Marko Pintera 2c483382f8 Added DX9 and OpenGL video mode infos 11 лет назад
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Win32 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
BsCommonStructs.h d57adc4344 Added custom UUID generation in order to replace boost 11 лет назад
BsGPUProfiler.h b349c98754 Work on GPUProfiler 11 лет назад
BsProfilerFwd.h b349c98754 Work on GPUProfiler 11 лет назад
BsRenderStats.h b349c98754 Work on GPUProfiler 11 лет назад
BsThreadPolicy.h b95193a9b4 Added start/shutdown policy to ThreadPool 11 лет назад
CmApplication.h 3196cff881 DX9, DX11 and OpenGL shader refactor done - No more separation between high and low level shaders, they're all high level now 11 лет назад
CmBindableGpuParamBlock.h 05fffba579 More documentation 11 лет назад
CmBindableGpuParams.h 05fffba579 More documentation 11 лет назад
CmBlendState.h 86c5ca2934 More documentation 11 лет назад
CmBlendStateRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any 11 лет назад
CmCPUProfiler.h b349c98754 Work on GPUProfiler 11 лет назад
CmCommandQueue.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmCommonEnums.h d19ac30b58 VAO management to OpenGL (untested) 11 лет назад
CmComponent.h 0bec47140b More documentation 11 лет назад
CmComponentRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmCoreObject.h 7689bd6785 Shared ptr construction now forwards arguments directly 11 лет назад
CmCoreObjectManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmCoreThread.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmCoreThreadAccessor.h 59cb02050e More documentation 11 лет назад
CmDefaultRenderQueue.h 927fb6c3e5 More documentation 11 лет назад
CmDeferredCallManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmDepthStencilState.h 86c5ca2934 More documentation 11 лет назад
CmDepthStencilStateRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any 11 лет назад
CmDrawOps.h 32c45ecb8e New VideoModeInfo changes compile 11 лет назад
CmEventQuery.h 87c63a50e6 Added Occlusion queries 11 лет назад
CmFolderMonitor.h 236f028298 Lots more work on ProjectLibrary, plus work on ResourceTreeView 12 лет назад
CmFont.h 2c483382f8 Added DX9 and OpenGL video mode infos 11 лет назад
CmFontDesc.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmFontImportOptions.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmFontImportOptionsRTTI.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmFontManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmFontRTTI.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmGameObject.h 0bec47140b More documentation 11 лет назад
CmGameObjectHandle.h 0bec47140b More documentation 11 лет назад
CmGameObjectHandleRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmGameObjectManager.h 0bec47140b More documentation 11 лет назад
CmGameObjectRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmGpuBuffer.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmGpuBufferView.h 35243f5eba Updating documentation added in previous commit 11 лет назад
CmGpuParam.h b60ea8260c All render systems work after shader refactor 11 лет назад
CmGpuParamBlock.h b237180972 More documentation 11 лет назад
CmGpuParamBlockBuffer.h b237180972 More documentation 11 лет назад
CmGpuParamDesc.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmGpuParams.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmGpuProgInclude.h 2a6fb1a9be More documentation 11 лет назад
CmGpuProgIncludeImporter.h e73983da31 Moved everything to new Path system 11 лет назад
CmGpuProgram.h 4ac20c7df5 More documentation 11 лет назад
CmGpuProgramImportOptions.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmGpuProgramImportOptionsRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmGpuProgramImporter.h e73983da31 Moved everything to new Path system 11 лет назад
CmGpuProgramManager.h 4ac20c7df5 More documentation 11 лет назад
CmGpuProgramRTTI.h b237180972 More documentation 11 лет назад
CmGpuResource.h 2a6fb1a9be More documentation 11 лет назад
CmGpuResourceData.h 644f28f7db Fixed GpuResourceData assignment so ownership is not incorrectly transfered 11 лет назад
CmGpuResourceDataRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmGpuResourceRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmHardwareBuffer.h d19ac30b58 VAO management to OpenGL (untested) 11 лет назад
CmHardwareBufferManager.h 4ac20c7df5 More documentation 11 лет назад
CmImportOptions.h 4584a86530 More documentation 11 лет назад
CmImportOptionsRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmImporter.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmIndexBuffer.h 6a28795343 More documentation 11 лет назад
CmIndexData.h 6a28795343 More documentation 11 лет назад
CmInput.h c454e2d14f VS 2013 port stage 1 11 лет назад
CmInputFwd.h 0c1054455e Refactored importer & input to make it clearer which methods are internal 11 лет назад
CmMaterial.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmMaterialManager.cpp b4a4f95110 Added TaskScheduler and ported Resources to it (untested) 11 лет назад
CmMaterialManager.h 59cb02050e More documentation 11 лет назад
CmMaterialRTTI.h 4ac20c7df5 More documentation 11 лет назад
CmMesh.h 75b0d168ec OpenGL finally works again 11 лет назад
CmMeshBase.h 75b0d168ec OpenGL finally works again 11 лет назад
CmMeshBaseRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmMeshData.h 57d22576dd More documentation 11 лет назад
CmMeshDataRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmMeshHeap.h 57d22576dd More documentation 11 лет назад
CmMeshManager.h 7efb8dcfcd More documentation 11 лет назад
CmMultiRenderTexture.h 7efb8dcfcd More documentation 11 лет назад
CmOSInputHandler.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmOcclusionQuery.h 87c63a50e6 Added Occlusion queries 11 лет назад
CmPass.h 59cb02050e More documentation 11 лет назад
CmPassRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmPixelBuffer.h 134a6a2a82 More documentation 11 лет назад
CmPixelData.h bdd14c8080 More documentation 11 лет назад
CmPixelDataRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmPixelUtil.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmPixelVolume.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmPlatform.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmPlatformWndProc.h 0c1054455e Refactored importer & input to make it clearer which methods are internal 11 лет назад
CmPrerequisites.h f9f157ec22 WIP video modes 11 лет назад
CmProfiler.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmQueryManager.h 87c63a50e6 Added Occlusion queries 11 лет назад
CmRasterizerState.h 134a6a2a82 More documentation 11 лет назад
CmRasterizerStateRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any 11 лет назад
CmRawInputHandler.h c454e2d14f VS 2013 port stage 1 11 лет назад
CmRenderOperation.h 927fb6c3e5 More documentation 11 лет назад
CmRenderQueue.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmRenderStateManager.h b349c98754 Work on GPUProfiler 11 лет назад
CmRenderSystem.h f9f157ec22 WIP video modes 11 лет назад
CmRenderSystemCapabilities.h cf1081eeeb More documentation 11 лет назад
CmRenderSystemFactory.h cf1081eeeb More documentation 11 лет назад
CmRenderSystemManager.h cf1081eeeb More documentation 11 лет назад
CmRenderTarget.h cf1081eeeb More documentation 11 лет назад
CmRenderTexture.h cf1081eeeb More documentation 11 лет назад
CmRenderWindow.h 32c45ecb8e New VideoModeInfo changes compile 11 лет назад
CmRenderWindowManager.h cf1081eeeb More documentation 11 лет назад
CmRenderer.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmRendererFactory.h 927fb6c3e5 More documentation 11 лет назад
CmRendererManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmResource.h bdd14c8080 More documentation 11 лет назад
CmResourceHandle.h bdd14c8080 More documentation 11 лет назад
CmResourceHandleRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmResourceManifest.h bdd14c8080 More documentation 11 лет назад
CmResourceManifestRTTI.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmResourceRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmResources.h bdd14c8080 More documentation 11 лет назад
CmSamplerState.h cf1081eeeb More documentation 11 лет назад
CmSamplerStateRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any 11 лет назад
CmSceneManager.h 0bec47140b More documentation 11 лет назад
CmSceneObject.h 0bec47140b More documentation 11 лет назад
CmSceneObjectRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmShader.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmShaderRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmSpecificImporter.h e73983da31 Moved everything to new Path system 11 лет назад
CmSubMesh.h cf1081eeeb More documentation 11 лет назад
CmTechnique.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmTechniqueRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmTextData.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmTexture.h bdd14c8080 More documentation 11 лет назад
CmTextureManager.h 2c483382f8 Added DX9 and OpenGL video mode infos 11 лет назад
CmTextureRTTI.h bdd14c8080 More documentation 11 лет назад
CmTextureView.h 57d22576dd More documentation 11 лет назад
CmTimerQuery.h 87c63a50e6 Added Occlusion queries 11 лет назад
CmTransientMesh.h bdd14c8080 More documentation 11 лет назад
CmUUID.h 8bfe4ef813 Ported to VS2013 and removed boost completely 11 лет назад
CmVertexBuffer.h d19ac30b58 VAO management to OpenGL (untested) 11 лет назад
CmVertexData.h 57d22576dd More documentation 11 лет назад
CmVertexDataDesc.h bdd14c8080 More documentation 11 лет назад
CmVertexDataDescRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 лет назад
CmVertexDeclaration.h 4782475448 VertexDeclaration is now immutable 11 лет назад
CmVertexDeclarationRTTI.h 4782475448 VertexDeclaration is now immutable 11 лет назад
CmVideoModeInfo.h f9f157ec22 WIP video modes 11 лет назад
CmViewport.h c454e2d14f VS 2013 port stage 1 11 лет назад
CmWin32Defs.h 3e75d9cf94 Added WIP OS drag and drop functionality 12 лет назад
CmWin32FolderMonitor.h c454e2d14f VS 2013 port stage 1 11 лет назад
stdafx.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
targetver.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад