BearishSun 1e4cc33626 Refactored GUIElement visibility flag in preparation for enabled/disabled flag 10 rokov pred
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BsApplication.cpp 2116ef0d9f Added a simpler way to specify renderer materials 10 rokov pred
BsBuiltinResources.cpp 98191c04eb Modified inspector drag and drop areas so they only trigger between components in order so they don't interfere with other drop operations, especially those for drop buttons 10 rokov pred
BsCCamera.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 rokov pred
BsCGUIWidget.cpp bd0666745d Menu bar new UI 10 rokov pred
BsCLight.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 rokov pred
BsCRenderable.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 rokov pred
BsCamera.cpp caabd3721e Fixing an issue with out-of-order core object syncing that was causing renderables to be invisible in very specific situations 10 rokov pred
BsCursor.cpp 5251cd9fa3 More work on Material refactor. Moved template implementations to source files for better clarity. 11 rokov pred
BsDragAndDropManager.cpp ddef406ac9 C# profiler overlay 10 rokov pred
BsDrawHelper.cpp d8d5034b30 Added a way to add basic 3D primitives to the scene 10 rokov pred
BsDrawHelperTemplate.cpp 0dac075862 Refactored draw helpers so they are fully static and just provide geometry data and don't do any drawing 11 rokov pred
BsDropDownAreaPlacement.cpp 23ac844b5d A couple of fixes that handle opening of drop down windows and menus at proper location 10 rokov pred
BsGUIButton.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 rokov pred
BsGUIButtonBase.cpp e99b926919 Added multi-select list boxes (untested) 10 rokov pred
BsGUIContent.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 rokov pred
BsGUIContextMenu.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 rokov pred
BsGUIDimensions.cpp 33ab6e3f79 Refactored GUILayoutOptions: 10 rokov pred
BsGUIDropDownBoxManager.cpp 9f802264bf Clicking on a parent of a GUI menu item now properly closes the sub menu if its currently open 10 rokov pred
BsGUIDropDownContent.cpp 0e88d4f0cb Various fixes to multi-select list boxes 10 rokov pred
BsGUIDropDownHitBox.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 rokov pred
BsGUIDropDownMenu.cpp 0e88d4f0cb Various fixes to multi-select list boxes 10 rokov pred
BsGUIElement.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 rokov pred
BsGUIElementBase.cpp 1e4cc33626 Refactored GUIElement visibility flag in preparation for enabled/disabled flag 10 rokov pred
BsGUIElementContainer.cpp 34ba85fa44 Refactored GUI layout updates so they are faster and don't require an update to the entire GUI widget 10 rokov pred
BsGUIElementStyle.cpp 55d20b27b9 Added RTTI for GUISkin and GUIElementStyle 10 rokov pred
BsGUIHelper.cpp ddba923fbf Fixed incorrect content size calculation when content contained an image 10 rokov pred
BsGUIInputBox.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 rokov pred
BsGUIInputCaret.cpp 098f8865e1 Font C# interface 10 rokov pred
BsGUIInputSelection.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 rokov pred
BsGUIInputTool.cpp c1d0163465 Minimized allocations when updating TextSprite 10 rokov pred
BsGUILabel.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 rokov pred
BsGUILayout.cpp 1e4cc33626 Refactored GUIElement visibility flag in preparation for enabled/disabled flag 10 rokov pred
BsGUILayoutUtility.cpp b489b88a5a Fixed a GUI layout squishing issue that was caused by GUI panels not having their minimal layout size calculated 10 rokov pred
BsGUILayoutX.cpp 1e4cc33626 Refactored GUIElement visibility flag in preparation for enabled/disabled flag 10 rokov pred
BsGUILayoutY.cpp 1e4cc33626 Refactored GUIElement visibility flag in preparation for enabled/disabled flag 10 rokov pred
BsGUIListBox.cpp 874a04a705 Project library now returns the external resource path instead of internal one when provided with a resource instance 10 rokov pred
BsGUIManager.cpp 1e4cc33626 Refactored GUIElement visibility flag in preparation for enabled/disabled flag 10 rokov pred
BsGUIMaterialManager.cpp d61a7ecffd A lot more work on C# scene window 11 rokov pred
BsGUIMenu.cpp 77fd1ec83a Added a way to create new resources in Library Window 10 rokov pred
BsGUIMouseEvent.cpp 2b0aadfb00 Int/Float field drag to increment/decrement works again 10 rokov pred
BsGUIOptions.cpp 33ab6e3f79 Refactored GUILayoutOptions: 10 rokov pred
BsGUIPanel.cpp 1e4cc33626 Refactored GUIElement visibility flag in preparation for enabled/disabled flag 10 rokov pred
BsGUIProgressBar.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 rokov pred
BsGUIRenderTexture.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 rokov pred
BsGUIScrollArea.cpp 1e4cc33626 Refactored GUIElement visibility flag in preparation for enabled/disabled flag 10 rokov pred
BsGUIScrollBar.cpp 25035a6396 Added new GUI for scroll bar 10 rokov pred
BsGUIScrollBarHorz.cpp 2c35a0c825 Removed all the unused allocators 10 rokov pred
BsGUIScrollBarVert.cpp 2c35a0c825 Removed all the unused allocators 10 rokov pred
BsGUISkin.cpp 1c0c2110aa Added GUISkin C# wrapper and proper C# resource support 10 rokov pred
BsGUISkinRTTI.cpp 55d20b27b9 Added RTTI for GUISkin and GUIElementStyle 10 rokov pred
BsGUISlider.cpp 5efdd7772b Added Camera inspector 10 rokov pred
BsGUISliderHandle.cpp bf16de13f1 Added a GUISliderField and extended normal sliders with a range and step increment 10 rokov pred
BsGUISpace.cpp 2952bf6d1a Fixing an issue with layouts and spaces not getting removed from parent when destroyed 10 rokov pred
BsGUITextInputEvent.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 rokov pred
BsGUITexture.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 rokov pred
BsGUIToggle.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 rokov pred
BsGUIToggleGroup.cpp 60ee2232d7 More documentation 11 rokov pred
BsGUIViewport.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 rokov pred
BsHEString.cpp cd3174bc2a Localized strings no longer use a callback to notify owners about changes 10 rokov pred
BsImageSprite.cpp 098f8865e1 Font C# interface 10 rokov pred
BsInputConfiguration.cpp 24bfe213ef Added serialization for SceneObject transform 10 rokov pred
BsLight.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 rokov pred
BsPlainText.cpp 2c35a0c825 Removed all the unused allocators 10 rokov pred
BsPlainTextImporter.cpp 1b1895f796 WIP VisualStudio project syncing 10 rokov pred
BsProfilerOverlay.cpp 1e4cc33626 Refactored GUIElement visibility flag in preparation for enabled/disabled flag 10 rokov pred
BsRenderQueue.cpp f5fe01f847 Fixed render queue sorting 10 rokov pred
BsRenderable.cpp 4511ec8735 Renderable inspector (not tested) 10 rokov pred
BsRenderableHandler.cpp fc73944aef Better renderer param buffer binding 10 rokov pred
BsRenderer.cpp 43c78bc4d0 WIP shader includes 10 rokov pred
BsRendererMaterial.cpp 2116ef0d9f Added a simpler way to specify renderer materials 10 rokov pred
BsRendererMaterialManager.cpp 2116ef0d9f Added a simpler way to specify renderer materials 10 rokov pred
BsSceneManager.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 rokov pred
BsScriptCode.cpp 2c35a0c825 Removed all the unused allocators 10 rokov pred
BsScriptCodeImportOptions.cpp 1b1895f796 WIP VisualStudio project syncing 10 rokov pred
BsScriptCodeImporter.cpp 2c35a0c825 Removed all the unused allocators 10 rokov pred
BsScriptManager.cpp e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload 10 rokov pred
BsShapeMeshes2D.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 rokov pred
BsShapeMeshes3D.cpp d8d5034b30 Added a way to add basic 3D primitives to the scene 10 rokov pred
BsShortcutKey.cpp 4a4223c27e Added shortcut key names for non alphanumeric keys 10 rokov pred
BsShortcutManager.cpp 57c37f1601 Fixing menu bar shortcuts & shortcuts in general 10 rokov pred
BsSprite.cpp c1d0163465 Minimized allocations when updating TextSprite 10 rokov pred
BsSpriteTexture.cpp 504158d944 C# interface for sprite texture 10 rokov pred
BsTextSprite.cpp c1d0163465 Minimized allocations when updating TextSprite 10 rokov pred
BsVirtualInput.cpp 24bfe213ef Added serialization for SceneObject transform 10 rokov pred