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- /*
- -----------------------------------------------------------------------------
- This source file is part of OGRE
- (Object-oriented Graphics Rendering Engine)
- For the latest info, see http://www.ogre3d.org/
- Copyright (c) 2000-2011 Torus Knot Software Ltd
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- -----------------------------------------------------------------------------
- */
- #ifndef __Win32Window_H__
- #define __Win32Window_H__
- #include "CmWin32Prerequisites.h"
- #include "CmRenderWindow.h"
- namespace CamelotEngine {
- class CM_RSGL_EXPORT Win32Window : public RenderWindow
- {
- public:
- Win32Window(Win32GLSupport &glsupport);
- ~Win32Window();
- void initialize(const String& name, unsigned int width, unsigned int height,
- bool fullScreen, const NameValuePairList *miscParams);
- void setFullscreen(bool fullScreen, unsigned int width, unsigned int height);
- void destroy(void);
- bool isActive(void) const;
- bool isVisible() const;
- bool isClosed(void) const;
- void reposition(int left, int top);
- void resize(unsigned int width, unsigned int height);
- void swapBuffers(bool waitForVSync);
- /** Overridden - see RenderTarget. */
- virtual void copyContentsToMemory(const PixelData &dst, FrameBuffer buffer);
- bool requiresTextureFlipping() const { return false; }
- HWND getWindowHandle() const { return mHWnd; }
- HDC getHDC() const { return mHDC; }
-
- // Method for dealing with resize / move & 3d library
- virtual void windowMovedOrResized(void);
- void getCustomAttribute_internal( const String& name, void* pData );
- /** Used to set the active state of the render target.
- */
- virtual void setActive( bool state );
- void adjustWindow(unsigned int clientWidth, unsigned int clientHeight,
- unsigned int* winWidth, unsigned int* winHeight);
- protected:
- Win32GLSupport &mGLSupport;
- HWND mHWnd; // Win32 Window handle
- HDC mHDC;
- HGLRC mGlrc;
- bool mIsExternal;
- char* mDeviceName;
- bool mIsExternalGLControl;
- bool mIsExternalGLContext;
- bool mSizing;
- bool mClosed;
- int mDisplayFrequency; // fullscreen only, to restore display
- Win32Context *mContext;
- };
- }
- #endif
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