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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #include "BsVector2.h"
- #include "BsMath.h"
- namespace BansheeEngine
- {
- const Vector2 Vector2::ZERO(0, 0);
- const Vector2 Vector2::ONE(1, 1);
- const Vector2 Vector2::UNIT_X(1, 0);
- const Vector2 Vector2::UNIT_Y(0, 1);
- }
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