#3d #game-engine #engine #gamedev

Marko Pintera 23cd5f1fa7 Fixed OpenGL monitor enumeration 11 jaren geleden
BansheeEditor 23cd5f1fa7 Fixed OpenGL monitor enumeration 11 jaren geleden
BansheeEditorExec 23cd5f1fa7 Fixed OpenGL monitor enumeration 11 jaren geleden
BansheeEngine 716de5f09a Reorganized some code in order to delete many small source files 11 jaren geleden
BansheeForwardRenderer 8bfe4ef813 Ported to VS2013 and removed boost completely 11 jaren geleden
BansheeMono 4221419a6b Modules can be created by passing parameters instead of constructing the instances externally 11 jaren geleden
BansheeOctreeSM 4221419a6b Modules can be created by passing parameters instead of constructing the instances externally 11 jaren geleden
CamelotCore 664120f0c3 Fixed a bug with mesh combining 11 jaren geleden
CamelotD3D11RenderSystem 6288a3f0d5 Minor fix to DX11 start-up as it was crashing 11 jaren geleden
CamelotD3D9Renderer 23cd5f1fa7 Fixed OpenGL monitor enumeration 11 jaren geleden
CamelotFBXImporter 8bfe4ef813 Ported to VS2013 and removed boost completely 11 jaren geleden
CamelotFontImporter 75b0d168ec OpenGL finally works again 11 jaren geleden
CamelotFreeImgImporter 75b0d168ec OpenGL finally works again 11 jaren geleden
CamelotGLRenderer 23cd5f1fa7 Fixed OpenGL monitor enumeration 11 jaren geleden
CamelotOISInput 716de5f09a Reorganized some code in order to delete many small source files 11 jaren geleden
CamelotUtility 4221419a6b Modules can be created by passing parameters instead of constructing the instances externally 11 jaren geleden
ExampleProject 6288a3f0d5 Minor fix to DX11 start-up as it was crashing 11 jaren geleden
MBansheeEditor ae856ed0f4 WIP UndoRedo group system 11 jaren geleden
MBansheeEngine 27d6c98bb2 Fixed various issues with Inspector element areas 11 jaren geleden
SBansheeEditor 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 jaren geleden
SBansheeEngine b349c98754 Work on GPUProfiler 11 jaren geleden
.gitignore cbacc12172 Removed a bunch of obsolete files, or files that shouldn't be versioned 11 jaren geleden
BansheeEngine.sln 57d22576dd More documentation 11 jaren geleden
CSharpWrap.txt 13f93f07b1 TabbedTitleBar no longer uses layout 12 jaren geleden
Dependencies.txt c454e2d14f VS 2013 port stage 1 11 jaren geleden
DrawHelper.txt 200d516c80 Added AABox debug draw rendering 12 jaren geleden
EditorWindowDock.txt 053df91815 Better modal window test case 11 jaren geleden
GameObjectSerialization.txt 42b20759ef Refactored Module startUp (does not compile because of a weird linker error ATM) 11 jaren geleden
Inspector.txt 927fb6c3e5 More documentation 11 jaren geleden
MonoIntegrationGuide.txt 8bfe4ef813 Ported to VS2013 and removed boost completely 11 jaren geleden
Notes.txt 87c63a50e6 Added Occlusion queries 11 jaren geleden
Opts.txt 99f545b06f Added frame allocator 12 jaren geleden
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 jaren geleden
Polish.txt 23cd5f1fa7 Fixed OpenGL monitor enumeration 11 jaren geleden
ProjectLibrary.txt 942eb008db EditorWidgetManager 11 jaren geleden
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 jaren geleden
ResourceBundles.txt e51cbce52c Started work on scripting 12 jaren geleden
SpriteTexture.txt c58b45571a Added managed HString 12 jaren geleden
TODO.txt 87c63a50e6 Added Occlusion queries 11 jaren geleden
TODODoc.txt cb6ba8a6f5 Fixed deserialization issue when deserializing/serializing between release and debug mode 11 jaren geleden
TransformUpdatesAndRenderer.txt 3d06f8271c SerializableObjects are no serialized properly 11 jaren geleden
TreeView.txt 6824ae90d6 Added VirtualInput (still WIP but working) 12 jaren geleden
UndoRedo.txt 88c83017de Started work on undo/redo system 12 jaren geleden