BsEditorPrerequisites.h 600 B

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  1. #pragma once
  2. #include "BsPrerequisites.h"
  3. namespace BansheeEditor
  4. {
  5. // GUI
  6. class EditorWindowBase;
  7. class EditorWindow;
  8. class EditorWidget;
  9. class EditorWidgetContainer;
  10. class GUITabbedTitleBar;
  11. class GUITabButton;
  12. class GUIWindowDropArea;
  13. class GUIWindowFrame;
  14. class EditorWindowManager;
  15. class DockManager;
  16. class MainEditorWindow;
  17. class WindowFrameWidget;
  18. class GUIMenuBar;
  19. class GUIDockSlider;
  20. class GUISceneTreeView;
  21. class GUITreeViewEditBox;
  22. class EditorCommand;
  23. enum class DragAndDropType
  24. {
  25. EditorWidget = 10000,
  26. SceneObject = 10001
  27. };
  28. }