BearishSun 1755c6baeb Modified GUIContent so it can accept separate images for different GUI element states пре 10 година
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BsEngineScriptLibrary.cpp 9cc9e61eb7 WIP console window пре 10 година
BsGameResourceManager.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone пре 10 година
BsManagedComponent.cpp 7184765d9d Properly calculate bounds for managed Renderable components пре 10 година
BsManagedDiff.cpp 4474b5f0c1 Encoded managed diffs are now in a format appropriate for querying and modifying game object handles пре 10 година
BsManagedResource.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded пре 10 година
BsManagedResourceManager.cpp c369197bb8 Fixed an issue where event connections weren being properly released in some cases пре 10 година
BsManagedResourceMetaData.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management пре 11 година
BsManagedSerializableArray.cpp 2c35a0c825 Removed all the unused allocators пре 10 година
BsManagedSerializableDictionary.cpp 2c35a0c825 Removed all the unused allocators пре 10 година
BsManagedSerializableDiff.cpp 8042c0b9e3 Don't record an empty managed serializable diff if no changes are detected пре 10 година
BsManagedSerializableField.cpp c46c7f741a Finding resource dependencies will now properly consider resource handles that aren't loaded yet пре 10 година
BsManagedSerializableList.cpp 2c35a0c825 Removed all the unused allocators пре 10 година
BsManagedSerializableObject.cpp 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated пре 10 година
BsManagedSerializableObjectInfo.cpp d3b00942e8 In-editor compilation пре 10 година
BsScriptAssemblyManager.cpp d3b00942e8 In-editor compilation пре 10 година
BsScriptAsyncOp.cpp 4667ba6cc9 Making blockUntilComplete an internal method пре 11 година
BsScriptBoneWeight.cpp 42f50ced62 Added C# Renderable and Mesh interfaces пре 10 година
BsScriptBuiltin.cpp d8d5034b30 Added a way to add basic 3D primitives to the scene пре 10 година
BsScriptCamera.cpp 5efdd7772b Added Camera inspector пре 10 година
BsScriptColor.cpp d5d2171319 Added C# PixelData пре 11 година
BsScriptComponent.cpp 95cea2ed0b Prefab diff now properly handles the case when a component added by the diff already exists пре 10 година
BsScriptContextMenu.cpp 2c35a0c825 Removed all the unused allocators пре 10 година
BsScriptCursor.cpp d5d2171319 Added C# PixelData пре 11 година
BsScriptDebug.cpp bd06130f5d Console window now displays entries that were added to the log before the window was opened пре 10 година
BsScriptEnginePlugin.cpp e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload пре 10 година
BsScriptFont.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload пре 10 година
BsScriptFontBitmap.cpp 2116ef0d9f Added a simpler way to specify renderer materials пре 10 година
BsScriptGUIButton.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk пре 10 година
BsScriptGUIContent.cpp 1755c6baeb Modified GUIContent so it can accept separate images for different GUI element states пре 10 година
BsScriptGUIContentImages.cpp 1755c6baeb Modified GUIContent so it can accept separate images for different GUI element states пре 10 година
BsScriptGUIElement.cpp f65d75410c More work on the console window (finished for now) пре 10 година
BsScriptGUIElementStateStyle.cpp bb3af44595 Added a generic way to create new instance of serializable objects пре 10 година
BsScriptGUIElementStyle.cpp bb3af44595 Added a generic way to create new instance of serializable objects пре 10 година
BsScriptGUIFixedSpace.cpp d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope пре 10 година
BsScriptGUIFlexibleSpace.cpp d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope пре 10 година
BsScriptGUIInputBox.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input пре 10 година
BsScriptGUILabel.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) пре 10 година
BsScriptGUILayout.cpp 770cb6bd2e Assembly refresh: пре 10 година
BsScriptGUILayoutUtility.cpp 22cf8a4b76 More optimized GUI element bound calculations (WIP) пре 10 година
BsScriptGUIListBox.cpp e99b926919 Added multi-select list boxes (untested) пре 10 година
BsScriptGUIProgressBar.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) пре 10 година
BsScriptGUIRenderTexture.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) пре 10 година
BsScriptGUIScrollArea.cpp 770cb6bd2e Assembly refresh: пре 10 година
BsScriptGUISkin.cpp dba1e7bfba Multiple assembly reload works пре 10 година
BsScriptGUISlider.cpp bf16de13f1 Added a GUISliderField and extended normal sliders with a range and step increment пре 10 година
BsScriptGUITexture.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded пре 10 година
BsScriptGUIToggle.cpp 200ca8179a WIP project window пре 10 година
BsScriptGUIToggleGroup.cpp 8cc7fecd61 Saving a scene properly re-loads the scene пре 10 година
BsScriptGameObject.cpp 778de71b66 Reverting game object finalizer fix as another solution is needed пре 10 година
BsScriptGameObjectManager.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded пре 10 година
BsScriptHString.cpp fedd162d57 Various bug fixes relating to new project loading system: пре 10 година
BsScriptInput.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk пре 10 година
BsScriptInputConfiguration.cpp eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys пре 10 година
BsScriptLight.cpp 0ddc6c09b5 Working on new UI пре 10 година
BsScriptLogEntry.cpp bd06130f5d Console window now displays entries that were added to the log before the window was opened пре 10 година
BsScriptManagedResource.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload пре 10 година
BsScriptMaterial.cpp dba1e7bfba Multiple assembly reload works пре 10 година
BsScriptMesh.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload пре 10 година
BsScriptMeshData.cpp 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation пре 10 година
BsScriptObject.cpp 3aa329733b Assembly refresh (WIP - Does not run) пре 11 година
BsScriptObjectImpl.cpp b59b26a228 Fixed a crash when re-opening the scene window due to finalizer incorrectly cleaning up the active window пре 10 година
BsScriptObjectManager.cpp 770cb6bd2e Assembly refresh: пре 10 година
BsScriptPixelData.cpp 2c35a0c825 Removed all the unused allocators пре 10 година
BsScriptPixelUtility.cpp 2c35a0c825 Removed all the unused allocators пре 10 година
BsScriptPlainText.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload пре 10 година
BsScriptPrefab.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload пре 10 година
BsScriptProfilerOverlayInternal.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore пре 10 година
BsScriptRenderTarget.cpp 93e2eff9b6 Added C# RenderTarget пре 11 година
BsScriptRenderTexture.cpp 93e2eff9b6 Added C# RenderTarget пре 11 година
BsScriptRenderTexture2D.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded пре 10 година
BsScriptRenderable.cpp 14446f8f12 SceneObject world transform is now constructed from individual TRS components пре 10 година
BsScriptResource.cpp d3b00942e8 In-editor compilation пре 10 година
BsScriptResourceManager.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload пре 10 година
BsScriptResources.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded пре 10 година
BsScriptScene.cpp a2a5cfb434 Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows пре 10 година
BsScriptSceneObject.cpp 7184765d9d Properly calculate bounds for managed Renderable components пре 10 година
BsScriptScriptCode.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload пре 10 година
BsScriptSerializableArray.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt пре 10 година
BsScriptSerializableDictionary.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt пре 10 година
BsScriptSerializableField.cpp d0a35f68a3 Tested and fixed InspectableObject partially пре 11 година
BsScriptSerializableList.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt пре 10 година
BsScriptSerializableObject.cpp 153a11a96e Material inspector пре 10 година
BsScriptSerializableProperty.cpp 6f6648e223 Lots of fixes related to list/dictionary GUI refactor пре 10 година
BsScriptSerializableUtility.cpp bb3af44595 Added a generic way to create new instance of serializable objects пре 10 година
BsScriptShader.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload пре 10 година
BsScriptShaderInclude.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload пре 10 година
BsScriptSpriteTexture.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload пре 10 година
BsScriptStringTable.cpp dba1e7bfba Multiple assembly reload works пре 10 година
BsScriptStringTableManager.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded пре 10 година
BsScriptTexture.cpp 5387d9c3d8 Script resources now keep a reference to their managed instance until they're unloaded пре 10 година
BsScriptTexture2D.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload пре 10 година
BsScriptTexture3D.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload пре 10 година
BsScriptTextureCube.cpp 1b0786cf45 Mono manager now properly cleans up script meta-data on assembly unload пре 10 година
BsScriptTime.cpp ddef406ac9 C# profiler overlay пре 10 година
BsScriptVector.cpp 42f50ced62 Added C# Renderable and Mesh interfaces пре 10 година
BsScriptVector2I.cpp 474830fefa C# input and virtual input work пре 11 година
BsScriptVirtualButton.cpp 474830fefa C# input and virtual input work пре 11 година
BsScriptVirtualInput.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk пре 10 година