BearishSun cd426dee5d Renderer scene information now moved into its own class so it can be re-used by shadow rendering преди 8 години
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BsGpuResourcePool.cpp 8531a656fd Bulk of code for deferred rendering MSAA преди 9 години
BsImageBasedLighting.cpp 9bc64c077b Reflection probe support added to forward path shaders преди 9 години
BsLightGrid.cpp d22b0e2a63 Renamed RendererCamera -> RendererView преди 8 години
BsLightRendering.cpp a4a191ca37 Tiled deferred renderer now handles reflection probes преди 9 години
BsObjectRendering.cpp 585e0a6e67 Fixing transparent shaders преди 8 години
BsPostProcessing.cpp d22b0e2a63 Renamed RendererCamera -> RendererView преди 8 години
BsRenderBeast.cpp cd426dee5d Renderer scene information now moved into its own class so it can be re-used by shadow rendering преди 8 години
BsRenderBeastFactory.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. преди 9 години
BsRenderBeastPlugin.cpp b9a97b133e Removing unnecessary DLL export specifiers from plugins преди 9 години
BsRenderTargets.cpp a4a191ca37 Tiled deferred renderer now handles reflection probes преди 9 години
BsRendererObject.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix преди 9 години
BsRendererScene.cpp cd426dee5d Renderer scene information now moved into its own class so it can be re-used by shadow rendering преди 8 години
BsRendererView.cpp d22b0e2a63 Renamed RendererCamera -> RendererView преди 8 години
BsSamplerOverrides.cpp 56ed650df4 Final set of refactors to rename core thread objects преди 9 години
BsShadowRendering.cpp d22b0e2a63 Renamed RendererCamera -> RendererView преди 8 години