager.cpp 19ebd1e824 Fixed issue where color picking doesn't work properly 9 anni fa
BsScriptPhysics.cpp 75e2114721 Better way of converting screen position to world ray 9 anni fa
BsScriptPhysicsMaterial.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
BsScriptPhysicsMesh.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 anni fa
BsScriptPhysicsQueryHit.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptPixelData.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptPixelUtility.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptPlainText.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
BsScriptPlaneCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 anni fa
BsScriptPostProcessSettings.cpp eb5d33c976 Post processing: 9 anni fa
BsScriptPrefab.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
BsScriptProfilerOverlayInternal.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 anni fa
BsScriptRenderTarget.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 anni fa
BsScriptRenderTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
BsScriptRenderTexture2D.cpp aa06514ff9 Added support for texture arrays 9 anni fa
BsScriptRenderable.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 anni fa
BsScriptResource.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 anni fa
BsScriptResourceManager.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 anni fa
BsScriptResourceRef.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 anni fa
BsScriptResources.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
BsScriptRigidbody.cpp f92ea8ea21 Removed unused Physics code 9 anni fa
BsScriptScene.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
BsScriptSceneObject.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptScriptCode.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptSerializableArray.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptSerializableDictionary.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptSerializableField.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptSerializableList.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptSerializableObject.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptSerializableProperty.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptSerializableUtility.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptShader.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 anni fa
BsScriptShaderInclude.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
BsScriptSliderJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 anni fa
BsScriptSliderJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 anni fa
BsScriptSphereCollider.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 anni fa
BsScriptSphericalJoint.cpp 855b052658 More fixes in order to get everything to compile with Clang 9 anni fa
BsScriptSphericalJoint.h 8d394ebd50 Finishing up work on Joint initialization refactor 9 anni fa
BsScriptSpriteTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
BsScriptStringTable.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
BsScriptStringTableManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
BsScriptTexture.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
BsScriptTexture2D.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptTexture3D.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 anni fa
BsScriptTextureCube.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 anni fa
BsScriptTime.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 anni fa
BsScriptVector.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptVector2I.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptVirtualButton.cpp 6495d0a485 Refactored both script libraries so they no longer reference mono runtime directly 9 anni fa
BsScriptVirtualInput.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links 9 anni fa