Marko Pintera 1bf66e8e93 Fix crash on exit but not automatically deleting GUI objects that would be otherwise be deleted from native code 11 jaren geleden
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BsManagedComponent.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 jaren geleden
BsManagedComponentRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any 11 jaren geleden
BsManagedSerializableArray.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 jaren geleden
BsManagedSerializableArrayRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 jaren geleden
BsManagedSerializableDictionary.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 jaren geleden
BsManagedSerializableDictionaryRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 jaren geleden
BsManagedSerializableField.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 jaren geleden
BsManagedSerializableFieldRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 jaren geleden
BsManagedSerializableList.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 jaren geleden
BsManagedSerializableListRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 jaren geleden
BsManagedSerializableObject.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 jaren geleden
BsManagedSerializableObjectInfo.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 jaren geleden
BsManagedSerializableObjectInfoRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 jaren geleden
BsManagedSerializableObjectRTTI.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 jaren geleden
BsRuntimeScriptObjects.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 jaren geleden
BsScriptComponent.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 jaren geleden
BsScriptDebug.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 jaren geleden
BsScriptEnginePrerequisites.h 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) 11 jaren geleden
BsScriptFont.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 jaren geleden
BsScriptGUIArea.h 1bf66e8e93 Fix crash on exit but not automatically deleting GUI objects that would be otherwise be deleted from native code 11 jaren geleden
BsScriptGUIButton.h 785f60e078 Script GUI elements now share a common base class 11 jaren geleden
BsScriptGUIContent.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 jaren geleden
BsScriptGUIElement.h 1bf66e8e93 Fix crash on exit but not automatically deleting GUI objects that would be otherwise be deleted from native code 11 jaren geleden
BsScriptGUIElementStateStyle.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 jaren geleden
BsScriptGUIElementStyle.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 jaren geleden
BsScriptGUIFixedSpace.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 jaren geleden
BsScriptGUIFlexibleSpace.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 jaren geleden
BsScriptGUIInputBox.h 0714a6ad8d Components foldout render (kinda) 11 jaren geleden
BsScriptGUILabel.h 785f60e078 Script GUI elements now share a common base class 11 jaren geleden
BsScriptGUILayout.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 jaren geleden
BsScriptGUIListBox.h 785f60e078 Script GUI elements now share a common base class 11 jaren geleden
BsScriptGUIPanel.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 jaren geleden
BsScriptGUIScrollArea.h 785f60e078 Script GUI elements now share a common base class 11 jaren geleden
BsScriptGUITexture.h 785f60e078 Script GUI elements now share a common base class 11 jaren geleden
BsScriptGUIToggle.h 785f60e078 Script GUI elements now share a common base class 11 jaren geleden
BsScriptGUIToggleGroup.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 jaren geleden
BsScriptGameObject.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 jaren geleden
BsScriptGameObjectManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 jaren geleden
BsScriptHString.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 jaren geleden
BsScriptMacros.h c12b03a92f Moved all Script stuff to separate libraries 12 jaren geleden
BsScriptObject.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 jaren geleden
BsScriptObjectImpl.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 jaren geleden
BsScriptResource.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 jaren geleden
BsScriptResourceManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 jaren geleden
BsScriptSceneObject.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 jaren geleden
BsScriptSerializableArray.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 jaren geleden
BsScriptSerializableField.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 jaren geleden
BsScriptSerializableObject.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 jaren geleden
BsScriptSerializableProperty.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 jaren geleden
BsScriptSpriteTexture.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 jaren geleden
BsScriptStringTable.h ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 jaren geleden
BsScriptTexture2D.h 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 jaren geleden