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GUIColorField.cs
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e4b531cc0e
Making all interop structs be passed by referenced in editor script objects
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10 anni fa |
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GUIDictionaryField.cs
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28390eb39b
GUI tooltips (untested)
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10 anni fa |
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GUIEnumField.cs
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e4b531cc0e
Making all interop structs be passed by referenced in editor script objects
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10 anni fa |
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GUIFloatField.cs
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e4b531cc0e
Making all interop structs be passed by referenced in editor script objects
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10 anni fa |
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GUIGameObjectField.cs
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e4b531cc0e
Making all interop structs be passed by referenced in editor script objects
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10 anni fa |
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GUIIntField.cs
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e4b531cc0e
Making all interop structs be passed by referenced in editor script objects
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10 anni fa |
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GUIListBoxField.cs
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e4b531cc0e
Making all interop structs be passed by referenced in editor script objects
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10 anni fa |
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GUIListField.cs
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28390eb39b
GUI tooltips (untested)
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10 anni fa |
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GUIResourceField.cs
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e4b531cc0e
Making all interop structs be passed by referenced in editor script objects
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10 anni fa |
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GUISceneTreeView.cs
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 anni fa |
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GUISliderField.cs
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e4b531cc0e
Making all interop structs be passed by referenced in editor script objects
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10 anni fa |
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GUITextField.cs
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e4b531cc0e
Making all interop structs be passed by referenced in editor script objects
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10 anni fa |
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GUITextureField.cs
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e4b531cc0e
Making all interop structs be passed by referenced in editor script objects
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10 anni fa |
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GUIToggleField.cs
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e4b531cc0e
Making all interop structs be passed by referenced in editor script objects
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10 anni fa |
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GUIVector2Field.cs
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e4b531cc0e
Making all interop structs be passed by referenced in editor script objects
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10 anni fa |
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GUIVector3Field.cs
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e4b531cc0e
Making all interop structs be passed by referenced in editor script objects
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10 anni fa |
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GUIVector4Field.cs
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e4b531cc0e
Making all interop structs be passed by referenced in editor script objects
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10 anni fa |