BsScriptAssemblyManager.cpp 28 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "Serialization/BsScriptAssemblyManager.h"
  4. #include "Serialization/BsManagedSerializableObjectInfo.h"
  5. #include "BsMonoManager.h"
  6. #include "BsMonoAssembly.h"
  7. #include "BsMonoClass.h"
  8. #include "BsMonoField.h"
  9. #include "BsMonoMethod.h"
  10. #include "BsMonoProperty.h"
  11. #include "Wrappers/BsScriptManagedResource.h"
  12. #include "Wrappers/BsScriptComponent.h"
  13. #include "BsBuiltinComponentLookup.generated.h"
  14. // Note: This resource registration code is only here because resource lookup auto-generation isn't yet hooked up
  15. #include "Image/BsSpriteTexture.h"
  16. #include "Mesh/BsMesh.h"
  17. #include "Text/BsFont.h"
  18. #include "Material/BsShader.h"
  19. #include "Material/BsShaderInclude.h"
  20. #include "Material/BsMaterial.h"
  21. #include "Scene/BsPrefab.h"
  22. #include "Resources/BsPlainText.h"
  23. #include "Resources/BsScriptCode.h"
  24. #include "Localization/BsStringTable.h"
  25. #include "GUI/BsGUISkin.h"
  26. #include "Physics/BsPhysicsMaterial.h"
  27. #include "Physics/BsPhysicsMesh.h"
  28. #include "Audio/BsAudioClip.h"
  29. #include "Animation/BsAnimationClip.h"
  30. #include "Particles/BsVectorField.h"
  31. #include "BsScriptTexture.generated.h"
  32. #include "Wrappers/BsScriptPlainText.h"
  33. #include "Wrappers/BsScriptScriptCode.h"
  34. #include "Wrappers/BsScriptShaderInclude.h"
  35. #include "Wrappers/BsScriptPrefab.h"
  36. #include "Wrappers/GUI/BsScriptGUISkin.h"
  37. #include "Serialization/BsBuiltinResourceLookup.h"
  38. #include "BsScriptMesh.generated.h"
  39. #include "BsScriptPhysicsMesh.generated.h"
  40. #include "BsScriptPhysicsMaterial.generated.h"
  41. #include "BsScriptAnimationClip.generated.h"
  42. #include "BsScriptAudioClip.generated.h"
  43. #include "BsScriptShader.generated.h"
  44. #include "BsScriptMaterial.generated.h"
  45. #include "BsScriptFont.generated.h"
  46. #include "BsScriptSpriteTexture.generated.h"
  47. #include "BsScriptStringTable.generated.h"
  48. #include "BsScriptVectorField.generated.h"
  49. #include "Wrappers/BsScriptRRefBase.h"
  50. namespace bs
  51. {
  52. LOOKUP_BEGIN
  53. ADD_ENTRY(Texture, ScriptTexture, ScriptResourceType::Texture)
  54. ADD_ENTRY(SpriteTexture, ScriptSpriteTexture, ScriptResourceType::SpriteTexture)
  55. ADD_ENTRY(Mesh, ScriptMesh, ScriptResourceType::Mesh)
  56. ADD_ENTRY(Font, ScriptFont, ScriptResourceType::Font)
  57. ADD_ENTRY(Shader, ScriptShader, ScriptResourceType::Shader)
  58. ADD_ENTRY(ShaderInclude, ScriptShaderInclude, ScriptResourceType::ShaderInclude)
  59. ADD_ENTRY(Material, ScriptMaterial, ScriptResourceType::Material)
  60. ADD_ENTRY(Prefab, ScriptPrefab, ScriptResourceType::Prefab)
  61. ADD_ENTRY(PlainText, ScriptPlainText, ScriptResourceType::PlainText)
  62. ADD_ENTRY(ScriptCode, ScriptScriptCode, ScriptResourceType::ScriptCode)
  63. ADD_ENTRY(StringTable, ScriptStringTable, ScriptResourceType::StringTable)
  64. ADD_ENTRY(GUISkin, ScriptGUISkin, ScriptResourceType::GUISkin)
  65. ADD_ENTRY(PhysicsMaterial, ScriptPhysicsMaterial, ScriptResourceType::PhysicsMaterial)
  66. ADD_ENTRY(PhysicsMesh, ScriptPhysicsMesh, ScriptResourceType::PhysicsMesh)
  67. ADD_ENTRY(AudioClip, ScriptAudioClip, ScriptResourceType::AudioClip)
  68. ADD_ENTRY(AnimationClip, ScriptAnimationClip, ScriptResourceType::AnimationClip)
  69. ADD_ENTRY(VectorField, ScriptVectorField, ScriptResourceType::VectorField)
  70. LOOKUP_END
  71. #undef LOOKUP_BEGIN
  72. #undef ADD_ENTRY
  73. #undef LOOKUP_END
  74. Vector<String> ScriptAssemblyManager::getScriptAssemblies() const
  75. {
  76. Vector<String> initializedAssemblies;
  77. for (auto& assemblyPair : mAssemblyInfos)
  78. initializedAssemblies.push_back(assemblyPair.first);
  79. return initializedAssemblies;
  80. }
  81. void ScriptAssemblyManager::loadAssemblyInfo(const String& assemblyName)
  82. {
  83. if(!mBaseTypesInitialized)
  84. initializeBaseTypes();
  85. initializeBuiltinComponentInfos();
  86. initializeBuiltinResourceInfos();
  87. // Process all classes and fields
  88. UINT32 mUniqueTypeId = 1;
  89. MonoAssembly* curAssembly = MonoManager::instance().getAssembly(assemblyName);
  90. if(curAssembly == nullptr)
  91. return;
  92. SPtr<ManagedSerializableAssemblyInfo> assemblyInfo = bs_shared_ptr_new<ManagedSerializableAssemblyInfo>();
  93. assemblyInfo->mName = assemblyName;
  94. mAssemblyInfos[assemblyName] = assemblyInfo;
  95. MonoClass* resourceClass = ScriptResource::getMetaData()->scriptClass;
  96. MonoClass* managedResourceClass = ScriptManagedResource::getMetaData()->scriptClass;
  97. // Populate class data
  98. const Vector<MonoClass*>& allClasses = curAssembly->getAllClasses();
  99. for(auto& curClass : allClasses)
  100. {
  101. if ((curClass->isSubClassOf(mBuiltin.componentClass) || curClass->isSubClassOf(resourceClass) ||
  102. curClass->hasAttribute(mBuiltin.serializeObjectAttribute)) &&
  103. curClass != mBuiltin.componentClass && curClass != resourceClass &&
  104. curClass != mBuiltin.managedComponentClass && curClass != managedResourceClass)
  105. {
  106. SPtr<ManagedSerializableTypeInfoObject> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoObject>();
  107. typeInfo->mTypeNamespace = curClass->getNamespace();
  108. typeInfo->mTypeName = curClass->getTypeName();
  109. typeInfo->mTypeId = mUniqueTypeId++;
  110. MonoPrimitiveType monoPrimitiveType = MonoUtil::getPrimitiveType(curClass->_getInternalClass());
  111. if(monoPrimitiveType == MonoPrimitiveType::ValueType)
  112. typeInfo->mValueType = true;
  113. else
  114. typeInfo->mValueType = false;
  115. SPtr<ManagedSerializableObjectInfo> objInfo = bs_shared_ptr_new<ManagedSerializableObjectInfo>();
  116. objInfo->mTypeInfo = typeInfo;
  117. objInfo->mMonoClass = curClass;
  118. assemblyInfo->mTypeNameToId[objInfo->getFullTypeName()] = typeInfo->mTypeId;
  119. assemblyInfo->mObjectInfos[typeInfo->mTypeId] = objInfo;
  120. }
  121. }
  122. // Populate field & property data
  123. for(auto& curClassInfo : assemblyInfo->mObjectInfos)
  124. {
  125. SPtr<ManagedSerializableObjectInfo> objInfo = curClassInfo.second;
  126. UINT32 mUniqueFieldId = 1;
  127. const Vector<MonoField*>& fields = objInfo->mMonoClass->getAllFields();
  128. for(auto& field : fields)
  129. {
  130. if(field->isStatic())
  131. continue;
  132. SPtr<ManagedSerializableTypeInfo> typeInfo = getTypeInfo(field->getType());
  133. if (typeInfo == nullptr)
  134. continue;
  135. SPtr<ManagedSerializableFieldInfo> fieldInfo = bs_shared_ptr_new<ManagedSerializableFieldInfo>();
  136. fieldInfo->mFieldId = mUniqueFieldId++;
  137. fieldInfo->mName = field->getName();
  138. fieldInfo->mMonoField = field;
  139. fieldInfo->mTypeInfo = typeInfo;
  140. fieldInfo->mParentTypeId = objInfo->mTypeInfo->mTypeId;
  141. MonoMemberVisibility visibility = field->getVisibility();
  142. if (visibility == MonoMemberVisibility::Public)
  143. {
  144. if (!field->hasAttribute(mBuiltin.dontSerializeFieldAttribute))
  145. fieldInfo->mFlags |= ScriptFieldFlag::Serializable;
  146. if (!field->hasAttribute(mBuiltin.hideInInspectorAttribute))
  147. fieldInfo->mFlags |= ScriptFieldFlag::Inspectable;
  148. fieldInfo->mFlags |= ScriptFieldFlag::Animable;
  149. }
  150. else
  151. {
  152. if (field->hasAttribute(mBuiltin.serializeFieldAttribute))
  153. fieldInfo->mFlags |= ScriptFieldFlag::Serializable;
  154. if (field->hasAttribute(mBuiltin.showInInspectorAttribute))
  155. fieldInfo->mFlags |= ScriptFieldFlag::Inspectable;
  156. }
  157. if (field->hasAttribute(mBuiltin.rangeAttribute))
  158. fieldInfo->mFlags |= ScriptFieldFlag::Range;
  159. if (field->hasAttribute(mBuiltin.stepAttribute))
  160. fieldInfo->mFlags |= ScriptFieldFlag::Step;
  161. if (field->hasAttribute(mBuiltin.layerMask))
  162. {
  163. // Layout mask attribute is only relevant for 64-bit integer types
  164. if (const auto* primTypeInfo = rtti_cast<ManagedSerializableTypeInfoPrimitive>(typeInfo.get()))
  165. {
  166. if (primTypeInfo->mType == ScriptPrimitiveType::I64 ||
  167. primTypeInfo->mType == ScriptPrimitiveType::U64)
  168. {
  169. fieldInfo->mFlags |= ScriptFieldFlag::LayerMask;
  170. }
  171. }
  172. }
  173. objInfo->mFieldNameToId[fieldInfo->mName] = fieldInfo->mFieldId;
  174. objInfo->mFields[fieldInfo->mFieldId] = fieldInfo;
  175. }
  176. const Vector<MonoProperty*>& properties = objInfo->mMonoClass->getAllProperties();
  177. for (auto& property : properties)
  178. {
  179. SPtr<ManagedSerializableTypeInfo> typeInfo = getTypeInfo(property->getReturnType());
  180. if (typeInfo == nullptr)
  181. continue;
  182. SPtr<ManagedSerializablePropertyInfo> propertyInfo = bs_shared_ptr_new<ManagedSerializablePropertyInfo>();
  183. propertyInfo->mFieldId = mUniqueFieldId++;
  184. propertyInfo->mName = property->getName();
  185. propertyInfo->mMonoProperty = property;
  186. propertyInfo->mTypeInfo = typeInfo;
  187. propertyInfo->mParentTypeId = objInfo->mTypeInfo->mTypeId;
  188. if (!property->isIndexed())
  189. {
  190. MonoMemberVisibility visibility = property->getVisibility();
  191. if (visibility == MonoMemberVisibility::Public)
  192. propertyInfo->mFlags |= ScriptFieldFlag::Animable;
  193. if (property->hasAttribute(mBuiltin.serializeFieldAttribute))
  194. propertyInfo->mFlags |= ScriptFieldFlag::Serializable;
  195. if (property->hasAttribute(mBuiltin.showInInspectorAttribute))
  196. propertyInfo->mFlags |= ScriptFieldFlag::Inspectable;
  197. if (property->hasAttribute(mBuiltin.rangeAttribute))
  198. propertyInfo->mFlags |= ScriptFieldFlag::Range;
  199. if (property->hasAttribute(mBuiltin.stepAttribute))
  200. propertyInfo->mFlags |= ScriptFieldFlag::Step;
  201. if (property->hasAttribute(mBuiltin.layerMask))
  202. {
  203. // Layout mask attribute is only relevant for 64-bit integer types
  204. if (const auto* primTypeInfo = rtti_cast<ManagedSerializableTypeInfoPrimitive>(typeInfo.get()))
  205. {
  206. if (primTypeInfo->mType == ScriptPrimitiveType::I64 ||
  207. primTypeInfo->mType == ScriptPrimitiveType::U64)
  208. {
  209. propertyInfo->mFlags |= ScriptFieldFlag::LayerMask;
  210. }
  211. }
  212. }
  213. }
  214. objInfo->mFieldNameToId[propertyInfo->mName] = propertyInfo->mFieldId;
  215. objInfo->mFields[propertyInfo->mFieldId] = propertyInfo;
  216. }
  217. }
  218. // Form parent/child connections
  219. for(auto& curClass : assemblyInfo->mObjectInfos)
  220. {
  221. MonoClass* base = curClass.second->mMonoClass->getBaseClass();
  222. while(base != nullptr)
  223. {
  224. SPtr<ManagedSerializableObjectInfo> baseObjInfo;
  225. if(getSerializableObjectInfo(base->getNamespace(), base->getTypeName(), baseObjInfo))
  226. {
  227. curClass.second->mBaseClass = baseObjInfo;
  228. baseObjInfo->mDerivedClasses.push_back(curClass.second);
  229. break;
  230. }
  231. base = base->getBaseClass();
  232. }
  233. }
  234. }
  235. void ScriptAssemblyManager::clearAssemblyInfo()
  236. {
  237. clearScriptObjects();
  238. mAssemblyInfos.clear();
  239. }
  240. SPtr<ManagedSerializableTypeInfo> ScriptAssemblyManager::getTypeInfo(MonoClass* monoClass)
  241. {
  242. if(!mBaseTypesInitialized)
  243. BS_EXCEPT(InvalidStateException, "Calling getTypeInfo without previously initializing base types.");
  244. MonoPrimitiveType monoPrimitiveType = MonoUtil::getPrimitiveType(monoClass->_getInternalClass());
  245. // If enum get the enum base data type
  246. bool isEnum = MonoUtil::isEnum(monoClass->_getInternalClass());
  247. if (isEnum)
  248. monoPrimitiveType = MonoUtil::getEnumPrimitiveType(monoClass->_getInternalClass());
  249. // Determine field type
  250. switch(monoPrimitiveType)
  251. {
  252. case MonoPrimitiveType::Boolean:
  253. {
  254. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  255. typeInfo->mType = ScriptPrimitiveType::Bool;
  256. return typeInfo;
  257. }
  258. case MonoPrimitiveType::Char:
  259. {
  260. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  261. typeInfo->mType = ScriptPrimitiveType::Char;
  262. return typeInfo;
  263. }
  264. case MonoPrimitiveType::I8:
  265. {
  266. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  267. typeInfo->mType = ScriptPrimitiveType::I8;
  268. return typeInfo;
  269. }
  270. case MonoPrimitiveType::U8:
  271. {
  272. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  273. typeInfo->mType = ScriptPrimitiveType::U8;
  274. return typeInfo;
  275. }
  276. case MonoPrimitiveType::I16:
  277. {
  278. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  279. typeInfo->mType = ScriptPrimitiveType::I16;
  280. return typeInfo;
  281. }
  282. case MonoPrimitiveType::U16:
  283. {
  284. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  285. typeInfo->mType = ScriptPrimitiveType::U16;
  286. return typeInfo;
  287. }
  288. case MonoPrimitiveType::I32:
  289. {
  290. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  291. typeInfo->mType = ScriptPrimitiveType::I32;
  292. return typeInfo;
  293. }
  294. case MonoPrimitiveType::U32:
  295. {
  296. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  297. typeInfo->mType = ScriptPrimitiveType::U32;
  298. return typeInfo;
  299. }
  300. case MonoPrimitiveType::I64:
  301. {
  302. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  303. typeInfo->mType = ScriptPrimitiveType::I64;
  304. return typeInfo;
  305. }
  306. case MonoPrimitiveType::U64:
  307. {
  308. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  309. typeInfo->mType = ScriptPrimitiveType::U64;
  310. return typeInfo;
  311. }
  312. case MonoPrimitiveType::String:
  313. {
  314. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  315. typeInfo->mType = ScriptPrimitiveType::String;
  316. return typeInfo;
  317. }
  318. case MonoPrimitiveType::R32:
  319. {
  320. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  321. typeInfo->mType = ScriptPrimitiveType::Float;
  322. return typeInfo;
  323. }
  324. case MonoPrimitiveType::R64:
  325. {
  326. SPtr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoPrimitive>();
  327. typeInfo->mType = ScriptPrimitiveType::Double;
  328. return typeInfo;
  329. }
  330. case MonoPrimitiveType::Class:
  331. if(monoClass->isSubClassOf(ScriptResource::getMetaData()->scriptClass)) // Resource
  332. {
  333. SPtr<ManagedSerializableTypeInfoRef> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoRef>();
  334. typeInfo->mTypeNamespace = monoClass->getNamespace();
  335. typeInfo->mTypeName = monoClass->getTypeName();
  336. typeInfo->mRTIITypeId = 0;
  337. if(monoClass == ScriptResource::getMetaData()->scriptClass)
  338. typeInfo->mType = ScriptReferenceType::BuiltinResourceBase;
  339. else if (monoClass == ScriptManagedResource::getMetaData()->scriptClass)
  340. typeInfo->mType = ScriptReferenceType::ManagedResourceBase;
  341. else if (monoClass->isSubClassOf(ScriptManagedResource::getMetaData()->scriptClass))
  342. typeInfo->mType = ScriptReferenceType::ManagedResource;
  343. else if (monoClass->isSubClassOf(ScriptResource::getMetaData()->scriptClass))
  344. {
  345. typeInfo->mType = ScriptReferenceType::BuiltinResource;
  346. ::MonoReflectionType* type = MonoUtil::getType(monoClass->_getInternalClass());
  347. BuiltinResourceInfo* builtinInfo = getBuiltinResourceInfo(type);
  348. if (builtinInfo == nullptr)
  349. {
  350. assert(false && "Unable to find information about a built-in resource. Did you update BuiltinResourceTypes list?");
  351. return nullptr;
  352. }
  353. typeInfo->mRTIITypeId = builtinInfo->typeId;
  354. }
  355. return typeInfo;
  356. }
  357. else if(monoClass == ScriptRRefBase::getMetaData()->scriptClass) // Resource reference
  358. return bs_shared_ptr_new<ManagedSerializableTypeInfoRRef>();
  359. else if (monoClass->isSubClassOf(mBuiltin.sceneObjectClass) || monoClass->isSubClassOf(mBuiltin.componentClass)) // Game object
  360. {
  361. SPtr<ManagedSerializableTypeInfoRef> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoRef>();
  362. typeInfo->mTypeNamespace = monoClass->getNamespace();
  363. typeInfo->mTypeName = monoClass->getTypeName();
  364. typeInfo->mRTIITypeId = 0;
  365. if (monoClass == mBuiltin.componentClass)
  366. typeInfo->mType = ScriptReferenceType::BuiltinComponentBase;
  367. else if (monoClass == mBuiltin.managedComponentClass)
  368. typeInfo->mType = ScriptReferenceType::ManagedComponentBase;
  369. else if (monoClass->isSubClassOf(mBuiltin.sceneObjectClass))
  370. typeInfo->mType = ScriptReferenceType::SceneObject;
  371. else if (monoClass->isSubClassOf(mBuiltin.managedComponentClass))
  372. typeInfo->mType = ScriptReferenceType::ManagedComponent;
  373. else if (monoClass->isSubClassOf(mBuiltin.componentClass))
  374. {
  375. typeInfo->mType = ScriptReferenceType::BuiltinComponent;
  376. ::MonoReflectionType* type = MonoUtil::getType(monoClass->_getInternalClass());
  377. BuiltinComponentInfo* builtinInfo = getBuiltinComponentInfo(type);
  378. if(builtinInfo == nullptr)
  379. {
  380. assert(false && "Unable to find information about a built-in component. Did you update BuiltinComponents list?");
  381. return nullptr;
  382. }
  383. typeInfo->mRTIITypeId = builtinInfo->typeId;
  384. }
  385. return typeInfo;
  386. }
  387. else
  388. {
  389. SPtr<ManagedSerializableObjectInfo> objInfo;
  390. if (getSerializableObjectInfo(monoClass->getNamespace(), monoClass->getTypeName(), objInfo))
  391. return objInfo->mTypeInfo;
  392. }
  393. break;
  394. case MonoPrimitiveType::ValueType:
  395. {
  396. SPtr<ManagedSerializableObjectInfo> objInfo;
  397. if (getSerializableObjectInfo(monoClass->getNamespace(), monoClass->getTypeName(), objInfo))
  398. return objInfo->mTypeInfo;
  399. }
  400. break;
  401. case MonoPrimitiveType::Generic:
  402. if(monoClass->getFullName() == mBuiltin.systemGenericListClass->getFullName()) // Full name is part of CIL spec, so it is just fine to compare like this
  403. {
  404. SPtr<ManagedSerializableTypeInfoList> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoList>();
  405. MonoProperty* itemProperty = monoClass->getProperty("Item");
  406. MonoClass* itemClass = itemProperty->getReturnType();
  407. if (itemClass != nullptr)
  408. typeInfo->mElementType = getTypeInfo(itemClass);
  409. if (typeInfo->mElementType == nullptr)
  410. return nullptr;
  411. return typeInfo;
  412. }
  413. else if(monoClass->getFullName() == mBuiltin.systemGenericDictionaryClass->getFullName())
  414. {
  415. SPtr<ManagedSerializableTypeInfoDictionary> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoDictionary>();
  416. MonoMethod* getEnumerator = monoClass->getMethod("GetEnumerator");
  417. MonoClass* enumClass = getEnumerator->getReturnType();
  418. MonoProperty* currentProp = enumClass->getProperty("Current");
  419. MonoClass* keyValuePair = currentProp->getReturnType();
  420. MonoProperty* keyProperty = keyValuePair->getProperty("Key");
  421. MonoProperty* valueProperty = keyValuePair->getProperty("Value");
  422. MonoClass* keyClass = keyProperty->getReturnType();
  423. if(keyClass != nullptr)
  424. typeInfo->mKeyType = getTypeInfo(keyClass);
  425. MonoClass* valueClass = valueProperty->getReturnType();
  426. if(valueClass != nullptr)
  427. typeInfo->mValueType = getTypeInfo(valueClass);
  428. if (typeInfo->mKeyType == nullptr || typeInfo->mValueType == nullptr)
  429. return nullptr;
  430. return typeInfo;
  431. }
  432. else if(monoClass->getFullName() == mBuiltin.genericRRefClass->getFullName())
  433. {
  434. SPtr<ManagedSerializableTypeInfoRRef> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoRRef>();
  435. MonoProperty* itemProperty = monoClass->getProperty("Value");
  436. MonoClass* itemClass = itemProperty->getReturnType();
  437. if (itemClass != nullptr)
  438. typeInfo->mResourceType = getTypeInfo(itemClass);
  439. if (typeInfo->mResourceType == nullptr)
  440. return nullptr;
  441. return typeInfo;
  442. }
  443. break;
  444. case MonoPrimitiveType::Array:
  445. {
  446. SPtr<ManagedSerializableTypeInfoArray> typeInfo = bs_shared_ptr_new<ManagedSerializableTypeInfoArray>();
  447. ::MonoClass* elementClass = ScriptArray::getElementClass(monoClass->_getInternalClass());
  448. if(elementClass != nullptr)
  449. {
  450. MonoClass* monoElementClass = MonoManager::instance().findClass(elementClass);
  451. if(monoElementClass != nullptr)
  452. typeInfo->mElementType = getTypeInfo(monoElementClass);
  453. }
  454. if (typeInfo->mElementType == nullptr)
  455. return nullptr;
  456. typeInfo->mRank = ScriptArray::getRank(monoClass->_getInternalClass());
  457. return typeInfo;
  458. }
  459. default:
  460. break;
  461. }
  462. return nullptr;
  463. }
  464. void ScriptAssemblyManager::clearScriptObjects()
  465. {
  466. mBaseTypesInitialized = false;
  467. mBuiltin = BuiltinScriptClasses();
  468. }
  469. void ScriptAssemblyManager::initializeBaseTypes()
  470. {
  471. // Get necessary classes for detecting needed class & field information
  472. MonoAssembly* corlib = MonoManager::instance().getAssembly("corlib");
  473. if(corlib == nullptr)
  474. BS_EXCEPT(InvalidStateException, "corlib assembly is not loaded.");
  475. MonoAssembly* bansheeEngineAssembly = MonoManager::instance().getAssembly(ENGINE_ASSEMBLY);
  476. if(bansheeEngineAssembly == nullptr)
  477. BS_EXCEPT(InvalidStateException, String(ENGINE_ASSEMBLY) + " assembly is not loaded.");
  478. mBuiltin.systemArrayClass = corlib->getClass("System", "Array");
  479. if(mBuiltin.systemArrayClass == nullptr)
  480. BS_EXCEPT(InvalidStateException, "Cannot find System.Array managed class.");
  481. mBuiltin.systemGenericListClass = corlib->getClass("System.Collections.Generic", "List`1");
  482. if(mBuiltin.systemGenericListClass == nullptr)
  483. BS_EXCEPT(InvalidStateException, "Cannot find List<T> managed class.");
  484. mBuiltin.systemGenericDictionaryClass = corlib->getClass("System.Collections.Generic", "Dictionary`2");
  485. if(mBuiltin.systemGenericDictionaryClass == nullptr)
  486. BS_EXCEPT(InvalidStateException, "Cannot find Dictionary<TKey, TValue> managed class.");
  487. mBuiltin.systemTypeClass = corlib->getClass("System", "Type");
  488. if (mBuiltin.systemTypeClass == nullptr)
  489. BS_EXCEPT(InvalidStateException, "Cannot find Type managed class.");
  490. mBuiltin.serializeObjectAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "SerializeObject");
  491. if(mBuiltin.serializeObjectAttribute == nullptr)
  492. BS_EXCEPT(InvalidStateException, "Cannot find SerializableObject managed class.");
  493. mBuiltin.dontSerializeFieldAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "DontSerializeField");
  494. if(mBuiltin.dontSerializeFieldAttribute == nullptr)
  495. BS_EXCEPT(InvalidStateException, "Cannot find DontSerializeField managed class.");
  496. mBuiltin.rangeAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "Range");
  497. if (mBuiltin.rangeAttribute == nullptr)
  498. BS_EXCEPT(InvalidStateException, "Cannot find Range managed class.");
  499. mBuiltin.stepAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "Step");
  500. if (mBuiltin.stepAttribute == nullptr)
  501. BS_EXCEPT(InvalidStateException, "Cannot find Step managed class.");
  502. mBuiltin.layerMask = bansheeEngineAssembly->getClass("BansheeEngine", "LayerMask");
  503. if (mBuiltin.layerMask == nullptr)
  504. BS_EXCEPT(InvalidStateException, "Cannot find LayerMask managed class.");
  505. mBuiltin.componentClass = bansheeEngineAssembly->getClass("BansheeEngine", "Component");
  506. if(mBuiltin.componentClass == nullptr)
  507. BS_EXCEPT(InvalidStateException, "Cannot find Component managed class.");
  508. mBuiltin.managedComponentClass = bansheeEngineAssembly->getClass("BansheeEngine", "ManagedComponent");
  509. if (mBuiltin.managedComponentClass == nullptr)
  510. BS_EXCEPT(InvalidStateException, "Cannot find ManagedComponent managed class.");
  511. mBuiltin.missingComponentClass = bansheeEngineAssembly->getClass("BansheeEngine", "MissingComponent");
  512. if (mBuiltin.missingComponentClass == nullptr)
  513. BS_EXCEPT(InvalidStateException, "Cannot find MissingComponent managed class.");
  514. mBuiltin.sceneObjectClass = bansheeEngineAssembly->getClass("BansheeEngine", "SceneObject");
  515. if(mBuiltin.sceneObjectClass == nullptr)
  516. BS_EXCEPT(InvalidStateException, "Cannot find SceneObject managed class.");
  517. mBuiltin.rrefBaseClass = bansheeEngineAssembly->getClass("BansheeEngine", "RRefBase");
  518. if(mBuiltin.rrefBaseClass == nullptr)
  519. BS_EXCEPT(InvalidStateException, "Cannot find RRefBase managed class.");
  520. mBuiltin.genericRRefClass = bansheeEngineAssembly->getClass("BansheeEngine", "RRef`1");
  521. if(mBuiltin.genericRRefClass == nullptr)
  522. BS_EXCEPT(InvalidStateException, "Cannot find RRef<T> managed class.");
  523. mBuiltin.serializeFieldAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "SerializeField");
  524. if(mBuiltin.serializeFieldAttribute == nullptr)
  525. BS_EXCEPT(InvalidStateException, "Cannot find SerializeField managed class.");
  526. mBuiltin.hideInInspectorAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "HideInInspector");
  527. if(mBuiltin.hideInInspectorAttribute == nullptr)
  528. BS_EXCEPT(InvalidStateException, "Cannot find HideInInspector managed class.");
  529. mBuiltin.showInInspectorAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "ShowInInspector");
  530. if (mBuiltin.showInInspectorAttribute == nullptr)
  531. BS_EXCEPT(InvalidStateException, "Cannot find ShowInInspector managed class.");
  532. mBaseTypesInitialized = true;
  533. }
  534. void ScriptAssemblyManager::initializeBuiltinComponentInfos()
  535. {
  536. mBuiltinComponentInfos.clear();
  537. mBuiltinComponentInfosByTID.clear();
  538. Vector<BuiltinComponentInfo> allComponentsInfos = BuiltinComponents::getEntries();
  539. for(auto& entry : allComponentsInfos)
  540. {
  541. MonoAssembly* assembly = MonoManager::instance().getAssembly(entry.metaData->assembly);
  542. if (assembly == nullptr)
  543. continue;
  544. BuiltinComponentInfo info = entry;
  545. info.monoClass = assembly->getClass(entry.metaData->ns, entry.metaData->name);
  546. ::MonoReflectionType* type = MonoUtil::getType(info.monoClass->_getInternalClass());
  547. mBuiltinComponentInfos[type] = info;
  548. mBuiltinComponentInfosByTID[info.typeId] = info;
  549. }
  550. }
  551. BuiltinComponentInfo* ScriptAssemblyManager::getBuiltinComponentInfo(::MonoReflectionType* type)
  552. {
  553. auto iterFind = mBuiltinComponentInfos.find(type);
  554. if (iterFind == mBuiltinComponentInfos.end())
  555. return nullptr;
  556. return &(iterFind->second);
  557. }
  558. BuiltinComponentInfo* ScriptAssemblyManager::getBuiltinComponentInfo(UINT32 rttiTypeId)
  559. {
  560. auto iterFind = mBuiltinComponentInfosByTID.find(rttiTypeId);
  561. if (iterFind == mBuiltinComponentInfosByTID.end())
  562. return nullptr;
  563. return &(iterFind->second);
  564. }
  565. void ScriptAssemblyManager::initializeBuiltinResourceInfos()
  566. {
  567. mBuiltinResourceInfos.clear();
  568. mBuiltinResourceInfosByTID.clear();
  569. mBuiltinResourceInfosByType.clear();
  570. Vector<BuiltinResourceInfo> allResourceInfos = BuiltinResourceTypes::getEntries();
  571. for (auto& entry : allResourceInfos)
  572. {
  573. MonoAssembly* assembly = MonoManager::instance().getAssembly(entry.metaData->assembly);
  574. if (assembly == nullptr)
  575. continue;
  576. BuiltinResourceInfo info = entry;
  577. info.monoClass = assembly->getClass(entry.metaData->ns, entry.metaData->name);
  578. ::MonoReflectionType* type = MonoUtil::getType(info.monoClass->_getInternalClass());
  579. mBuiltinResourceInfos[type] = info;
  580. mBuiltinResourceInfosByTID[info.typeId] = info;
  581. mBuiltinResourceInfosByType[(UINT32)info.resType] = info;
  582. }
  583. }
  584. BuiltinResourceInfo* ScriptAssemblyManager::getBuiltinResourceInfo(::MonoReflectionType* type)
  585. {
  586. auto iterFind = mBuiltinResourceInfos.find(type);
  587. if (iterFind == mBuiltinResourceInfos.end())
  588. return nullptr;
  589. return &(iterFind->second);
  590. }
  591. BuiltinResourceInfo* ScriptAssemblyManager::getBuiltinResourceInfo(UINT32 rttiTypeId)
  592. {
  593. auto iterFind = mBuiltinResourceInfosByTID.find(rttiTypeId);
  594. if (iterFind == mBuiltinResourceInfosByTID.end())
  595. return nullptr;
  596. return &(iterFind->second);
  597. }
  598. BuiltinResourceInfo* ScriptAssemblyManager::getBuiltinResourceInfo(ScriptResourceType type)
  599. {
  600. auto iterFind = mBuiltinResourceInfosByType.find((UINT32)type);
  601. if (iterFind == mBuiltinResourceInfosByType.end())
  602. return nullptr;
  603. return &(iterFind->second);
  604. }
  605. bool ScriptAssemblyManager::getSerializableObjectInfo(const String& ns, const String& typeName, SPtr<ManagedSerializableObjectInfo>& outInfo)
  606. {
  607. String fullName = ns + "." + typeName;
  608. for(auto& curAssembly : mAssemblyInfos)
  609. {
  610. if (curAssembly.second == nullptr)
  611. continue;
  612. auto iterFind = curAssembly.second->mTypeNameToId.find(fullName);
  613. if(iterFind != curAssembly.second->mTypeNameToId.end())
  614. {
  615. outInfo = curAssembly.second->mObjectInfos[iterFind->second];
  616. return true;
  617. }
  618. }
  619. return false;
  620. }
  621. bool ScriptAssemblyManager::hasSerializableObjectInfo(const String& ns, const String& typeName)
  622. {
  623. String fullName = ns + "." + typeName;
  624. for(auto& curAssembly : mAssemblyInfos)
  625. {
  626. auto iterFind = curAssembly.second->mTypeNameToId.find(fullName);
  627. if(iterFind != curAssembly.second->mTypeNameToId.end())
  628. return true;
  629. }
  630. return false;
  631. }
  632. }