CmGameObject.cpp 275 B

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  1. #include "CmGameObject.h"
  2. #include "CmGameObjectRTTI.h"
  3. namespace CamelotFramework
  4. {
  5. RTTITypeBase* GameObject::getRTTIStatic()
  6. {
  7. return GameObjectRTTI::instance();
  8. }
  9. RTTITypeBase* GameObject::getRTTI() const
  10. {
  11. return GameObject::getRTTIStatic();
  12. }
  13. }