#3d #game-engine #engine #gamedev

Marko Pintera 289ddb78eb Window loops now run on the render thread 13 yıl önce
CamelotClient 289ddb78eb Window loops now run on the render thread 13 yıl önce
CamelotD3D9Renderer 289ddb78eb Window loops now run on the render thread 13 yıl önce
CamelotFBXImporter 9d0b41f349 More work on multithreading. Actually managed to reach the main loop now. 13 yıl önce
CamelotForwardRenderer 636cca60e3 Both DX and GL versions load up and work fine even with multithreading 13 yıl önce
CamelotFreeImgImporter 9d0b41f349 More work on multithreading. Actually managed to reach the main loop now. 13 yıl önce
CamelotGLRenderer 289ddb78eb Window loops now run on the render thread 13 yıl önce
CamelotOISInput dd60bfafb3 Removed boost dependencies from linker, they're loaded automatically 13 yıl önce
CamelotRenderer 289ddb78eb Window loops now run on the render thread 13 yıl önce
CamelotUtility 616f686c12 Refactored Render system context into two different types 13 yıl önce
CamelotRenderer.sln 7f49bdd956 Forward renderer 13 yıl önce
Dependencies.txt d71ac4d2a8 OIS works 13 yıl önce
TODODoc.txt d87a5e8fc4 More multithreaded changes, mostly to GpuPrograms 13 yıl önce