BearishSun cd426dee5d Renderer scene information now moved into its own class so it can be re-used by shadow rendering 8 år sedan
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BsGpuResourcePool.cpp 8531a656fd Bulk of code for deferred rendering MSAA 8 år sedan
BsImageBasedLighting.cpp 9bc64c077b Reflection probe support added to forward path shaders 8 år sedan
BsLightGrid.cpp d22b0e2a63 Renamed RendererCamera -> RendererView 8 år sedan
BsLightRendering.cpp a4a191ca37 Tiled deferred renderer now handles reflection probes 8 år sedan
BsObjectRendering.cpp 585e0a6e67 Fixing transparent shaders 8 år sedan
BsPostProcessing.cpp d22b0e2a63 Renamed RendererCamera -> RendererView 8 år sedan
BsRenderBeast.cpp cd426dee5d Renderer scene information now moved into its own class so it can be re-used by shadow rendering 8 år sedan
BsRenderBeastFactory.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 år sedan
BsRenderBeastPlugin.cpp b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 år sedan
BsRenderTargets.cpp a4a191ca37 Tiled deferred renderer now handles reflection probes 8 år sedan
BsRendererObject.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 år sedan
BsRendererScene.cpp cd426dee5d Renderer scene information now moved into its own class so it can be re-used by shadow rendering 8 år sedan
BsRendererView.cpp d22b0e2a63 Renamed RendererCamera -> RendererView 8 år sedan
BsSamplerOverrides.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 år sedan
BsShadowRendering.cpp d22b0e2a63 Renamed RendererCamera -> RendererView 8 år sedan