Marko Pintera 268cccd97b Enabled depth test (wth is it disabled by default?) 13 vuotta sitten
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CamelotRenderer.cpp 8c342cec9e New structure compiles 13 vuotta sitten
CmApplication.cpp 268cccd97b Enabled depth test (wth is it disabled by default?) 13 vuotta sitten
CmCamera.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9Device.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9DeviceManager.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9Driver.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9DriverList.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9GpuProgram.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9GpuProgramManager.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9HLSLProgram.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9HLSLProgramFactory.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9HardwareBufferManager.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9HardwareIndexBuffer.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9HardwareOcclusionQuery.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9HardwarePixelBuffer.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9HardwareVertexBuffer.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9Mappings.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9MultiRenderTarget.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9RenderSystem.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9RenderSystemFactory.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9RenderWindow.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9Resource.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9ResourceManager.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9Texture.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9TextureManager.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9VertexDeclaration.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9VideoMode.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmD3D9VideoModeList.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmDefaultHardwareBufferManager.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmFrustum.cpp c39c84f059 Removed singleton 13 vuotta sitten
CmGpuProgram.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmGpuProgramManager.cpp c39c84f059 Removed singleton 13 vuotta sitten
CmGpuProgramParams.cpp 3a44bae9a6 Started porting stuff from singleton to module 13 vuotta sitten
CmHardwareBufferManager.cpp c39c84f059 Removed singleton 13 vuotta sitten
CmHardwareIndexBuffer.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmHardwareOcclusionQuery.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmHardwarePixelBuffer.cpp a884d33548 Exception ported 13 vuotta sitten
CmHardwareVertexBuffer.cpp c39c84f059 Removed singleton 13 vuotta sitten
CmHighLevelGpuProgram.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmHighLevelGpuProgramManager.cpp c39c84f059 Removed singleton 13 vuotta sitten
CmImporter.cpp b294baa059 Now textures load properly 13 vuotta sitten
CmRenderSystem.cpp 3a44bae9a6 Started porting stuff from singleton to module 13 vuotta sitten
CmRenderSystemCapabilities.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmRenderSystemManager.cpp 3a44bae9a6 Started porting stuff from singleton to module 13 vuotta sitten
CmRenderTarget.cpp a884d33548 Exception ported 13 vuotta sitten
CmRenderTexture.cpp a884d33548 Exception ported 13 vuotta sitten
CmRenderWindow.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmResource.cpp 45b9d39a3e Some more work on textures 13 vuotta sitten
CmResources.cpp 97cd3ece41 Added some importer and resource stumps 13 vuotta sitten
CmTexture.cpp b294baa059 Now textures load properly 13 vuotta sitten
CmTextureManager.cpp 3a44bae9a6 Started porting stuff from singleton to module 13 vuotta sitten
CmTextureState.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmVertexIndexData.cpp c39c84f059 Removed singleton 13 vuotta sitten
CmViewport.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmWindowEventUtilities.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
stdafx.cpp 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten