BearishSun cd426dee5d Renderer scene information now moved into its own class so it can be re-used by shadow rendering %!s(int64=8) %!d(string=hai) anos
..
BsGpuResourcePool.h 8531a656fd Bulk of code for deferred rendering MSAA %!s(int64=9) %!d(string=hai) anos
BsImageBasedLighting.h cd426dee5d Renderer scene information now moved into its own class so it can be re-used by shadow rendering %!s(int64=8) %!d(string=hai) anos
BsLightGrid.h d22b0e2a63 Renamed RendererCamera -> RendererView %!s(int64=8) %!d(string=hai) anos
BsLightRendering.h d4c19836b5 Initial support for unified shading language across all render APIs %!s(int64=8) %!d(string=hai) anos
BsObjectRendering.h b9a97b133e Removing unnecessary DLL export specifiers from plugins %!s(int64=9) %!d(string=hai) anos
BsPostProcessing.h d22b0e2a63 Renamed RendererCamera -> RendererView %!s(int64=8) %!d(string=hai) anos
BsRenderBeast.h cd426dee5d Renderer scene information now moved into its own class so it can be re-used by shadow rendering %!s(int64=8) %!d(string=hai) anos
BsRenderBeastFactory.h b9a97b133e Removing unnecessary DLL export specifiers from plugins %!s(int64=9) %!d(string=hai) anos
BsRenderBeastOptions.h b9a97b133e Removing unnecessary DLL export specifiers from plugins %!s(int64=9) %!d(string=hai) anos
BsRenderBeastPrerequisites.h d22b0e2a63 Renamed RendererCamera -> RendererView %!s(int64=8) %!d(string=hai) anos
BsRenderTargets.h d22b0e2a63 Renamed RendererCamera -> RendererView %!s(int64=8) %!d(string=hai) anos
BsRendererObject.h 9bc64c077b Reflection probe support added to forward path shaders %!s(int64=9) %!d(string=hai) anos
BsRendererScene.h cd426dee5d Renderer scene information now moved into its own class so it can be re-used by shadow rendering %!s(int64=8) %!d(string=hai) anos
BsRendererView.h cd426dee5d Renderer scene information now moved into its own class so it can be re-used by shadow rendering %!s(int64=8) %!d(string=hai) anos
BsSamplerOverrides.h b9a97b133e Removing unnecessary DLL export specifiers from plugins %!s(int64=9) %!d(string=hai) anos
BsShadowRendering.h d22b0e2a63 Renamed RendererCamera -> RendererView %!s(int64=8) %!d(string=hai) anos