#3d #game-engine #engine #gamedev

Marko Pintera 16f090dd93 Fixing .gitignore 12 rokov pred
BansheeEditor d90564156f GUI refactor done - most of stuff works 12 rokov pred
BansheeEditorExec d55f242a1c Using std::function and std::bind instead of boost 12 rokov pred
BansheeEngine d90564156f GUI refactor done - most of stuff works 12 rokov pred
BansheeForwardRenderer d55f242a1c Using std::function and std::bind instead of boost 12 rokov pred
BansheeMono d55f242a1c Using std::function and std::bind instead of boost 12 rokov pred
BansheeOctreeSM d55f242a1c Using std::function and std::bind instead of boost 12 rokov pred
CamelotCore 4547c9fa58 Using std static_assert and type traits 12 rokov pred
CamelotD3D11RenderSystem d55f242a1c Using std::function and std::bind instead of boost 12 rokov pred
CamelotD3D9Renderer d55f242a1c Using std::function and std::bind instead of boost 12 rokov pred
CamelotEditor e2e58a800a Added ResourceManifest for dealing with resource UUIDs 12 rokov pred
CamelotFBXImporter d55f242a1c Using std::function and std::bind instead of boost 12 rokov pred
CamelotFontImporter d55f242a1c Using std::function and std::bind instead of boost 12 rokov pred
CamelotFreeImgImporter d55f242a1c Using std::function and std::bind instead of boost 12 rokov pred
CamelotGLRenderer 1c696e40a9 Added documentation to various utility classes 12 rokov pred
CamelotOISInput d55f242a1c Using std::function and std::bind instead of boost 12 rokov pred
CamelotUtility 1c696e40a9 Added documentation to various utility classes 12 rokov pred
MBansheeEditor ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization 12 rokov pred
MBansheeEngine caf9bb3152 GUI refactor - everything compiles and runs 12 rokov pred
SBansheeEditor d55f242a1c Using std::function and std::bind instead of boost 12 rokov pred
SBansheeEngine caf9bb3152 GUI refactor - everything compiles and runs 12 rokov pred
.gitignore 16f090dd93 Fixing .gitignore 12 rokov pred
BansheeEngine.sln 17204b8447 Serializing SerializableObject works 12 rokov pred
CSharpWrap.txt 13f93f07b1 TabbedTitleBar no longer uses layout 12 rokov pred
Dependencies.txt e51cbce52c Started work on scripting 12 rokov pred
DrawHelper.txt 200d516c80 Added AABox debug draw rendering 12 rokov pred
EditorWindowDock.txt 053df91815 Better modal window test case 12 rokov pred
GameObjectSerialization.txt 42b20759ef Refactored Module startUp (does not compile because of a weird linker error ATM) 12 rokov pred
Inspector.txt 1c696e40a9 Added documentation to various utility classes 12 rokov pred
MonoIntegrationGuide.txt ce8a58d25b C# single-dimensional array serialization works 12 rokov pred
Notes.txt 2c7f1c7b3d Prototyping the Inspector 12 rokov pred
Opts.txt 99f545b06f Added frame allocator 12 rokov pred
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 rokov pred
ProjectLibrary.txt 942eb008db EditorWidgetManager 12 rokov pred
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 rokov pred
ResourceBundles.txt e51cbce52c Started work on scripting 12 rokov pred
SpriteTexture.txt c58b45571a Added managed HString 12 rokov pred
TODO.txt 17204b8447 Serializing SerializableObject works 12 rokov pred
TODODoc.txt 47682e394e Work on GUIMenuBar 12 rokov pred
TransformUpdatesAndRenderer.txt 3d06f8271c SerializableObjects are no serialized properly 12 rokov pred
TreeView.txt 6824ae90d6 Added VirtualInput (still WIP but working) 12 rokov pred
UndoRedo.txt 88c83017de Started work on undo/redo system 12 rokov pred