BearishSun 27533beff9 Vulkan: When internal image/buffer objects change (e.g. due to a discard caused by a write, or otherwise), properly update the descriptor sets the original buffers were bound to, so they instead use the new versions 9 gadi atpakaļ
..
Win32 aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsAnimation.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsAnimationClip.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsAnimationClipRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsAnimationCurve.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsAnimationCurveRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsAnimationManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsAnimationUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsAudio.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsAudioClip.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsAudioClipImportOptions.h d4d0bb0360 More user manuals and minor usability tweaks 9 gadi atpakaļ
BsAudioClipImportOptionsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsAudioClipRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsAudioListener.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsAudioManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsAudioSource.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsAudioUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsBlendState.h d3f4c074ed Modified vertex declaration creation so assigns identical ids to identical declarations 9 gadi atpakaļ
BsBlendStateRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsBoxCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCAudioListener.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCAudioListenerRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCAudioSource.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCAudioSourceRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCBoxCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCBoxColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCCamera.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCCameraRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCCapsuleCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCCapsuleColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCCharacterController.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCCharacterControllerRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCD6Joint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCD6JointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCDistanceJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCDistanceJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCFixedJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCFixedJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCHingeJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCHingeJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCMeshCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCMeshColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCPlaneCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCPlaneColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCRigidbody.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCRigidbodyRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCSliderJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCSliderJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCSphereCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCSphereColliderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCSphericalJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCSphericalJointRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCamera.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCameraRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCapsuleCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCharacterController.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCommandBuffer.h 1a47d80872 Flush GPU param block buffers when GPU params are bound 9 gadi atpakaļ
BsCommandBufferManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCommandQueue.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCommonTypes.h e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 gadi atpakaļ
BsComponent.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsComponentRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCoreApplication.h 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 gadi atpakaļ
BsCoreObject.h 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 gadi atpakaļ
BsCoreObjectCore.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCoreObjectManager.h 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 gadi atpakaļ
BsCorePrerequisites.h 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 gadi atpakaļ
BsCoreRenderer.h 7832d7d165 Refactoring renderer so renderable parameter buffers are populated on renderable change, instead of every frame 9 gadi atpakaļ
BsCoreSceneManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsCoreThread.h 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 gadi atpakaļ
BsCoreThreadQueue.h 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 gadi atpakaļ
BsCurveCache.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsD6Joint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsDeferredCallManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsDepthStencilState.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsDepthStencilStateRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsDistanceJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsEventQuery.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsFCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsFJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsFixedJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsFolderMonitor.h 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 gadi atpakaļ
BsFont.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsFontDesc.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsFontImportOptions.h d4d0bb0360 More user manuals and minor usability tweaks 9 gadi atpakaļ
BsFontImportOptionsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsFontManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsFontRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsGameObject.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsGameObjectHandle.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsGameObjectHandleRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsGameObjectManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsGameObjectRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsGpuBuffer.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsGpuParam.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsGpuParamBlockBuffer.h 1a47d80872 Flush GPU param block buffers when GPU params are bound 9 gadi atpakaļ
BsGpuParamDesc.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsGpuParams.h efd471af58 Fixing and refactoring GpuParams 9 gadi atpakaļ
BsGpuParamsSet.h b00680e742 Refactoring renderer so camera parameter buffers are populated on camera change, instead of every frame 9 gadi atpakaļ
BsGpuPipelineParamInfo.h 27533beff9 Vulkan: When internal image/buffer objects change (e.g. due to a discard caused by a write, or otherwise), properly update the descriptor sets the original buffers were bound to, so they instead use the new versions 9 gadi atpakaļ
BsGpuPipelineState.h 31962e5dfc Fixing issues with GLSL parsing for Vulkan 9 gadi atpakaļ
BsGpuProgram.h 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 gadi atpakaļ
BsGpuProgramManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsGpuProgramRTTI.h 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 gadi atpakaļ
BsGpuResourceData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsGpuResourceDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsHString.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsHardwareBuffer.h 1a47d80872 Flush GPU param block buffers when GPU params are bound 9 gadi atpakaļ
BsHardwareBufferManager.h d3f4c074ed Modified vertex declaration creation so assigns identical ids to identical declarations 9 gadi atpakaļ
BsHingeJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsIResourceListener.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsIconUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsImportOptions.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsImportOptionsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsImporter.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsIndexBuffer.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsInput.h 05e0207f0f More work on user manuals 9 gadi atpakaļ
BsInputFwd.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsMaterial.h b00680e742 Refactoring renderer so camera parameter buffers are populated on camera change, instead of every frame 9 gadi atpakaļ
BsMaterialManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsMaterialParam.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsMaterialParams.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsMaterialParamsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsMaterialRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsMesh.h 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 gadi atpakaļ
BsMeshBase.h e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 gadi atpakaļ
BsMeshBaseRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsMeshCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsMeshData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsMeshDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsMeshHeap.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsMeshImportOptions.h e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 gadi atpakaļ
BsMeshImportOptionsRTTI.h e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 gadi atpakaļ
BsMeshManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsMeshRTTI.h e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 gadi atpakaļ
BsMeshUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsMorphShapes.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsMorphShapesRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsOSInputHandler.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsOcclusionQuery.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsParamBlocks.h 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 gadi atpakaļ
BsPass.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsPassRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsPhysics.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsPhysicsCommon.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsPhysicsManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsPhysicsMaterial.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsPhysicsMaterialRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsPhysicsMesh.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsPhysicsMeshRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsPixelData.h ff0accfe92 Vulkan texture direct mapping 9 gadi atpakaļ
BsPixelDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsPixelUtil.h ff0accfe92 Vulkan texture direct mapping 9 gadi atpakaļ
BsPixelVolume.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsPlaneCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsPlatform.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsPostProcessSettings.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsPostProcessSettingsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsPrefab.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsPrefabDiff.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsPrefabDiffRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsPrefabRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsPrefabUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsProfilerCPU.h d25432623f Removed beginFrame/endFrame methods from RenderAPI as they weren't really used 9 gadi atpakaļ
BsProfilerGPU.h d25432623f Removed beginFrame/endFrame methods from RenderAPI as they weren't really used 9 gadi atpakaļ
BsProfilingManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsQueryManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsRasterizerState.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsRasterizerStateRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsRawInputHandler.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsRenderAPI.h d25432623f Removed beginFrame/endFrame methods from RenderAPI as they weren't really used 9 gadi atpakaļ
BsRenderAPICapabilities.h 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 gadi atpakaļ
BsRenderAPIFactory.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsRenderAPIManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsRenderStateManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsRenderStats.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsRenderTarget.h c0f7bfdf61 Dropping support for rendering to arbitrary ranges within a 3D texture, since Vulkan doesn't support it 9 gadi atpakaļ
BsRenderTexture.h 81c38aea72 Vulkan render texture implementation 9 gadi atpakaļ
BsRenderWindow.h 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 gadi atpakaļ
BsRenderWindowManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsRendererFactory.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsRendererManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsRendererMeshData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsResource.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsResourceHandle.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsResourceHandleRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsResourceListenerManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsResourceManifest.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsResourceManifestRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsResourceMetaData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsResourceMetaDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsResourceRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsResources.h d4d0bb0360 More user manuals and minor usability tweaks 9 gadi atpakaļ
BsRigidbody.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsSamplerState.h bc46d7159e More work on user-facing manuals 9 gadi atpakaļ
BsSamplerStateRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsSavedResourceData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsSavedResourceDataRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsSceneObject.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsSceneObjectRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsShader.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsShaderDefines.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsShaderImportOptions.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsShaderImportOptionsRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsShaderInclude.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsShaderIncludeImporter.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsShaderIncludeRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsShaderManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsShaderRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsSkeleton.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsSkeletonMask.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsSkeletonRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsSliderJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsSpecificImporter.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsSphereCollider.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsSphericalJoint.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsStringTable.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsStringTableManager.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsStringTableRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsSubMesh.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsTechnique.h 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 gadi atpakaļ
BsTechniqueRTTI.h 3703a767a6 Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import) 9 gadi atpakaļ
BsTextData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsTexture.h 01cf5c56f4 Updating documentation to reflect the core accessor changes 9 gadi atpakaļ
BsTextureImportOptions.h e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 gadi atpakaļ
BsTextureImportOptionsRTTI.h e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 gadi atpakaļ
BsTextureManager.h 81c38aea72 Vulkan render texture implementation 9 gadi atpakaļ
BsTextureRTTI.h e99d8c1dd0 Removed the CPUREADABLE flag from textures and meshes as it's no longer used 9 gadi atpakaļ
BsTextureView.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsTimerQuery.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsTransientMesh.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsUUID.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsUtility.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsVertexBuffer.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsVertexData.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsVertexDataDesc.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsVertexDataDescRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsVertexDeclaration.h d3f4c074ed Modified vertex declaration creation so assigns identical ids to identical declarations 9 gadi atpakaļ
BsVertexDeclarationRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsVideoModeInfo.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsViewport.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ
BsViewportRTTI.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 gadi atpakaļ