#3d #game-engine #engine #gamedev

Marko Pintera 2813c3e712 Fixing a nasty race condition in FolderMonitor (condition variable was being deleted during notify_one() call) 11 лет назад
BansheeEngine 77ff5d094c Widget and dock layout tested and working (just basic functionality) 11 лет назад
BansheeForwardRenderer 99f545b06f Added frame allocator 12 лет назад
BansheeMono 98445aab08 Fixed a nasty issue with stack allocation 11 лет назад
BansheeOctreeSM 1265f65506 Reorganized how renderer works (using RenderOperations) 12 лет назад
CamelotClient 2813c3e712 Fixing a nasty race condition in FolderMonitor (condition variable was being deleted during notify_one() call) 11 лет назад
CamelotCore 2813c3e712 Fixing a nasty race condition in FolderMonitor (condition variable was being deleted during notify_one() call) 11 лет назад
CamelotD3D11RenderSystem 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 лет назад
CamelotD3D9Renderer 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 лет назад
CamelotEditor e2e58a800a Added ResourceManifest for dealing with resource UUIDs 12 лет назад
CamelotFBXImporter ceeed54f18 Updated import system to make updating a resource (without creating a brand new one) easier 12 лет назад
CamelotFontImporter ceeed54f18 Updated import system to make updating a resource (without creating a brand new one) easier 12 лет назад
CamelotFreeImgImporter ceeed54f18 Updated import system to make updating a resource (without creating a brand new one) easier 12 лет назад
CamelotGLRenderer c49a862f37 Made SpriteTexture a resource 12 лет назад
CamelotOISInput 047dd0ffcd Added proper timestamps for OIS input events 12 лет назад
CamelotUtility 98445aab08 Fixed a nasty issue with stack allocation 11 лет назад
MBansheeEditor edc54dd4aa C#: .main to .layout 12 лет назад
MBansheeEngine cfc0c9a228 Updated scroll area so that scroll bars may have their own style and you can disable or force specific scroll bars 12 лет назад
SBansheeEditor c6395d1656 Separated editor and engine GUI styles 12 лет назад
SBansheeEngine cfc0c9a228 Updated scroll area so that scroll bars may have their own style and you can disable or force specific scroll bars 12 лет назад
BansheeEngine.sln c22edb2db2 Work on ProjectLibrary 12 лет назад
CSharpWrap.txt 13f93f07b1 TabbedTitleBar no longer uses layout 12 лет назад
Dependencies.txt e51cbce52c Started work on scripting 12 лет назад
DrawHelper.txt 200d516c80 Added AABox debug draw rendering 12 лет назад
EditorWindowDock.txt 2813c3e712 Fixing a nasty race condition in FolderMonitor (condition variable was being deleted during notify_one() call) 11 лет назад
GameObjectSerialization.txt e3923518a3 Tree view auto-scroll works 12 лет назад
MonoIntegrationGuide.txt e51cbce52c Started work on scripting 12 лет назад
Notes.txt 5f3e72c502 C#: Added GUIButton and GUITexture 12 лет назад
Opts.txt 99f545b06f Added frame allocator 12 лет назад
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 лет назад
ProjectLibrary.txt 942eb008db EditorWidgetManager 11 лет назад
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 лет назад
ResourceBundles.txt e51cbce52c Started work on scripting 12 лет назад
SpriteTexture.txt c58b45571a Added managed HString 12 лет назад
TODO.txt 3ce6e0bc8f Each game object now has an unique instance id 12 лет назад
TODODoc.txt 47682e394e Work on GUIMenuBar 12 лет назад
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 12 лет назад
TreeView.txt 6824ae90d6 Added VirtualInput (still WIP but working) 12 лет назад
UndoRedo.txt 88c83017de Started work on undo/redo system 12 лет назад