BearishSun 17bd614ff6 Added a way to attach animation events to imported animation clips 9 年 前
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BansheeCore 17bd614ff6 Added a way to attach animation events to imported animation clips 9 年 前
BansheeD3D11RenderAPI 49729fede9 Made timer query messages fall under the verbose category so they don't spam the normal log 9 年 前
BansheeD3D9RenderAPI 49729fede9 Made timer query messages fall under the verbose category so they don't spam the normal log 9 年 前
BansheeEditor 0b4c5846dc Added a way to attach editor-only data to resources 9 年 前
BansheeEditorExec 46fe11386e Better logging for Mono errors and work on script debugging 9 年 前
BansheeEngine 773d549e57 Added basic support for animation events 9 年 前
BansheeFBXImporter 17bd614ff6 Added a way to attach animation events to imported animation clips 9 年 前
BansheeFMOD cde0fbf269 Fixing documentation errors 9 年 前
BansheeFontImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 年 前
BansheeFreeImgImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 年 前
BansheeGLRenderAPI cde0fbf269 Fixing documentation errors 9 年 前
BansheeMono 65f9081e9c Added Animable flag for serializable fields 9 年 前
BansheeOISInput bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 年 前
BansheeOpenAudio cde0fbf269 Fixing documentation errors 9 年 前
BansheePhysX bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library 9 年 前
BansheeSL 996963f172 Fixing "release" builds 9 年 前
BansheeUtility 0b4c5846dc Added a way to attach editor-only data to resources 9 年 前
CMake ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 年 前
ExampleProject 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization 9 年 前
Game ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work 9 年 前
MBansheeEditor 17bd614ff6 Added a way to attach animation events to imported animation clips 9 年 前
MBansheeEngine 773d549e57 Added basic support for animation events 9 年 前
RenderBeast 472f4c82b3 Properly render skinned mesh even when no animation is running 9 年 前
SBansheeEditor 17bd614ff6 Added a way to attach animation events to imported animation clips 9 年 前
SBansheeEngine 773d549e57 Added basic support for animation events 9 年 前
CMakeLists.txt 996963f172 Fixing "release" builds 9 年 前