#3d #game-engine #engine #gamedev

Marko Pintera 2d8119eafc Much more flexible way of dealing with drop down boxes 12 years ago
BansheeEngine 2d8119eafc Much more flexible way of dealing with drop down boxes 12 years ago
BansheeForwardRenderer 2b14aca1e0 Added basic drop overlay mesh and material 12 years ago
BansheeOctreeSM 1265f65506 Reorganized how renderer works (using RenderOperations) 12 years ago
CamelotClient 74b41eb6d3 GUIWidget getSkin/setSkin now returns/accepts a reference instead of a pointer 12 years ago
CamelotCore f63154c79c Fixing issues that were happening because of TrackMouseEvent calls constantly being sent 12 years ago
CamelotD3D11RenderSystem ce39033f5d Completely redone how I handle move/resize events. Now windows just specify non-client areas for move and resize and the rest is left to the OS. 12 years ago
CamelotD3D9Renderer ce39033f5d Completely redone how I handle move/resize events. Now windows just specify non-client areas for move and resize and the rest is left to the OS. 12 years ago
CamelotEditor b19b034abb Added DebugRelease build 12 years ago
CamelotFBXImporter 2b14aca1e0 Added basic drop overlay mesh and material 12 years ago
CamelotFontImporter 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) 12 years ago
CamelotFreeImgImporter 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) 12 years ago
CamelotGLRenderer ce39033f5d Completely redone how I handle move/resize events. Now windows just specify non-client areas for move and resize and the rest is left to the OS. 12 years ago
CamelotOISInput 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) 12 years ago
CamelotUtility d65fbbfe0e Moved Cursor and WindowEventUtilities to the new Platform class 12 years ago
BansheeEngine.sln 34ec6795ae Basic DropDown functionality 12 years ago
CSharpWrap.txt 35072da756 Added GUIContent so I can more easily specific contents for various GUIElements that might need text/image/tooltip/etc 12 years ago
Dependencies.txt eecdc1b68e Made all GUI textures relative to the bin folder 12 years ago
DrawHelper.txt 200d516c80 Added AABox debug draw rendering 12 years ago
DropDown.txt 2d8119eafc Much more flexible way of dealing with drop down boxes 12 years ago
EditorWindowDock.txt 35072da756 Added GUIContent so I can more easily specific contents for various GUIElements that might need text/image/tooltip/etc 12 years ago
Notes.txt 81010a9c66 Added a way to specify a texture along with text for GUIButton 12 years ago
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 years ago
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 years ago
TODO.txt ce39033f5d Completely redone how I handle move/resize events. Now windows just specify non-client areas for move and resize and the rest is left to the OS. 12 years ago
TODODoc.txt 74b41eb6d3 GUIWidget getSkin/setSkin now returns/accepts a reference instead of a pointer 12 years ago
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 12 years ago
TODO_2D_GUI.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 12 years ago