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BsRenderable.cpp 392 B

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  1. #include "BsRenderable.h"
  2. #include "BsRenderableRTTI.h"
  3. using namespace CamelotFramework;
  4. namespace BansheeEngine
  5. {
  6. Renderable::Renderable(const HSceneObject& parent)
  7. :Component(parent)
  8. { }
  9. RTTITypeBase* Renderable::getRTTIStatic()
  10. {
  11. return RenderableRTTI::instance();
  12. }
  13. RTTITypeBase* Renderable::getRTTI() const
  14. {
  15. return Renderable::getRTTIStatic();
  16. }
  17. }