Marko Pintera 1c48c8a736 Hooked up custom OIS 12 lat temu
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Cocoa 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 lat temu
Win32 1c48c8a736 Hooked up custom OIS 12 lat temu
X11 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 lat temu
CmApplication.cpp 05a77f5c18 Moved GUIManager to callbacks 12 lat temu
CmBlendState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmCgProgram.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmCgProgramFactory.cpp 1eafbaa11b More new alloc system porting 12 lat temu
CmCommandQueue.cpp d66d2016cd Added a std::queue with custom allocator 12 lat temu
CmComponent.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmCoreObject.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmCoreObjectManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmDeferredRenderContext.cpp 4980cef1bc Added synced CommandQueue and syced deferred context (WIP) 12 lat temu
CmDepthStencilState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmFont.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmFontImportOptions.cpp 5d477cd8a7 Added support for non-antialiased font rendering 12 lat temu
CmFontManager.cpp 8f95f0a87d More allocation porting 12 lat temu
CmGameObject.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmGameObjectHandle.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmGpuBuffer.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 lat temu
CmGpuBufferView.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmGpuParamBlock.cpp 07ca908526 Ported byte allocations to an easier to use system 12 lat temu
CmGpuParamBlockBuffer.cpp 07ca908526 Ported byte allocations to an easier to use system 12 lat temu
CmGpuParams.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 lat temu
CmGpuProgInclude.cpp 1eafbaa11b More new alloc system porting 12 lat temu
CmGpuProgIncludeImporter.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmGpuProgram.cpp 1eafbaa11b More new alloc system porting 12 lat temu
CmGpuProgramImportOptions.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmGpuProgramImporter.cpp 1eafbaa11b More new alloc system porting 12 lat temu
CmGpuProgramManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmGpuProgramParams.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmGpuResource.cpp d0301de9c9 Starting work on better gpu resource updates 13 lat temu
CmGpuResourceData.cpp 07ca908526 Ported byte allocations to an easier to use system 12 lat temu
CmHardwareBufferManager.cpp 1eafbaa11b More new alloc system porting 12 lat temu
CmHighLevelGpuProgram.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmHighLevelGpuProgramManager.cpp 8f95f0a87d More allocation porting 12 lat temu
CmImportOptions.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmImporter.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 lat temu
CmIndexBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmIndexData.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmInput.cpp 05a77f5c18 Moved GUIManager to callbacks 12 lat temu
CmMaterial.cpp 0581e2fea5 Fixed DX9 and GL rendering which was broken due to new way forward renderer clears targets and renders objects 12 lat temu
CmMaterialRTTI.cpp 1eafbaa11b More new alloc system porting 12 lat temu
CmMesh.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 lat temu
CmMeshData.cpp 1eafbaa11b More new alloc system porting 12 lat temu
CmMeshManager.cpp 1eafbaa11b More new alloc system porting 12 lat temu
CmMeshRTTI.h 606fd3a902 Fully ported Mesh to GpuResource and removed get/setMeshData methods 12 lat temu
CmMultiRenderTexture.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmOcclusionQuery.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmPass.cpp 4980cef1bc Added synced CommandQueue and syced deferred context (WIP) 12 lat temu
CmPixelBuffer.cpp 8c53fd844b Encapsulated PixelData::data 13 lat temu
CmPixelData.cpp 71002238ae Added default internal buffer alloc for PixelData 12 lat temu
CmPixelUtil.cpp b0b6182dab Working OS cursor in DX11 12 lat temu
CmRasterizerState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmRenderStateManager.cpp 1eafbaa11b More new alloc system porting 12 lat temu
CmRenderSystem.cpp cc40ddef9b Various improvements to the TitleBar and couple of GUI bug fixes 12 lat temu
CmRenderSystemCapabilities.cpp 67ef1d1fbc Replaced all std containers with my custom wrappers 12 lat temu
CmRenderSystemManager.cpp aa46b8b57a Overhauled OpenGL context handling 13 lat temu
CmRenderTarget.cpp 2e3ec543cc Added drag event 12 lat temu
CmRenderTexture.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmRenderWindow.cpp 8bc3903ee2 Viewport properly resized with its render target 12 lat temu
CmRenderWindowManager.cpp 67ef1d1fbc Replaced all std containers with my custom wrappers 12 lat temu
CmRendererManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmResource.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmResourceHandle.cpp 1eafbaa11b More new alloc system porting 12 lat temu
CmResources.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 lat temu
CmSamplerState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmSceneManager.cpp d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee 13 lat temu
CmSceneObject.cpp 26f9639c60 Added a GUITexture class with support for tileable textures 12 lat temu
CmShader.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 lat temu
CmSpecificImporter.cpp 1eafbaa11b More new alloc system porting 12 lat temu
CmTechnique.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 lat temu
CmTextUtility.cpp cd38620ea7 Started work on keyboard events 12 lat temu
CmTexture.cpp 0b49ec1162 Few tiny debug-related changes 12 lat temu
CmTextureManager.cpp 8737226e5f Added a dummy texture and a dummy mesh 12 lat temu
CmTextureView.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmVertexBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CmVertexData.cpp 7e4a997a35 Ported mesh data so it uses a single data buffer, so I can more easily port it to GpuResourceData 12 lat temu
CmVertexDeclaration.cpp b0b6182dab Working OS cursor in DX11 12 lat temu
CmViewport.cpp 8bc3903ee2 Viewport properly resized with its render target 12 lat temu
CmWindowEventUtilities.cpp b08adffb6c Work on tabbed title bar 12 lat temu
stdafx.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 lat temu