Marko Pintera 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 rokov pred
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GL a745db8df7 Added some missing files after the big Camelot -> Banshee rename 11 rokov pred
BsGLVertexArrayObjectManager.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 rokov pred
CmGLContext.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 rokov pred
CmGLEventQuery.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 rokov pred
CmGLFrameBufferObject.h 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 rokov pred
CmGLGpuBuffer.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 rokov pred
CmGLGpuParamBlockBuffer.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 rokov pred
CmGLHardwareBufferManager.h 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 rokov pred
CmGLIndexBuffer.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 rokov pred
CmGLMultiRenderTexture.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 rokov pred
CmGLOcclusionQuery.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 rokov pred
CmGLPixelBuffer.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 rokov pred
CmGLPixelFormat.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 rokov pred
CmGLPrerequisites.h 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 rokov pred
CmGLQueryManager.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 rokov pred
CmGLRenderSystem.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 rokov pred
CmGLRenderSystemFactory.h 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 rokov pred
CmGLRenderTexture.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 rokov pred
CmGLRenderWindowManager.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 rokov pred
CmGLSLGpuProgramRTTI.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 rokov pred
CmGLSupport.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 rokov pred
CmGLTexture.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 rokov pred
CmGLTextureManager.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 rokov pred
CmGLTimerQuery.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 rokov pred
CmGLVertexBuffer.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 rokov pred
CmWin32Context.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 rokov pred
CmWin32GLSupport.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 rokov pred
CmWin32Prerequisites.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 rokov pred
CmWin32VideoModeInfo.h 47fcfd429d Renamed all projects from Camelot -> Banshee and moved them to appropriate folders 11 rokov pred
CmWin32Window.h ff73fc789d Ability to specify size when changing window to windowed 11 rokov pred