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- /*
- -----------------------------------------------------------------------------
- This source file is part of OGRE
- (Object-oriented Graphics Rendering Engine)
- For the latest info, see http://www.ogre3d.org/
- Copyright (c) 2000-2011 Torus Knot Software Ltd
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- -----------------------------------------------------------------------------
- */
- #ifndef __GLGpuProgram_H__
- #define __GLGpuProgram_H__
- #include "CmGLPrerequisites.h"
- #include "CmGpuProgram.h"
- #include "CmHardwareVertexBuffer.h"
- namespace CamelotEngine {
- /** Generalised low-level GL program, can be applied to multiple types (eg ARB and NV) */
- class CM_RSGL_EXPORT GLGpuProgram : public GpuProgram
- {
- public:
- virtual ~GLGpuProgram();
- /// Execute the binding functions for this program
- virtual void bindProgram(void) {}
- /// Execute the binding functions for this program
- virtual void unbindProgram(void) {}
- /// Execute the param binding functions for this program
- virtual void bindProgramParameters(GpuProgramParametersSharedPtr params, UINT16 mask) {}
- /// Get the assigned GL program id
- const GLuint getProgramID(void) const
- { return mProgramID; }
- /** Get the attribute index for a given semantic.
- @remarks
- This can be used to identify the attribute index to bind non-builtin
- attributes like tangent and binormal.
- */
- virtual GLuint getAttributeIndex(VertexElementSemantic semantic, UINT32 index);
- /** Test whether attribute index for a given semantic is valid.
- */
- virtual bool isAttributeValid(VertexElementSemantic semantic, UINT32 index);
- /** Get the fixed attribute bindings normally used by GL for a semantic. */
- static GLuint getFixedAttributeIndex(VertexElementSemantic semantic, UINT32 index);
- protected:
- GLGpuProgram(const String& source, const String& entryPoint, const String& language,
- GpuProgramType gptype, GpuProgramProfile profile, bool isAdjacencyInfoRequired = false);
- /** Overridden from GpuProgram, do nothing */
- void loadFromSource(void) {}
- /// @copydoc Resource::unloadImpl
- void unloadImpl(void) {}
- GLuint mProgramID;
- GLenum mProgramType;
- };
- /** Specialisation of the GL low-level program for ARB programs. */
- class CM_RSGL_EXPORT GLArbGpuProgram : public GLGpuProgram
- {
- public:
- virtual ~GLArbGpuProgram();
- /// Execute the binding functions for this program
- void bindProgram(void);
- /// Execute the unbinding functions for this program
- void unbindProgram(void);
- /// Execute the param binding functions for this program
- void bindProgramParameters(GpuProgramParametersSharedPtr params, UINT16 mask);
- /// Get the GL type for the program
- const GLuint getProgramType(void) const
- { return mProgramType; }
- protected:
- friend GpuProgram* createGLArbGpuProgram(const String& source, const String& entryPoint, const String& language, GpuProgramType gptype, GpuProgramProfile profile);
- GLArbGpuProgram(const String& source, const String& entryPoint, const String& language,
- GpuProgramType gptype, GpuProgramProfile profile, bool isAdjacencyInfoRequired = false);
- void loadFromSource(void);
- /// @copydoc Resource::unloadImpl
- void unloadImpl(void);
- };
- }; // namespace CamelotEngine
- #endif // __GLGpuProgram_H__
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