Marko Pintera b1e42e1c76 GUIRenderTexture now uses a non-transparent shader %!s(int64=11) %!d(string=hai) anos
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GUIArea.cs e4d4e884c9 Handle abort signal instead of exit %!s(int64=11) %!d(string=hai) anos
GUIButton.cs caf9bb3152 GUI refactor - everything compiles and runs %!s(int64=11) %!d(string=hai) anos
GUIContent.cs 4846055a38 Some work on Script EditorWindow & Mono custom attributes %!s(int64=11) %!d(string=hai) anos
GUIElement.cs 3fcc9e78d4 Modified GUI so GUI elements always destroy their children when they are destroyed %!s(int64=11) %!d(string=hai) anos
GUIElementStateStyle.cs 4846055a38 Some work on Script EditorWindow & Mono custom attributes %!s(int64=11) %!d(string=hai) anos
GUIElementStyle.cs 62e7ec3fc8 Added managed GUIElementStyle sub styles %!s(int64=11) %!d(string=hai) anos
GUILabel.cs 3540e822e7 More work on Inspector %!s(int64=11) %!d(string=hai) anos
GUILayout.cs 3fcc9e78d4 Modified GUI so GUI elements always destroy their children when they are destroyed %!s(int64=11) %!d(string=hai) anos
GUILayoutUtility.cs 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I %!s(int64=11) %!d(string=hai) anos
GUILayoutX.cs 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way %!s(int64=11) %!d(string=hai) anos
GUILayoutY.cs 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way %!s(int64=11) %!d(string=hai) anos
GUIListBox.cs caf9bb3152 GUI refactor - everything compiles and runs %!s(int64=11) %!d(string=hai) anos
GUIOption.cs 4846055a38 Some work on Script EditorWindow & Mono custom attributes %!s(int64=11) %!d(string=hai) anos
GUIPanel.cs 3c2cecaf48 Removed finalizer from GUIPanel as it was causing a crash %!s(int64=11) %!d(string=hai) anos
GUIScrollArea.cs caf9bb3152 GUI refactor - everything compiles and runs %!s(int64=11) %!d(string=hai) anos
GUISkin.cs 4846055a38 Some work on Script EditorWindow & Mono custom attributes %!s(int64=11) %!d(string=hai) anos
GUISpace.cs 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way %!s(int64=11) %!d(string=hai) anos
GUITextBox.cs caf9bb3152 GUI refactor - everything compiles and runs %!s(int64=11) %!d(string=hai) anos
GUITexture.cs b1e42e1c76 GUIRenderTexture now uses a non-transparent shader %!s(int64=11) %!d(string=hai) anos
GUIToggle.cs caf9bb3152 GUI refactor - everything compiles and runs %!s(int64=11) %!d(string=hai) anos
GUIToggleGroup.cs 4846055a38 Some work on Script EditorWindow & Mono custom attributes %!s(int64=11) %!d(string=hai) anos