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Win32
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2ef50fe6ee
VS2015 available as external code editor
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10 vuotta sitten |
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BsBuildManager.cpp
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ab1231720c
Use separate debug and release assemblies when building
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10 vuotta sitten |
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BsBuiltinEditorResources.cpp
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3bf92297ea
Added text drawing to gizmo and handle managers
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10 vuotta sitten |
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BsCmdBreakPrefab.cpp
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87a15985b5
Added toggle for scene object active/inactive state
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10 vuotta sitten |
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BsCmdCloneSO.cpp
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e8ef106115
Scene tree view features (untested)
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10 vuotta sitten |
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BsCmdCreateSO.cpp
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e8ef106115
Scene tree view features (untested)
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10 vuotta sitten |
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BsCmdDeleteSO.cpp
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1c17be6581
Moved everything to VS 2015
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10 vuotta sitten |
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BsCmdInstantiateSO.cpp
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1b8b8a2129
GUISceneTreeView fixes:
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10 vuotta sitten |
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BsCmdRecordSO.cpp
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62f5104652
Undo/redo command for breaking prefabs added
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10 vuotta sitten |
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BsCmdReparentSO.cpp
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e8ef106115
Scene tree view features (untested)
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10 vuotta sitten |
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BsCmdUtility.cpp
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2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
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10 vuotta sitten |
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BsCodeEditor.cpp
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dab2b32982
Scene view frame object functionality
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10 vuotta sitten |
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BsDockManager.cpp
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750d34dbe4
Properly close widgets when changing layout
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10 vuotta sitten |
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BsDockManagerLayout.cpp
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05bcc32e89
EditorWindow maximize/restore works
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10 vuotta sitten |
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BsDropDownWindow.cpp
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 vuotta sitten |
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BsDropDownWindowManager.cpp
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64b31cf1e5
Added DropDownWindow (WIP)
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10 vuotta sitten |
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BsEditorApplication.cpp
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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10 vuotta sitten |
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BsEditorCommand.cpp
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b5906002ab
GUISceneTreeView elements can be deleted
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10 vuotta sitten |
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BsEditorSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 vuotta sitten |
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BsEditorTestSuite.cpp
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9a7c493976
RecordSO command now properly records a single object instead of the entire hierarchy
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10 vuotta sitten |
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BsEditorUtility.cpp
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c580127a4b
Scene axes handle WIP
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10 vuotta sitten |
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BsEditorWidget.cpp
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3effe98d8b
Fixed transparency for handle/gizmos rendering
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10 vuotta sitten |
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BsEditorWidgetContainer.cpp
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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10 vuotta sitten |
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BsEditorWidgetLayout.cpp
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9982b0ebd7
Added render window functionality for minimize/maximize/restore
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11 vuotta sitten |
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BsEditorWidgetManager.cpp
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c9a85f77da
Added a (working) way to specify default size for editor windows
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10 vuotta sitten |
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BsEditorWindow.cpp
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05bcc32e89
EditorWindow maximize/restore works
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10 vuotta sitten |
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BsEditorWindowBase.cpp
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e60129bba4
When opening windows don't activate them (helps when app is in background and progress bar opens)
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10 vuotta sitten |
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BsEditorWindowManager.cpp
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36d1080271
Delay compilation until editor window is in focus
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10 vuotta sitten |
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BsGUIColor.cpp
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d8241a1166
Improved performance by simpler and faster GUI element material management
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10 vuotta sitten |
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BsGUIColorField.cpp
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a393b43fc3
Hooked up color picker to the color field
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10 vuotta sitten |
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BsGUIDockSlider.cpp
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3494782d81
Disabled GUI elements now ignore input
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10 vuotta sitten |
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BsGUIDropButton.cpp
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3494782d81
Disabled GUI elements now ignore input
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10 vuotta sitten |
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BsGUIFieldBase.cpp
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 vuotta sitten |
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BsGUIFloatField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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10 vuotta sitten |
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BsGUIHoverHitBox.cpp
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d1c685013d
Fixed an issue with non-client mouse events not having proper coordinates
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10 vuotta sitten |
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BsGUIIntField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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10 vuotta sitten |
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BsGUIListBoxField.cpp
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f8912549b8
Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps
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10 vuotta sitten |
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BsGUIMenuBar.cpp
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a13e94a825
Added ability to toggle toolbar items on or off
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10 vuotta sitten |
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BsGUIResourceTreeView.cpp
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4df60970a4
Fixed GUIElement flags so they're set correctly when re-parenting elements
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10 vuotta sitten |
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BsGUISceneTreeView.cpp
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87a15985b5
Added toggle for scene object active/inactive state
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10 vuotta sitten |
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BsGUISliderField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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10 vuotta sitten |
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BsGUIStatusBar.cpp
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dd61a6d788
Update status bar when debug log contents are removed
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10 vuotta sitten |
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BsGUITabButton.cpp
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1755c6baeb
Modified GUIContent so it can accept separate images for different GUI element states
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10 vuotta sitten |
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BsGUITabbedTitleBar.cpp
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808233c114
Added modal window title bar and added a slight fix for menu bar
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10 vuotta sitten |
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BsGUITextField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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10 vuotta sitten |
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BsGUIToggleField.cpp
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b428af3c08
Fixing an issue with GUI sliders where they would be constantly triggering onChanged events in inspector
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10 vuotta sitten |
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BsGUITreeView.cpp
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87a15985b5
Added toggle for scene object active/inactive state
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10 vuotta sitten |
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BsGUITreeViewEditBox.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 vuotta sitten |
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BsGUIVector2Field.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 vuotta sitten |
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BsGUIVector3Field.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 vuotta sitten |
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BsGUIVector4Field.cpp
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4bb91ca22b
All GUI input elements (managed and native) now have an event triggering when user confirms input
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10 vuotta sitten |
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BsGUIWindowFrame.cpp
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508b74a040
Moved GUIManager rendering to a specialized core thread GUIManagerCore
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10 vuotta sitten |
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BsGUIWindowFrameWidget.cpp
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a2a5cfb434
Added a separate RTTI for WindowFrameWidget as it was being identifier a GUIWidget which was confusing EditorWindows
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10 vuotta sitten |
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BsGizmoManager.cpp
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3bf92297ea
Added text drawing to gizmo and handle managers
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10 vuotta sitten |
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BsHandleDrawManager.cpp
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3bf92297ea
Added text drawing to gizmo and handle managers
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10 vuotta sitten |
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BsHandleManager.cpp
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0e5e1e9c99
Properly handling input for handle sliders from multiple cameras
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10 vuotta sitten |
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BsHandleSlider.cpp
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c622d4cbfb
Added a way to disable slider handles
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10 vuotta sitten |
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BsHandleSliderDisc.cpp
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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10 vuotta sitten |
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BsHandleSliderLine.cpp
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54c63e0fd5
Fixed scene axes handle offsets so picking is now handled correctly
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10 vuotta sitten |
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BsHandleSliderManager.cpp
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c622d4cbfb
Added a way to disable slider handles
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10 vuotta sitten |
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BsHandleSliderPlane.cpp
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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10 vuotta sitten |
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BsMainEditorWindow.cpp
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0b330761b8
Top level menu items are not properly ordered
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10 vuotta sitten |
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BsModalWindow.cpp
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8cc7fecd61
Saving a scene properly re-loads the scene
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10 vuotta sitten |
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BsPlatformInfo.cpp
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97730cb3c5
Added new platform options to the build system
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10 vuotta sitten |
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BsProjectLibrary.cpp
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b649ca1fae
Reimporting script code as editor-only now works properly
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10 vuotta sitten |
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BsProjectLibraryEntries.cpp
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2c35a0c825
Removed all the unused allocators
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10 vuotta sitten |
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BsProjectResourceMeta.cpp
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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10 vuotta sitten |
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BsProjectSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 vuotta sitten |
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BsSceneCameraController.cpp
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b64a0482e7
Various Gizmo rendering fixes
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11 vuotta sitten |
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BsSceneEditorWidget.cpp
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46eb1edb0f
WIP Scene window
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11 vuotta sitten |
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BsSceneGrid.cpp
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a401ae8851
Grid now renders properly for base axis aligned ortho views
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10 vuotta sitten |
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BsScenePicking.cpp
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21bed4799a
Scene picking and selection overlay now properly accounts for multiple sub-meshes
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10 vuotta sitten |
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BsSelection.cpp
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bae75227c1
Project library:
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10 vuotta sitten |
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BsSelectionRenderer.cpp
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21bed4799a
Scene picking and selection overlay now properly accounts for multiple sub-meshes
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10 vuotta sitten |
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BsSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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10 vuotta sitten |
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BsShaderIncludeHandler.cpp
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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10 vuotta sitten |
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BsUndoRedo.cpp
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6befb8663f
Objects with no material can now be picked in scene
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10 vuotta sitten |