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- #include "BsScriptTexture.h"
- #include "BsScriptMeta.h"
- #include "BsMonoField.h"
- #include "BsMonoClass.h"
- #include "BsMonoManager.h"
- namespace BansheeEngine
- {
- ScriptTexture::ScriptTexture(MonoObject* instance)
- :ScriptObject(instance)
- {
- }
- void ScriptTexture::initRuntimeData()
- {
- metaData.scriptClass->addInternalCall("Internal_GetPixelFormat", &ScriptTexture::internal_getPixelFormat);
- metaData.scriptClass->addInternalCall("Internal_GetUsage", &ScriptTexture::internal_getUsage);
- metaData.scriptClass->addInternalCall("Internal_GetWidth", &ScriptTexture::internal_getWidth);
- metaData.scriptClass->addInternalCall("Internal_GetHeight", &ScriptTexture::internal_getHeight);
- metaData.scriptClass->addInternalCall("Internal_GetGammaCorrection", &ScriptTexture::internal_getGammaCorrection);
- metaData.scriptClass->addInternalCall("Internal_GetSampleCount", &ScriptTexture::internal_getSampleCount);
- metaData.scriptClass->addInternalCall("Internal_GetMipmapCount", &ScriptTexture::internal_getMipmapCount);
- }
- void ScriptTexture::internal_getPixelFormat(ScriptTexture* thisPtr, PixelFormat* value)
- {
- HTexture texture = static_resource_cast<Texture>(thisPtr->getNativeHandle());
- *value = texture->getFormat();
- }
- void ScriptTexture::internal_getUsage(ScriptTexture* thisPtr, TextureUsage* value)
- {
- HTexture texture = static_resource_cast<Texture>(thisPtr->getNativeHandle());
- *value = (TextureUsage)texture->getUsage();
- }
- void ScriptTexture::internal_getWidth(ScriptTexture* thisPtr, int* value)
- {
- HTexture texture = static_resource_cast<Texture>(thisPtr->getNativeHandle());
- *value = (TextureUsage)texture->getWidth();
- }
- void ScriptTexture::internal_getHeight(ScriptTexture* thisPtr, int* value)
- {
- HTexture texture = static_resource_cast<Texture>(thisPtr->getNativeHandle());
- *value = (TextureUsage)texture->getHeight();
- }
- void ScriptTexture::internal_getGammaCorrection(ScriptTexture* thisPtr, bool* value)
- {
- HTexture texture = static_resource_cast<Texture>(thisPtr->getNativeHandle());
- *value = (TextureUsage)texture->isHardwareGammaEnabled();
- }
- void ScriptTexture::internal_getSampleCount(ScriptTexture* thisPtr, int* value)
- {
- HTexture texture = static_resource_cast<Texture>(thisPtr->getNativeHandle());
- *value = (TextureUsage)texture->getMultisampleCount();
- }
- void ScriptTexture::internal_getMipmapCount(ScriptTexture* thisPtr, int* value)
- {
- HTexture texture = static_resource_cast<Texture>(thisPtr->getNativeHandle());
- *value = (TextureUsage)texture->getNumMipmaps();
- }
- }
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