BearishSun 90d5df0f83 Switching all default depth buffer formats to D32S8X24 or D32 since D24S8 seems to be falling out of favor on modern GPUs 9 anni fa
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Animation 684adaecc1 Undo/redo implemented for the animation window 9 anni fa
Build 92321a6b19 Updated manuals 9 anni fa
Inspector 3db090c24b UndoRedo is no longer a singleton but can also be instantiated, for use in local undo/redo stacks 9 anni fa
Library c90bcb072b Added cubemap import with support for list, cross, spherical and cylindrical sources (untested) 9 anni fa
Scene 90d5df0f83 Switching all default depth buffer formats to D32S8X24 or D32 since D24S8 seems to be falling out of favor on modern GPUs 9 anni fa
Settings 92321a6b19 Updated manuals 9 anni fa
AboutBox.cs 188f6c586c Updated about box 9 anni fa
AnimationWindow.cs 684adaecc1 Undo/redo implemented for the animation window 9 anni fa
BrowseDialog.cs 92321a6b19 Updated manuals 9 anni fa
ColorPicker.cs 58a9f821fe Various frontend improvements to animation editor 9 anni fa
DialogBox.cs 92321a6b19 Updated manuals 9 anni fa
GameWindow.cs 376fa2ec62 Removing some extra newlines 9 anni fa
HierarchyWindow.cs 92321a6b19 Updated manuals 9 anni fa
LogWindow.cs 7eabda8a28 Fixed log window exceptions when parsing invalid filenames 9 anni fa
ProgressBar.cs 92321a6b19 Updated manuals 9 anni fa
ProjectWindow.cs 58a9f821fe Various frontend improvements to animation editor 9 anni fa