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- /*
- -----------------------------------------------------------------------------
- This source file is part of OGRE
- (Object-oriented Graphics Rendering Engine)
- For the latest info, see http://www.ogre3d.org/
- Copyright (c) 2000-2011 Torus Knot Software Ltd
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- -----------------------------------------------------------------------------
- */
- #ifndef __RenderTexture_H__
- #define __RenderTexture_H__
- #include "CmPrerequisites.h"
- #include "CmRenderTarget.h"
- namespace CamelotEngine
- {
- /** \addtogroup Core
- * @{
- */
- /** \addtogroup RenderSystem
- * @{
- */
- /** This class represents a RenderTarget that renders to a Texture. There is no 1 on 1
- relation between Textures and RenderTextures, as there can be multiple
- RenderTargets rendering to different mipmaps, faces (for cubemaps) or slices (for 3D textures)
- of the same Texture.
- */
- class CM_EXPORT RenderTexture: public RenderTarget
- {
- public:
- RenderTexture(HardwarePixelBuffer *buffer, size_t zoffset);
- virtual ~RenderTexture();
- virtual void copyContentsToMemory(const PixelData &dst, FrameBuffer buffer);
- PixelFormat suggestPixelFormat() const;
- protected:
- HardwarePixelBuffer *mBuffer;
- size_t mZOffset;
- };
- /** This class represents a render target that renders to multiple RenderTextures
- at once. Surfaces can be bound and unbound at will, as long as the following constraints
- are met:
- - All bound surfaces have the same size
- - All bound surfaces have the same bit depth
- - Target 0 is bound
- */
- class CM_EXPORT MultiRenderTarget: public RenderTarget
- {
- public:
- MultiRenderTarget(const String &name);
- /** Bind a surface to a certain attachment point.
- @param attachment 0 .. mCapabilities->getNumMultiRenderTargets()-1
- @param target RenderTexture to bind.
- It does not bind the surface and fails with an exception (ERR_INVALIDPARAMS) if:
- - Not all bound surfaces have the same size
- - Not all bound surfaces have the same internal format
- */
- virtual void bindSurface(size_t attachment, RenderTexture *target)
- {
- for (size_t i = mBoundSurfaces.size(); i <= attachment; ++i)
- {
- mBoundSurfaces.push_back(0);
- }
- mBoundSurfaces[attachment] = target;
- bindSurfaceImpl(attachment, target);
- }
- /** Unbind attachment.
- */
- virtual void unbindSurface(size_t attachment)
- {
- if (attachment < mBoundSurfaces.size())
- mBoundSurfaces[attachment] = 0;
- unbindSurfaceImpl(attachment);
- }
- /** Error throwing implementation, it's not possible to write a MultiRenderTarget
- to disk.
- */
- virtual void copyContentsToMemory(const PixelData &dst, FrameBuffer buffer);
- /// Irrelevant implementation since cannot copy
- PixelFormat suggestPixelFormat() const { return PF_UNKNOWN; }
- typedef vector<RenderTexture*>::type BoundSufaceList;
- /// Get a list of the surfaces which have been bound
- const BoundSufaceList& getBoundSurfaceList() const { return mBoundSurfaces; }
- /** Get a pointer to a bound surface */
- RenderTexture* getBoundSurface(size_t index)
- {
- assert (index < mBoundSurfaces.size());
- return mBoundSurfaces[index];
- }
- protected:
- BoundSufaceList mBoundSurfaces;
- /// implementation of bindSurface, must be provided
- virtual void bindSurfaceImpl(size_t attachment, RenderTexture *target) = 0;
- /// implementation of unbindSurface, must be provided
- virtual void unbindSurfaceImpl(size_t attachment) = 0;
- };
- /** @} */
- /** @} */
- }
- #endif
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